summaryrefslogtreecommitdiff
path: root/src/mbgl/map/tile_data.cpp
diff options
context:
space:
mode:
Diffstat (limited to 'src/mbgl/map/tile_data.cpp')
-rw-r--r--src/mbgl/map/tile_data.cpp104
1 files changed, 104 insertions, 0 deletions
diff --git a/src/mbgl/map/tile_data.cpp b/src/mbgl/map/tile_data.cpp
new file mode 100644
index 0000000000..f89ff15baf
--- /dev/null
+++ b/src/mbgl/map/tile_data.cpp
@@ -0,0 +1,104 @@
+#include <mbgl/map/tile_data.hpp>
+#include <mbgl/map/map.hpp>
+#include <mbgl/style/style_source.hpp>
+
+#include <mbgl/util/token.hpp>
+#include <mbgl/util/string.hpp>
+#include <mbgl/storage/file_source.hpp>
+#include <mbgl/util/uv_detail.hpp>
+
+using namespace mbgl;
+
+TileData::TileData(Tile::ID const& id_, const SourceInfo& source_)
+ : id(id_),
+ name(id),
+ state(State::initial),
+ source(source_),
+ debugBucket(debugFontBuffer) {
+ // Initialize tile debug coordinates
+ debugFontBuffer.addText(name.c_str(), 50, 200, 5);
+}
+
+TileData::~TileData() {
+ cancel();
+}
+
+const std::string TileData::toString() const {
+ return std::string { "[tile " } + name + "]";
+}
+
+void TileData::request(uv::worker& worker, FileSource& fileSource,
+ float pixelRatio, std::function<void ()> callback) {
+ if (source.tiles.empty())
+ return;
+
+ std::string url = source.tiles[(id.x + id.y) % source.tiles.size()];
+ url = util::replaceTokens(url, [&](const std::string &token) -> std::string {
+ if (token == "z") return util::toString(id.z);
+ if (token == "x") return util::toString(id.x);
+ if (token == "y") return util::toString(id.y);
+ if (token == "prefix") {
+ std::string prefix { 2 };
+ prefix[0] = "0123456789abcdef"[id.x % 16];
+ prefix[1] = "0123456789abcdef"[id.y % 16];
+ return prefix;
+ }
+ if (token == "ratio") return pixelRatio > 1.0 ? "@2x" : "";
+ return "";
+ });
+
+ state = State::loading;
+
+ // Note: Somehow this feels slower than the change to request_http()
+ std::weak_ptr<TileData> weak_tile = shared_from_this();
+ req = fileSource.request(ResourceType::Tile, url);
+ req->onload([weak_tile, url, callback, &worker](const Response &res) {
+ util::ptr<TileData> tile = weak_tile.lock();
+ if (!tile || tile->state == State::obsolete) {
+ // noop. Tile is obsolete and we're now just waiting for the refcount
+ // to drop to zero for destruction.
+ return;
+ }
+
+ // Clear the request object.
+ tile->req.reset();
+
+ if (res.code == 200) {
+ tile->state = State::loaded;
+
+ tile->data = res.data;
+
+ // Schedule tile parsing in another thread
+ tile->reparse(worker, callback);
+ } else {
+#if defined(DEBUG)
+ fprintf(stderr, "[%s] tile loading failed: %ld, %s\n", url.c_str(), res.code, res.message.c_str());
+#endif
+ }
+ });
+}
+
+void TileData::cancel() {
+ if (state != State::obsolete) {
+ state = State::obsolete;
+ if (req) {
+ req->cancel();
+ req.reset();
+ }
+ }
+}
+
+void TileData::reparse(uv::worker& worker, std::function<void()> callback)
+{
+ // We're creating a new work request. The work request deletes itself after it executed
+ // the after work handler
+ new uv::work<util::ptr<TileData>>(
+ worker,
+ [](util::ptr<TileData>& tile) {
+ tile->parse();
+ },
+ [callback](util::ptr<TileData>&) {
+ callback();
+ },
+ shared_from_this());
+}