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-rw-r--r--src/mbgl/layout/symbol_layout.hpp14
1 files changed, 7 insertions, 7 deletions
diff --git a/src/mbgl/layout/symbol_layout.hpp b/src/mbgl/layout/symbol_layout.hpp
index a1c0b86fd9..915a2ae924 100644
--- a/src/mbgl/layout/symbol_layout.hpp
+++ b/src/mbgl/layout/symbol_layout.hpp
@@ -39,8 +39,8 @@ public:
void createBucket(const ImagePositions&,
std::unique_ptr<FeatureIndex>&,
std::unordered_map<std::string, LayerRenderData>&,
- const bool firstLoad,
- const bool showCollisionBoxes,
+ bool firstLoad,
+ bool showCollisionBoxes,
const CanonicalTileID& canonical) override;
bool hasSymbolInstances() const override;
@@ -65,7 +65,7 @@ public:
static std::vector<float> calculateTileDistances(const GeometryCoordinates& line, const Anchor& anchor);
private:
- void addFeature(const size_t,
+ void addFeature(size_t,
const SymbolFeature&,
const ShapedTextOrientations& shapedTextOrientations,
optional<PositionedIcon> shapedIcon,
@@ -73,22 +73,22 @@ private:
std::array<float, 2> textOffset,
float layoutTextSize,
float layoutIconSize,
- const SymbolContent iconType);
+ SymbolContent iconType);
- bool anchorIsTooClose(const std::u16string& text, const float repeatDistance, const Anchor&);
+ bool anchorIsTooClose(const std::u16string& text, float repeatDistance, const Anchor&);
std::map<std::u16string, std::vector<Anchor>> compareText;
void addToDebugBuffers(SymbolBucket&);
// Adds placed items to the buffer.
size_t addSymbol(SymbolBucket::Buffer&,
- const Range<float> sizeData,
+ Range<float> sizeData,
const SymbolQuad&,
const Anchor& labelAnchor,
PlacedSymbol& placedSymbol,
float sortKey);
size_t addSymbols(SymbolBucket::Buffer&,
- const Range<float> sizeData,
+ Range<float> sizeData,
const SymbolQuads&,
const Anchor& labelAnchor,
PlacedSymbol& placedSymbol,