summaryrefslogtreecommitdiff
path: root/src/mbgl/gl/attribute.cpp
diff options
context:
space:
mode:
Diffstat (limited to 'src/mbgl/gl/attribute.cpp')
-rw-r--r--src/mbgl/gl/attribute.cpp11
1 files changed, 0 insertions, 11 deletions
diff --git a/src/mbgl/gl/attribute.cpp b/src/mbgl/gl/attribute.cpp
index 1b43ad2b64..4983a8c204 100644
--- a/src/mbgl/gl/attribute.cpp
+++ b/src/mbgl/gl/attribute.cpp
@@ -7,17 +7,6 @@ namespace gl {
using namespace platform;
-optional<AttributeBinding> offsetAttributeBinding(const optional<AttributeBinding>& binding, std::size_t vertexOffset) {
- assert(vertexOffset <= std::numeric_limits<uint32_t>::max());
- if (binding) {
- AttributeBinding result = *binding;
- result.vertexOffset = static_cast<uint32_t>(vertexOffset);
- return result;
- } else {
- return binding;
- }
-}
-
void bindAttributeLocation(Context& context, ProgramID id, AttributeLocation location, const char* name) {
// We're using sequentially numberered attribute locations starting with 0. Therefore we can use
// the location as a proxy for the number of attributes.