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-rw-r--r--src/mbgl/layout/symbol_layout.cpp19
1 files changed, 15 insertions, 4 deletions
diff --git a/src/mbgl/layout/symbol_layout.cpp b/src/mbgl/layout/symbol_layout.cpp
index c03ad8835f..4c5836df21 100644
--- a/src/mbgl/layout/symbol_layout.cpp
+++ b/src/mbgl/layout/symbol_layout.cpp
@@ -486,7 +486,9 @@ void SymbolLayout::prepareSymbols(const GlyphMap& glyphMap,
}
// if either shapedText or icon position is present, add the feature
- if (getDefaultHorizontalShaping(shapedTextOrientations) || shapedIcon) {
+ const Shaping& defaultShaping = getDefaultHorizontalShaping(shapedTextOrientations);
+ iconsInText = defaultShaping ? defaultShaping.iconsInText : false;
+ if (defaultShaping || shapedIcon) {
addFeature(std::distance(features.begin(), it),
feature,
shapedTextOrientations,
@@ -711,10 +713,19 @@ std::vector<float> CalculateTileDistances(const GeometryCoordinates& line, const
}
void SymbolLayout::createBucket(const ImagePositions&, std::unique_ptr<FeatureIndex>&, std::unordered_map<std::string, LayerRenderData>& renderData, const bool firstLoad, const bool showCollisionBoxes) {
- auto bucket = std::make_shared<SymbolBucket>(layout, layerPaintProperties, textSize, iconSize, zoom, iconsNeedLinear,
- sortFeaturesByY, bucketLeaderID, std::move(symbolInstances), tilePixelRatio,
+ auto bucket = std::make_shared<SymbolBucket>(layout,
+ layerPaintProperties,
+ textSize,
+ iconSize,
+ zoom,
+ iconsNeedLinear,
+ sortFeaturesByY,
+ bucketLeaderID,
+ std::move(symbolInstances),
+ tilePixelRatio,
allowVerticalPlacement,
- std::move(placementModes));
+ std::move(placementModes),
+ iconsInText);
for (SymbolInstance &symbolInstance : bucket->symbolInstances) {
const bool hasText = symbolInstance.hasText();