diff options
Diffstat (limited to 'src/mbgl/layermanager')
-rw-r--r-- | src/mbgl/layermanager/circle_layer_factory.cpp | 5 | ||||
-rw-r--r-- | src/mbgl/layermanager/fill_extrusion_layer_factory.cpp | 7 | ||||
-rw-r--r-- | src/mbgl/layermanager/fill_layer_factory.cpp | 8 | ||||
-rw-r--r-- | src/mbgl/layermanager/heatmap_layer_factory.cpp | 5 | ||||
-rw-r--r-- | src/mbgl/layermanager/layer_factory.cpp | 14 | ||||
-rw-r--r-- | src/mbgl/layermanager/layer_manager.cpp | 21 | ||||
-rw-r--r-- | src/mbgl/layermanager/line_layer_factory.cpp | 7 | ||||
-rw-r--r-- | src/mbgl/layermanager/symbol_layer_factory.cpp | 11 |
8 files changed, 78 insertions, 0 deletions
diff --git a/src/mbgl/layermanager/circle_layer_factory.cpp b/src/mbgl/layermanager/circle_layer_factory.cpp index 215f228aa2..0ea56e5711 100644 --- a/src/mbgl/layermanager/circle_layer_factory.cpp +++ b/src/mbgl/layermanager/circle_layer_factory.cpp @@ -1,5 +1,6 @@ #include <mbgl/layermanager/circle_layer_factory.hpp> +#include <mbgl/renderer/buckets/circle_bucket.hpp> #include <mbgl/renderer/layers/render_circle_layer.hpp> #include <mbgl/style/layers/circle_layer.hpp> #include <mbgl/style/layers/circle_layer_impl.hpp> @@ -23,6 +24,10 @@ std::unique_ptr<style::Layer> CircleLayerFactory::createLayer(const std::string& return layer; } +std::unique_ptr<Bucket> CircleLayerFactory::createBucket(const BucketParameters& parameters, const std::vector<const RenderLayer*>& layers) noexcept { + return std::make_unique<CircleBucket>(parameters, layers); +} + std::unique_ptr<RenderLayer> CircleLayerFactory::createRenderLayer(Immutable<style::Layer::Impl> impl) noexcept { assert(impl->getTypeInfo() == getTypeInfo()); return std::make_unique<RenderCircleLayer>(staticImmutableCast<style::CircleLayer::Impl>(std::move(impl))); diff --git a/src/mbgl/layermanager/fill_extrusion_layer_factory.cpp b/src/mbgl/layermanager/fill_extrusion_layer_factory.cpp index 8b90d950d0..b2558825ef 100644 --- a/src/mbgl/layermanager/fill_extrusion_layer_factory.cpp +++ b/src/mbgl/layermanager/fill_extrusion_layer_factory.cpp @@ -1,5 +1,6 @@ #include <mbgl/layermanager/fill_extrusion_layer_factory.hpp> +#include <mbgl/renderer/buckets/fill_extrusion_bucket.hpp> #include <mbgl/renderer/layers/render_fill_extrusion_layer.hpp> #include <mbgl/style/layers/fill_extrusion_layer.hpp> #include <mbgl/style/layers/fill_extrusion_layer_impl.hpp> @@ -23,6 +24,12 @@ std::unique_ptr<style::Layer> FillExtrusionLayerFactory::createLayer(const std:: return layer; } +std::unique_ptr<Layout> FillExtrusionLayerFactory::createLayout(const LayoutParameters& parameters, + std::unique_ptr<GeometryTileLayer> layer, + const std::vector<const RenderLayer*>& group) noexcept { + return std::make_unique<PatternLayout<FillExtrusionBucket>>(parameters.bucketParameters, group, std::move(layer), parameters.imageDependencies); +} + std::unique_ptr<RenderLayer> FillExtrusionLayerFactory::createRenderLayer(Immutable<style::Layer::Impl> impl) noexcept { assert(impl->getTypeInfo() == getTypeInfo()); return std::make_unique<RenderFillExtrusionLayer>(staticImmutableCast<style::FillExtrusionLayer::Impl>(std::move(impl))); diff --git a/src/mbgl/layermanager/fill_layer_factory.cpp b/src/mbgl/layermanager/fill_layer_factory.cpp index 664788de17..60a1818585 100644 --- a/src/mbgl/layermanager/fill_layer_factory.cpp +++ b/src/mbgl/layermanager/fill_layer_factory.cpp @@ -1,5 +1,6 @@ #include <mbgl/layermanager/fill_layer_factory.hpp> +#include <mbgl/renderer/buckets/fill_bucket.hpp> #include <mbgl/renderer/layers/render_fill_layer.hpp> #include <mbgl/style/layers/fill_layer.hpp> #include <mbgl/style/layers/fill_layer_impl.hpp> @@ -23,6 +24,13 @@ std::unique_ptr<style::Layer> FillLayerFactory::createLayer(const std::string& i return layer; } +std::unique_ptr<Layout> +FillLayerFactory::createLayout(const LayoutParameters& parameters, + std::unique_ptr<GeometryTileLayer> layer, + const std::vector<const RenderLayer*>& group) noexcept { + return std::make_unique<PatternLayout<FillBucket>>(parameters.bucketParameters, group, std::move(layer), parameters.imageDependencies); +} + std::unique_ptr<RenderLayer> FillLayerFactory::createRenderLayer(Immutable<style::Layer::Impl> impl) noexcept { assert(impl->getTypeInfo() == getTypeInfo()); return std::make_unique<RenderFillLayer>(staticImmutableCast<style::FillLayer::Impl>(std::move(impl))); diff --git a/src/mbgl/layermanager/heatmap_layer_factory.cpp b/src/mbgl/layermanager/heatmap_layer_factory.cpp index 4785b7c010..5d6a595b46 100644 --- a/src/mbgl/layermanager/heatmap_layer_factory.cpp +++ b/src/mbgl/layermanager/heatmap_layer_factory.cpp @@ -1,5 +1,6 @@ #include <mbgl/layermanager/heatmap_layer_factory.hpp> +#include <mbgl/renderer/buckets/heatmap_bucket.hpp> #include <mbgl/renderer/layers/render_heatmap_layer.hpp> #include <mbgl/style/layers/heatmap_layer.hpp> #include <mbgl/style/layers/heatmap_layer_impl.hpp> @@ -23,6 +24,10 @@ std::unique_ptr<style::Layer> HeatmapLayerFactory::createLayer(const std::string return layer; } +std::unique_ptr<Bucket> HeatmapLayerFactory::createBucket(const BucketParameters& parameters, const std::vector<const RenderLayer*>& layers) noexcept { + return std::make_unique<HeatmapBucket>(parameters, layers); +} + std::unique_ptr<RenderLayer> HeatmapLayerFactory::createRenderLayer(Immutable<style::Layer::Impl> impl) noexcept { assert(impl->getTypeInfo() == getTypeInfo()); return std::make_unique<RenderHeatmapLayer>(staticImmutableCast<style::HeatmapLayer::Impl>(std::move(impl))); diff --git a/src/mbgl/layermanager/layer_factory.cpp b/src/mbgl/layermanager/layer_factory.cpp index c7f63b8699..ceeb304f44 100644 --- a/src/mbgl/layermanager/layer_factory.cpp +++ b/src/mbgl/layermanager/layer_factory.cpp @@ -1,5 +1,9 @@ #include <mbgl/layermanager/layer_factory.hpp> +#include <mbgl/layout/layout.hpp> +#include <mbgl/renderer/bucket.hpp> +#include <mbgl/renderer/bucket_parameters.hpp> + #include <mbgl/style/conversion/constant.hpp> #include <mbgl/style/conversion/filter.hpp> #include <mbgl/style/conversion_impl.hpp> @@ -21,6 +25,16 @@ optional<std::string> LayerFactory::getSource(const style::conversion::Convertib return source; } +std::unique_ptr<Bucket> LayerFactory::createBucket(const BucketParameters&, const std::vector<const RenderLayer*>&) noexcept { + assert(false); + return nullptr; +} + +std::unique_ptr<Layout> LayerFactory::createLayout(const LayoutParameters&, std::unique_ptr<GeometryTileLayer>, const std::vector<const RenderLayer*>&) noexcept { + assert(false); + return nullptr; +} + bool LayerFactory::initSourceLayerAndFilter(style::Layer* layer, const style::conversion::Convertible& value) const noexcept { auto sourceLayerValue = objectMember(value, "source-layer"); if (sourceLayerValue) { diff --git a/src/mbgl/layermanager/layer_manager.cpp b/src/mbgl/layermanager/layer_manager.cpp index 8f42bc9218..e6195caeba 100644 --- a/src/mbgl/layermanager/layer_manager.cpp +++ b/src/mbgl/layermanager/layer_manager.cpp @@ -1,6 +1,9 @@ #include <mbgl/layermanager/layer_manager.hpp> +#include <mbgl/layout/layout.hpp> #include <mbgl/layermanager/layer_factory.hpp> +#include <mbgl/renderer/bucket.hpp> +#include <mbgl/renderer/bucket_parameters.hpp> #include <mbgl/renderer/render_layer.hpp> #include <mbgl/style/layer.hpp> #include <mbgl/style/layer_impl.hpp> @@ -22,6 +25,24 @@ std::unique_ptr<style::Layer> LayerManager::createLayer( return nullptr; } +std::unique_ptr<Bucket> LayerManager::createBucket(const BucketParameters& parameters, const std::vector<const RenderLayer*>& layers) noexcept { + assert(!layers.empty()); + assert(parameters.layerType->layout == style::LayerTypeInfo::Layout::NotRequired); + LayerFactory* factory = getFactory(parameters.layerType); + assert(factory); + return factory->createBucket(parameters, layers); +} + +std::unique_ptr<Layout> LayerManager::createLayout(const LayoutParameters& parameters, + std::unique_ptr<GeometryTileLayer> tileLayer, + const std::vector<const RenderLayer*>& layers) noexcept { + assert(!layers.empty()); + assert(parameters.bucketParameters.layerType->layout == style::LayerTypeInfo::Layout::Required); + LayerFactory* factory = getFactory(parameters.bucketParameters.layerType); + assert(factory); + return factory->createLayout(parameters, std::move(tileLayer), layers); +} + std::unique_ptr<RenderLayer> LayerManager::createRenderLayer(Immutable<style::Layer::Impl> impl) noexcept { LayerFactory* factory = getFactory(impl->getTypeInfo()); assert(factory); diff --git a/src/mbgl/layermanager/line_layer_factory.cpp b/src/mbgl/layermanager/line_layer_factory.cpp index 7a8ea01d79..8bf756e159 100644 --- a/src/mbgl/layermanager/line_layer_factory.cpp +++ b/src/mbgl/layermanager/line_layer_factory.cpp @@ -1,5 +1,6 @@ #include <mbgl/layermanager/line_layer_factory.hpp> +#include <mbgl/renderer/buckets/line_bucket.hpp> #include <mbgl/renderer/layers/render_line_layer.hpp> #include <mbgl/style/layers/line_layer.hpp> #include <mbgl/style/layers/line_layer_impl.hpp> @@ -23,6 +24,12 @@ std::unique_ptr<style::Layer> LineLayerFactory::createLayer(const std::string& i return layer; } +std::unique_ptr<Layout> LineLayerFactory::createLayout(const LayoutParameters& parameters, + std::unique_ptr<GeometryTileLayer> layer, + const std::vector<const RenderLayer*>& group) noexcept { + return std::make_unique<PatternLayout<LineBucket>>(parameters.bucketParameters, group, std::move(layer), parameters.imageDependencies); +} + std::unique_ptr<RenderLayer> LineLayerFactory::createRenderLayer(Immutable<style::Layer::Impl> impl) noexcept { assert(impl->getTypeInfo() == getTypeInfo()); return std::make_unique<RenderLineLayer>(staticImmutableCast<style::LineLayer::Impl>(std::move(impl))); diff --git a/src/mbgl/layermanager/symbol_layer_factory.cpp b/src/mbgl/layermanager/symbol_layer_factory.cpp index 8acefb9f41..d992741551 100644 --- a/src/mbgl/layermanager/symbol_layer_factory.cpp +++ b/src/mbgl/layermanager/symbol_layer_factory.cpp @@ -1,5 +1,6 @@ #include <mbgl/layermanager/symbol_layer_factory.hpp> +#include <mbgl/layout/symbol_layout.hpp> #include <mbgl/renderer/layers/render_symbol_layer.hpp> #include <mbgl/style/layers/symbol_layer.hpp> #include <mbgl/style/layers/symbol_layer_impl.hpp> @@ -23,6 +24,16 @@ std::unique_ptr<style::Layer> SymbolLayerFactory::createLayer(const std::string& return layer; } +std::unique_ptr<Layout> SymbolLayerFactory::createLayout(const LayoutParameters& parameters, + std::unique_ptr<GeometryTileLayer> tileLayer, + const std::vector<const RenderLayer*>& group) noexcept { + return std::make_unique<SymbolLayout>(parameters.bucketParameters, + group, + std::move(tileLayer), + parameters.imageDependencies, + parameters.glyphDependencies); +} + std::unique_ptr<RenderLayer> SymbolLayerFactory::createRenderLayer(Immutable<style::Layer::Impl> impl) noexcept { assert(impl->getTypeInfo() == getTypeInfo()); return std::make_unique<RenderSymbolLayer>(staticImmutableCast<style::SymbolLayer::Impl>(std::move(impl))); |