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-rw-r--r--src/mbgl/gl/types.hpp2
1 files changed, 0 insertions, 2 deletions
diff --git a/src/mbgl/gl/types.hpp b/src/mbgl/gl/types.hpp
index ab6b72656b..5cb486f0c9 100644
--- a/src/mbgl/gl/types.hpp
+++ b/src/mbgl/gl/types.hpp
@@ -25,8 +25,6 @@ using AttributeLocation = uint32_t;
// "silently ignored".
using UniformLocation = int32_t;
-using TextureUnit = uint8_t;
-
enum class ShaderType : uint32_t {
Vertex = 0x8B31,
Fragment = 0x8B30