summaryrefslogtreecommitdiff
path: root/src/mbgl/map/tile_parser.cpp
diff options
context:
space:
mode:
Diffstat (limited to 'src/mbgl/map/tile_parser.cpp')
-rw-r--r--src/mbgl/map/tile_parser.cpp174
1 files changed, 174 insertions, 0 deletions
diff --git a/src/mbgl/map/tile_parser.cpp b/src/mbgl/map/tile_parser.cpp
new file mode 100644
index 0000000000..1e12e5fc16
--- /dev/null
+++ b/src/mbgl/map/tile_parser.cpp
@@ -0,0 +1,174 @@
+#include <mbgl/map/tile_parser.hpp>
+#include <mbgl/map/vector_tile_data.hpp>
+#include <mbgl/style/style.hpp>
+#include <mbgl/style/style_layer.hpp>
+#include <mbgl/style/style_layer_group.hpp>
+#include <mbgl/renderer/fill_bucket.hpp>
+#include <mbgl/renderer/line_bucket.hpp>
+#include <mbgl/renderer/symbol_bucket.hpp>
+#include <mbgl/renderer/raster_bucket.hpp>
+#include <mbgl/util/raster.hpp>
+#include <mbgl/util/constants.hpp>
+#include <mbgl/util/token.hpp>
+#include <mbgl/geometry/glyph_atlas.hpp>
+#include <mbgl/text/glyph_store.hpp>
+#include <mbgl/text/collision.hpp>
+#include <mbgl/text/glyph.hpp>
+#include <mbgl/map/map.hpp>
+
+#include <mbgl/util/std.hpp>
+#include <mbgl/util/utf.hpp>
+
+#include <locale>
+
+namespace mbgl {
+
+// Note: This destructor is seemingly empty, but we need to declare it anyway
+// because this object has a std::unique_ptr<> of a forward-declare type in
+// its header file.
+TileParser::~TileParser() = default;
+
+TileParser::TileParser(const std::string &data, VectorTileData &tile_,
+ const util::ptr<const Style> &style_,
+ GlyphAtlas & glyphAtlas_,
+ GlyphStore & glyphStore_,
+ SpriteAtlas & spriteAtlas_,
+ const util::ptr<Sprite> &sprite_,
+ TexturePool& texturePool_)
+ : vector_data(pbf((const uint8_t *)data.data(), data.size())),
+ tile(tile_),
+ style(style_),
+ glyphAtlas(glyphAtlas_),
+ glyphStore(glyphStore_),
+ spriteAtlas(spriteAtlas_),
+ sprite(sprite_),
+ texturePool(texturePool_),
+ collision(util::make_unique<Collision>(tile.id.z, 4096, tile.source.tile_size, tile.depth)) {
+ assert(&tile != nullptr);
+ assert(style);
+ assert(sprite);
+ assert(collision);
+}
+
+void TileParser::parse() {
+ parseStyleLayers(style->layers);
+}
+
+bool TileParser::obsolete() const { return tile.state == TileData::State::obsolete; }
+
+void TileParser::parseStyleLayers(util::ptr<StyleLayerGroup> group) {
+ if (!group) {
+ return;
+ }
+
+ for (const util::ptr<StyleLayer> &layer_desc : group->layers) {
+ // Cancel early when parsing.
+ if (obsolete()) {
+ return;
+ }
+
+ if (layer_desc->isBackground()) {
+ // background is a special, fake bucket
+ continue;
+ } else if (layer_desc->layers) {
+ // This is a layer group.
+ parseStyleLayers(layer_desc->layers);
+ }
+ if (layer_desc->bucket) {
+ // This is a singular layer. Check if this bucket already exists. If not,
+ // parse this bucket.
+ auto bucket_it = tile.buckets.find(layer_desc->bucket->name);
+ if (bucket_it == tile.buckets.end()) {
+ // We need to create this bucket since it doesn't exist yet.
+ std::unique_ptr<Bucket> bucket = createBucket(layer_desc->bucket);
+ if (bucket) {
+ // Bucket creation might fail because the data tile may not
+ // contain any data that falls into this bucket.
+ tile.buckets[layer_desc->bucket->name] = std::move(bucket);
+ }
+ }
+ } else {
+ fprintf(stderr, "[WARNING] layer '%s' does not have child layers or buckets\n", layer_desc->id.c_str());
+ }
+ }
+}
+
+std::unique_ptr<Bucket> TileParser::createBucket(util::ptr<StyleBucket> bucket_desc) {
+ if (!bucket_desc) {
+ fprintf(stderr, "missing bucket desc\n");
+ return nullptr;
+ }
+
+ // Skip this bucket if we are to not render this
+ if (tile.id.z < std::floor(bucket_desc->min_zoom) && std::floor(bucket_desc->min_zoom) < tile.source.max_zoom) return nullptr;
+ if (tile.id.z >= std::ceil(bucket_desc->max_zoom)) return nullptr;
+
+ auto layer_it = vector_data.layers.find(bucket_desc->source_layer);
+ if (layer_it != vector_data.layers.end()) {
+ const VectorTileLayer &layer = layer_it->second;
+ if (bucket_desc->render.is<StyleBucketFill>()) {
+ return createFillBucket(layer, bucket_desc->filter, bucket_desc->render.get<StyleBucketFill>());
+ } else if (bucket_desc->render.is<StyleBucketLine>()) {
+ return createLineBucket(layer, bucket_desc->filter, bucket_desc->render.get<StyleBucketLine>());
+ } else if (bucket_desc->render.is<StyleBucketSymbol>()) {
+ return createSymbolBucket(layer, bucket_desc->filter, bucket_desc->render.get<StyleBucketSymbol>());
+ } else if (bucket_desc->render.is<StyleBucketRaster>()) {
+ return nullptr;
+ } else {
+ fprintf(stderr, "[WARNING] unknown bucket render type for layer '%s' (source layer '%s')\n", bucket_desc->name.c_str(), bucket_desc->source_layer.c_str());
+ }
+ } else if (bucket_desc->render.is<StyleBucketRaster>() && bucket_desc->render.get<StyleBucketRaster>().prerendered == true) {
+ return createRasterBucket(bucket_desc->render.get<StyleBucketRaster>());
+ } else {
+ // The layer specified in the bucket does not exist. Do nothing.
+ if (debug::tileParseWarnings) {
+ fprintf(stderr, "[WARNING] layer '%s' does not exist in tile %d/%d/%d\n",
+ bucket_desc->source_layer.c_str(), tile.id.z, tile.id.x, tile.id.y);
+ }
+ }
+
+ return nullptr;
+}
+
+template <class Bucket>
+void TileParser::addBucketGeometries(Bucket& bucket, const VectorTileLayer& layer, const FilterExpression &filter) {
+ FilteredVectorTileLayer filtered_layer(layer, filter);
+ for (pbf feature : filtered_layer) {
+ if (obsolete())
+ return;
+
+ while (feature.next(4)) { // geometry
+ pbf geometry_pbf = feature.message();
+ if (geometry_pbf) {
+ bucket->addGeometry(geometry_pbf);
+ } else if (debug::tileParseWarnings) {
+ fprintf(stderr, "[WARNING] geometry is empty\n");
+ }
+ }
+ }
+}
+
+std::unique_ptr<Bucket> TileParser::createFillBucket(const VectorTileLayer& layer, const FilterExpression &filter, const StyleBucketFill &fill) {
+ std::unique_ptr<FillBucket> bucket = util::make_unique<FillBucket>(tile.fillVertexBuffer, tile.triangleElementsBuffer, tile.lineElementsBuffer, fill);
+ addBucketGeometries(bucket, layer, filter);
+ return obsolete() ? nullptr : std::move(bucket);
+}
+
+std::unique_ptr<Bucket> TileParser::createRasterBucket(const StyleBucketRaster &raster) {
+ std::unique_ptr<RasterBucket> bucket = util::make_unique<RasterBucket>(texturePool, raster);
+ return obsolete() ? nullptr : std::move(bucket);
+}
+
+std::unique_ptr<Bucket> TileParser::createLineBucket(const VectorTileLayer& layer, const FilterExpression &filter, const StyleBucketLine &line) {
+ std::unique_ptr<LineBucket> bucket = util::make_unique<LineBucket>(tile.lineVertexBuffer, tile.triangleElementsBuffer, tile.pointElementsBuffer, line);
+ addBucketGeometries(bucket, layer, filter);
+ return obsolete() ? nullptr : std::move(bucket);
+}
+
+std::unique_ptr<Bucket> TileParser::createSymbolBucket(const VectorTileLayer& layer, const FilterExpression &filter, const StyleBucketSymbol &symbol) {
+ std::unique_ptr<SymbolBucket> bucket = util::make_unique<SymbolBucket>(symbol, *collision);
+ bucket->addFeatures(layer, filter, tile.id, spriteAtlas, *sprite, glyphAtlas, glyphStore);
+ return obsolete() ? nullptr : std::move(bucket);
+}
+
+}