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Diffstat (limited to 'src/mbgl/layout/symbol_layout.cpp')
-rw-r--r--src/mbgl/layout/symbol_layout.cpp39
1 files changed, 20 insertions, 19 deletions
diff --git a/src/mbgl/layout/symbol_layout.cpp b/src/mbgl/layout/symbol_layout.cpp
index f4a55a1f91..f7b6d949bd 100644
--- a/src/mbgl/layout/symbol_layout.cpp
+++ b/src/mbgl/layout/symbol_layout.cpp
@@ -102,7 +102,7 @@ SymbolLayout::SymbolLayout(const BucketParameters& parameters,
auto feature = sourceLayer->getFeature(i);
if (!leader.filter(expression::EvaluationContext { this->zoom, feature.get() }))
continue;
-
+
SymbolFeature ft(std::move(feature));
ft.index = i;
@@ -112,7 +112,7 @@ SymbolLayout::SymbolLayout(const BucketParameters& parameters,
auto textTransform = layout.evaluate<TextTransform>(zoom, ft);
FontStack baseFontStack = layout.evaluate<TextFont>(zoom, ft);
FontStackHash baseFontStackHash = FontStackHasher()(baseFontStack);
-
+
ft.formattedText = TaggedString();
for (std::size_t j = 0; j < formatted.sections.size(); j++) {
const auto& section = formatted.sections[j];
@@ -122,7 +122,7 @@ SymbolLayout::SymbolLayout(const BucketParameters& parameters,
} else if (textTransform == TextTransformType::Lowercase) {
u8string = platform::lowercase(u8string);
}
-
+
ft.formattedText->addSection(applyArabicShaping(util::utf8_to_utf16::convert(u8string)),
section.fontScale ? *section.fontScale : 1.0,
section.fontStack ? FontStackHasher()(*section.fontStack) : baseFontStackHash);
@@ -133,7 +133,7 @@ SymbolLayout::SymbolLayout(const BucketParameters& parameters,
const bool canVerticalizeText = layout.get<TextRotationAlignment>() == AlignmentType::Map
&& layout.get<SymbolPlacement>() != SymbolPlacementType::Point
&& util::i18n::allowsVerticalWritingMode(ft.formattedText->rawText());
-
+
// Loop through all characters of this text and collect unique codepoints.
for (std::size_t j = 0; j < ft.formattedText->length(); j++) {
const auto& sectionFontStack = formatted.sections[ft.formattedText->getSectionIndex(j)].fontStack;
@@ -236,7 +236,7 @@ void SymbolLayout::prepareSymbols(const GlyphMap& glyphMap, const GlyphPositions
if (shapedTextOrientations.first || shapedIcon) {
addFeature(std::distance(features.begin(), it), feature, shapedTextOrientations, shapedIcon, glyphPositions);
}
-
+
feature.geometry.clear();
}
@@ -250,18 +250,18 @@ void SymbolLayout::addFeature(const std::size_t layoutFeatureIndex,
const GlyphPositions& glyphPositions) {
const float minScale = 0.5f;
const float glyphSize = 24.0f;
-
+
const float layoutTextSize = layout.evaluate<TextSize>(zoom + 1, feature);
const float layoutIconSize = layout.evaluate<IconSize>(zoom + 1, feature);
const std::array<float, 2> textOffset = layout.evaluate<TextOffset>(zoom, feature);
const std::array<float, 2> iconOffset = layout.evaluate<IconOffset>(zoom, feature);
-
+
// To reduce the number of labels that jump around when zooming we need
// to use a text-size value that is the same for all zoom levels.
// This calculates text-size at a high zoom level so that all tiles can
// use the same value when calculating anchor positions.
const float textMaxSize = layout.evaluate<TextSize>(18, feature);
-
+
const float fontScale = layoutTextSize / glyphSize;
const float textBoxScale = tilePixelRatio * fontScale;
const float textMaxBoxScale = tilePixelRatio * textMaxSize / glyphSize;
@@ -270,6 +270,7 @@ void SymbolLayout::addFeature(const std::size_t layoutFeatureIndex,
const float textPadding = layout.get<TextPadding>() * tilePixelRatio;
const float iconPadding = layout.get<IconPadding>() * tilePixelRatio;
const float textMaxAngle = layout.get<TextMaxAngle>() * util::DEG2RAD;
+ const float rotation = layout.evaluate<IconRotate>(zoom, feature);
const SymbolPlacementType textPlacement = layout.get<TextRotationAlignment>() != AlignmentType::Map
? SymbolPlacementType::Point
: layout.get<SymbolPlacement>();
@@ -291,10 +292,10 @@ void SymbolLayout::addFeature(const std::size_t layoutFeatureIndex,
textBoxScale, textPadding, textPlacement, textOffset,
iconBoxScale, iconPadding, iconOffset,
glyphPositions, indexedFeature, layoutFeatureIndex, feature.index,
- feature.formattedText ? feature.formattedText->rawText() : std::u16string(), overscaling);
+ feature.formattedText ? feature.formattedText->rawText() : std::u16string(), overscaling, rotation);
}
};
-
+
const auto& type = feature.getType();
if (layout.get<SymbolPlacement>() == SymbolPlacementType::Line) {
@@ -408,7 +409,7 @@ void SymbolLayout::createBucket(const ImagePositions&, std::unique_ptr<FeatureIn
const bool zOrderByViewport = layout.get<SymbolZOrder>() == SymbolZOrderType::ViewportY;
const bool sortFeaturesByY = zOrderByViewport && (layout.get<TextAllowOverlap>() || layout.get<IconAllowOverlap>() ||
layout.get<TextIgnorePlacement>() || layout.get<IconIgnorePlacement>());
-
+
auto bucket = std::make_shared<SymbolBucket>(layout, layerPaintProperties, textSize, iconSize, zoom, sdfIcons, iconsNeedLinear, sortFeaturesByY, bucketLeaderID, std::move(symbolInstances));
for (SymbolInstance &symbolInstance : bucket->symbolInstances) {
@@ -437,20 +438,20 @@ void SymbolLayout::createBucket(const ImagePositions&, std::unique_ptr<FeatureIn
firstHorizontal = false;
}
}
-
+
if (symbolInstance.writingModes & WritingModeType::Vertical) {
bucket->text.placedSymbols.emplace_back(symbolInstance.anchor.point, symbolInstance.anchor.segment, sizeData.min, sizeData.max,
symbolInstance.textOffset, WritingModeType::Vertical, symbolInstance.line, CalculateTileDistances(symbolInstance.line, symbolInstance.anchor));
symbolInstance.placedVerticalTextIndex = bucket->text.placedSymbols.size() - 1;
-
+
PlacedSymbol& verticalSymbol = bucket->text.placedSymbols.back();
bool firstVertical = true;
-
+
for (const auto& symbol : symbolInstance.verticalGlyphQuads) {
size_t index = addSymbol(
bucket->text, sizeData, symbol,
symbolInstance.anchor, verticalSymbol);
-
+
if (firstVertical) {
verticalSymbol.vertexStartIndex = index;
firstVertical = false;
@@ -470,7 +471,7 @@ void SymbolLayout::createBucket(const ImagePositions&, std::unique_ptr<FeatureIn
symbolInstance.anchor, iconSymbol);
}
}
-
+
for (auto& pair : bucket->paintPropertyBinders) {
pair.second.first.populateVertexVectors(feature, bucket->icon.vertices.vertexSize(), {}, {});
pair.second.second.populateVertexVectors(feature, bucket->text.vertices.vertexSize(), {}, {});
@@ -520,7 +521,7 @@ size_t SymbolLayout::addSymbol(Buffer& buffer,
buffer.vertices.emplace_back(SymbolLayoutAttributes::vertex(labelAnchor.point, tr, symbol.glyphOffset.y, tex.x + tex.w, tex.y, sizeData));
buffer.vertices.emplace_back(SymbolLayoutAttributes::vertex(labelAnchor.point, bl, symbol.glyphOffset.y, tex.x, tex.y + tex.h, sizeData));
buffer.vertices.emplace_back(SymbolLayoutAttributes::vertex(labelAnchor.point, br, symbol.glyphOffset.y, tex.x + tex.w, tex.y + tex.h, sizeData));
-
+
// Dynamic/Opacity vertices are initialized so that the vertex count always agrees with
// the layout vertex buffer, but they will always be updated before rendering happens
auto dynamicVertex = SymbolDynamicLayoutAttributes::vertex(labelAnchor.point, 0);
@@ -528,7 +529,7 @@ size_t SymbolLayout::addSymbol(Buffer& buffer,
buffer.dynamicVertices.emplace_back(dynamicVertex);
buffer.dynamicVertices.emplace_back(dynamicVertex);
buffer.dynamicVertices.emplace_back(dynamicVertex);
-
+
auto opacityVertex = SymbolOpacityAttributes::vertex(1.0, 1.0);
buffer.opacityVertices.emplace_back(opacityVertex);
buffer.opacityVertices.emplace_back(opacityVertex);
@@ -543,7 +544,7 @@ size_t SymbolLayout::addSymbol(Buffer& buffer,
segment.indexLength += 6;
placedSymbol.glyphOffsets.push_back(symbol.glyphOffset.x);
-
+
return index;
}