diff options
Diffstat (limited to 'src/mbgl/gl')
-rw-r--r-- | src/mbgl/gl/context.cpp | 4 | ||||
-rw-r--r-- | src/mbgl/gl/context.hpp | 5 |
2 files changed, 9 insertions, 0 deletions
diff --git a/src/mbgl/gl/context.cpp b/src/mbgl/gl/context.cpp index bc703db401..5ce035f691 100644 --- a/src/mbgl/gl/context.cpp +++ b/src/mbgl/gl/context.cpp @@ -787,5 +787,9 @@ void Context::performCleanup() { } } +void Context::flush() { + MBGL_CHECK_ERROR(glFinish()); +} + } // namespace gl } // namespace mbgl diff --git a/src/mbgl/gl/context.hpp b/src/mbgl/gl/context.hpp index 338a294b47..d9f27eacc0 100644 --- a/src/mbgl/gl/context.hpp +++ b/src/mbgl/gl/context.hpp @@ -116,6 +116,11 @@ public: // Only call this while the OpenGL context is exclusive to this thread. void reset(); + // Flush pending graphics commands. Will block until the pipeline + // is empty. Should be used only with a very good reason because + // it will have a performance impact. + void flush(); + bool empty() const { return pooledTextures.empty() && abandonedPrograms.empty() |