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-rw-r--r--src/mbgl/gl/context.hpp8
1 files changed, 4 insertions, 4 deletions
diff --git a/src/mbgl/gl/context.hpp b/src/mbgl/gl/context.hpp
index 4d4a538234..585ee286c4 100644
--- a/src/mbgl/gl/context.hpp
+++ b/src/mbgl/gl/context.hpp
@@ -66,7 +66,7 @@ public:
optional<std::pair<BinaryProgramFormat, std::string>> getBinaryProgram(ProgramID) const;
template <class Vertex>
- gfx::VertexBuffer<Vertex> createVertexBuffer(gfx::VertexVector<Vertex>&& v, const BufferUsage usage = BufferUsage::StaticDraw) {
+ gfx::VertexBuffer<Vertex> createVertexBuffer(gfx::VertexVector<Vertex>&& v, const gfx::BufferUsageType usage = gfx::BufferUsageType::StaticDraw) {
return {
v.elements(),
createVertexBuffer(v.data(), v.bytes(), usage)
@@ -80,7 +80,7 @@ public:
}
template <class DrawMode>
- gfx::IndexBuffer createIndexBuffer(gfx::IndexVector<DrawMode>&& v, const BufferUsage usage = BufferUsage::StaticDraw) {
+ gfx::IndexBuffer createIndexBuffer(gfx::IndexVector<DrawMode>&& v, const gfx::BufferUsageType usage = gfx::BufferUsageType::StaticDraw) {
return {
v.elements(),
createIndexBuffer(v.data(), v.bytes(), usage)
@@ -274,9 +274,9 @@ private:
State<value::PointSize> pointSize;
#endif // MBGL_USE_GLES2
- std::unique_ptr<const gfx::VertexBufferResource> createVertexBuffer(const void* data, std::size_t size, const BufferUsage usage);
+ std::unique_ptr<const gfx::VertexBufferResource> createVertexBuffer(const void* data, std::size_t size, const gfx::BufferUsageType usage);
void updateVertexBuffer(const gfx::VertexBufferResource&, const void* data, std::size_t size);
- std::unique_ptr<const gfx::IndexBufferResource> createIndexBuffer(const void* data, std::size_t size, const BufferUsage usage);
+ std::unique_ptr<const gfx::IndexBufferResource> createIndexBuffer(const void* data, std::size_t size, const gfx::BufferUsageType usage);
void updateIndexBuffer(const gfx::IndexBufferResource&, const void* data, std::size_t size);
UniqueTexture createTexture(Size size, const void* data, TextureFormat, TextureUnit, TextureType);
void updateTexture(TextureID, Size size, const void* data, TextureFormat, TextureUnit, TextureType);