diff options
Diffstat (limited to 'src/mbgl/gl/context.hpp')
-rw-r--r-- | src/mbgl/gl/context.hpp | 8 |
1 files changed, 4 insertions, 4 deletions
diff --git a/src/mbgl/gl/context.hpp b/src/mbgl/gl/context.hpp index 4d4a538234..585ee286c4 100644 --- a/src/mbgl/gl/context.hpp +++ b/src/mbgl/gl/context.hpp @@ -66,7 +66,7 @@ public: optional<std::pair<BinaryProgramFormat, std::string>> getBinaryProgram(ProgramID) const; template <class Vertex> - gfx::VertexBuffer<Vertex> createVertexBuffer(gfx::VertexVector<Vertex>&& v, const BufferUsage usage = BufferUsage::StaticDraw) { + gfx::VertexBuffer<Vertex> createVertexBuffer(gfx::VertexVector<Vertex>&& v, const gfx::BufferUsageType usage = gfx::BufferUsageType::StaticDraw) { return { v.elements(), createVertexBuffer(v.data(), v.bytes(), usage) @@ -80,7 +80,7 @@ public: } template <class DrawMode> - gfx::IndexBuffer createIndexBuffer(gfx::IndexVector<DrawMode>&& v, const BufferUsage usage = BufferUsage::StaticDraw) { + gfx::IndexBuffer createIndexBuffer(gfx::IndexVector<DrawMode>&& v, const gfx::BufferUsageType usage = gfx::BufferUsageType::StaticDraw) { return { v.elements(), createIndexBuffer(v.data(), v.bytes(), usage) @@ -274,9 +274,9 @@ private: State<value::PointSize> pointSize; #endif // MBGL_USE_GLES2 - std::unique_ptr<const gfx::VertexBufferResource> createVertexBuffer(const void* data, std::size_t size, const BufferUsage usage); + std::unique_ptr<const gfx::VertexBufferResource> createVertexBuffer(const void* data, std::size_t size, const gfx::BufferUsageType usage); void updateVertexBuffer(const gfx::VertexBufferResource&, const void* data, std::size_t size); - std::unique_ptr<const gfx::IndexBufferResource> createIndexBuffer(const void* data, std::size_t size, const BufferUsage usage); + std::unique_ptr<const gfx::IndexBufferResource> createIndexBuffer(const void* data, std::size_t size, const gfx::BufferUsageType usage); void updateIndexBuffer(const gfx::IndexBufferResource&, const void* data, std::size_t size); UniqueTexture createTexture(Size size, const void* data, TextureFormat, TextureUnit, TextureType); void updateTexture(TextureID, Size size, const void* data, TextureFormat, TextureUnit, TextureType); |