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-rw-r--r--src/mbgl/gl/color_mode.hpp95
1 files changed, 95 insertions, 0 deletions
diff --git a/src/mbgl/gl/color_mode.hpp b/src/mbgl/gl/color_mode.hpp
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+++ b/src/mbgl/gl/color_mode.hpp
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+#pragma once
+
+#include <mbgl/util/variant.hpp>
+#include <mbgl/util/color.hpp>
+
+namespace mbgl {
+namespace gl {
+
+class ColorMode {
+public:
+ enum class BlendEquation {
+ Add = 0x8006,
+ Subtract = 0x800A,
+ ReverseSubtract = 0x800B
+ };
+
+ enum BlendFactor {
+ Zero = 0x0000,
+ One = 0x0001,
+ SrcColor = 0x0300,
+ OneMinusSrcColor = 0x0301,
+ SrcAlpha = 0x0302,
+ OneMinusSrcAlpha = 0x0303,
+ DstAlpha = 0x0304,
+ OneMinusDstAlpha = 0x0305,
+ DstColor = 0x0306,
+ OneMinusDstColor = 0x0307,
+ SrcAlphaSaturate = 0x0308,
+ ConstantColor = 0x8001,
+ OneMinusConstantColor = 0x8002,
+ ConstantAlpha = 0x8003,
+ OneMinusConstantAlpha = 0x8004
+ };
+
+ template <BlendEquation E>
+ struct ConstantBlend {
+ static constexpr BlendEquation equation = E;
+ static constexpr BlendFactor srcFactor = One;
+ static constexpr BlendFactor dstFactor = One;
+ };
+
+ template <BlendEquation E>
+ struct LinearBlend {
+ static constexpr BlendEquation equation = E;
+ BlendFactor srcFactor;
+ BlendFactor dstFactor;
+ };
+
+ struct Replace {
+ static constexpr BlendEquation equation = BlendEquation::Add;
+ static constexpr BlendFactor srcFactor = One;
+ static constexpr BlendFactor dstFactor = One;
+ };
+
+ using Add = LinearBlend<BlendEquation::Add>;
+ using Subtract = LinearBlend<BlendEquation::Subtract>;
+ using ReverseSubtract = LinearBlend<BlendEquation::ReverseSubtract>;
+
+ using BlendFunction = variant<
+ Replace,
+ Add,
+ Subtract,
+ ReverseSubtract>;
+
+ BlendFunction blendFunction;
+ Color blendColor;
+
+ struct Mask {
+ bool r;
+ bool g;
+ bool b;
+ bool a;
+ };
+
+ Mask mask;
+
+ static ColorMode disabled() {
+ return ColorMode { Replace(), {}, { false, false, false, false } };
+ }
+
+ static ColorMode unblended() {
+ return ColorMode { Replace(), {}, { true, true, true, true } };
+ }
+
+ static ColorMode alphaBlended() {
+ return ColorMode { Add { One, OneMinusSrcAlpha }, {}, { true, true, true, true } };
+ }
+};
+
+constexpr bool operator!=(const ColorMode::Mask& a, const ColorMode::Mask& b) {
+ return a.r != b.r || a.g != b.g || a.b != b.b || a.a != b.a;
+}
+
+} // namespace gl
+} // namespace mbgl