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-rw-r--r--src/mbgl/gl/context.hpp14
1 files changed, 11 insertions, 3 deletions
diff --git a/src/mbgl/gl/context.hpp b/src/mbgl/gl/context.hpp
index 528113cbba..0ef6bc1a3a 100644
--- a/src/mbgl/gl/context.hpp
+++ b/src/mbgl/gl/context.hpp
@@ -75,11 +75,18 @@ public:
}
template <class DrawMode>
- IndexBuffer<DrawMode> createIndexBuffer(IndexVector<DrawMode>&& v) {
+ IndexBuffer<DrawMode> createIndexBuffer(IndexVector<DrawMode>&& v, const BufferUsage usage=BufferUsage::StaticDraw) {
return IndexBuffer<DrawMode> {
- createIndexBuffer(v.data(), v.byteSize())
+ v.indexSize(),
+ createIndexBuffer(v.data(), v.byteSize(), usage)
};
}
+
+ template <class DrawMode>
+ void updateIndexBuffer(IndexBuffer<DrawMode>& buffer, IndexVector<DrawMode>&& v) {
+ assert(v.indexSize() == buffer.indexCount);
+ updateIndexBuffer(buffer.buffer, v.data(), v.byteSize());
+ }
template <RenderbufferType type>
Renderbuffer<type> createRenderbuffer(const Size size) {
@@ -250,7 +257,8 @@ private:
UniqueBuffer createVertexBuffer(const void* data, std::size_t size, const BufferUsage usage);
void updateVertexBuffer(UniqueBuffer& buffer, const void* data, std::size_t size);
- UniqueBuffer createIndexBuffer(const void* data, std::size_t size);
+ UniqueBuffer createIndexBuffer(const void* data, std::size_t size, const BufferUsage usage);
+ void updateIndexBuffer(UniqueBuffer& buffer, const void* data, std::size_t size);
UniqueTexture createTexture(Size size, const void* data, TextureFormat, TextureUnit);
void updateTexture(TextureID, Size size, const void* data, TextureFormat, TextureUnit);
UniqueFramebuffer createFramebuffer();