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-rw-r--r--src/mbgl/gl/types.hpp10
1 files changed, 0 insertions, 10 deletions
diff --git a/src/mbgl/gl/types.hpp b/src/mbgl/gl/types.hpp
index 5cb486f0c9..ef7054a24f 100644
--- a/src/mbgl/gl/types.hpp
+++ b/src/mbgl/gl/types.hpp
@@ -30,16 +30,6 @@ enum class ShaderType : uint32_t {
Fragment = 0x8B30
};
-enum class RenderbufferType : uint32_t {
- RGBA = 0x8058,
- DepthStencil = 0x88F0,
-#if not MBGL_USE_GLES2
- DepthComponent = 0x1902, // GL_DEPTH_COMPONENT
-#else
- DepthComponent = 0x81A5, // GL_DEPTH_COMPONENT16
-#endif // MBGL_USE_GLES2
-};
-
struct PixelStorageType {
int32_t alignment;
};