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-rw-r--r--src/mbgl/gl/context.cpp3
1 files changed, 0 insertions, 3 deletions
diff --git a/src/mbgl/gl/context.cpp b/src/mbgl/gl/context.cpp
index 97c1cd24d7..bc93042e25 100644
--- a/src/mbgl/gl/context.cpp
+++ b/src/mbgl/gl/context.cpp
@@ -7,7 +7,6 @@
#include <mbgl/gl/draw_scope_resource.hpp>
#include <mbgl/gl/texture.hpp>
#include <mbgl/gl/command_encoder.hpp>
-#include <mbgl/gl/debugging.hpp>
#include <mbgl/gl/debugging_extension.hpp>
#include <mbgl/gl/vertex_array_extension.hpp>
#include <mbgl/gl/program_binary_extension.hpp>
@@ -726,8 +725,6 @@ void Context::performCleanup() {
// TODO: Find a better way to unbind VAOs after we're done with them without introducing
// unnecessary bind(0)/bind(N) sequences.
{
- MBGL_DEBUG_GROUP(*this, "cleanup");
-
activeTextureUnit = 1;
texture[1] = 0;
activeTextureUnit = 0;