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-rw-r--r--src/mbgl/gl/renderer_backend.cpp71
1 files changed, 71 insertions, 0 deletions
diff --git a/src/mbgl/gl/renderer_backend.cpp b/src/mbgl/gl/renderer_backend.cpp
new file mode 100644
index 0000000000..ed3f38193f
--- /dev/null
+++ b/src/mbgl/gl/renderer_backend.cpp
@@ -0,0 +1,71 @@
+#include <mbgl/gl/renderer_backend.hpp>
+#include <mbgl/gfx/backend_scope.hpp>
+#include <mbgl/gl/context.hpp>
+#include <mbgl/gl/extension.hpp>
+
+#include <cassert>
+
+namespace mbgl {
+namespace gl {
+
+RendererBackend::RendererBackend() = default;
+
+std::unique_ptr<gfx::Context> RendererBackend::createContext() {
+ auto result = std::make_unique<gl::Context>(*this);
+ result->enableDebugging();
+ result->initializeExtensions(
+ std::bind(&RendererBackend::getExtensionFunctionPointer, this, std::placeholders::_1));
+ // Needs move to placate GCC 4.9
+ return std::move(result);
+}
+
+gl::Context& RendererBackend::getGLContext() {
+ return static_cast<gl::Context&>(getContext());
+}
+
+PremultipliedImage RendererBackend::readFramebuffer(const Size& size) {
+ return getGLContext().readFramebuffer<PremultipliedImage>(size);
+}
+
+void RendererBackend::assumeFramebufferBinding(const gl::FramebufferID fbo) {
+ getGLContext().bindFramebuffer.setCurrentValue(fbo);
+ if (fbo != ImplicitFramebufferBinding) {
+ assert(gl::value::BindFramebuffer::Get() == getGLContext().bindFramebuffer.getCurrentValue());
+ }
+}
+
+void RendererBackend::assumeViewport(int32_t x, int32_t y, const Size& size) {
+ getGLContext().viewport.setCurrentValue({ x, y, size });
+ assert(gl::value::Viewport::Get() == getGLContext().viewport.getCurrentValue());
+}
+
+void RendererBackend::assumeScissorTest(bool enabled) {
+ getGLContext().scissorTest.setCurrentValue(enabled);
+ assert(gl::value::ScissorTest::Get() == getGLContext().scissorTest.getCurrentValue());
+}
+
+bool RendererBackend::implicitFramebufferBound() {
+ return getGLContext().bindFramebuffer.getCurrentValue() == ImplicitFramebufferBinding;
+}
+
+void RendererBackend::setFramebufferBinding(const gl::FramebufferID fbo) {
+ getGLContext().bindFramebuffer = fbo;
+ if (fbo != ImplicitFramebufferBinding) {
+ assert(gl::value::BindFramebuffer::Get() == getGLContext().bindFramebuffer.getCurrentValue());
+ }
+}
+
+void RendererBackend::setViewport(int32_t x, int32_t y, const Size& size) {
+ getGLContext().viewport = { x, y, size };
+ assert(gl::value::Viewport::Get() == getGLContext().viewport.getCurrentValue());
+}
+
+void RendererBackend::setScissorTest(bool enabled) {
+ getGLContext().scissorTest = enabled;
+ assert(gl::value::ScissorTest::Get() == getGLContext().scissorTest.getCurrentValue());
+}
+
+RendererBackend::~RendererBackend() = default;
+
+} // namespace gl
+} // namespace mbgl