diff options
Diffstat (limited to 'src/mbgl/gl/attribute.cpp')
-rw-r--r-- | src/mbgl/gl/attribute.cpp | 30 |
1 files changed, 28 insertions, 2 deletions
diff --git a/src/mbgl/gl/attribute.cpp b/src/mbgl/gl/attribute.cpp index 4dd102400d..bb5b2ddc34 100644 --- a/src/mbgl/gl/attribute.cpp +++ b/src/mbgl/gl/attribute.cpp @@ -4,9 +4,35 @@ namespace mbgl { namespace gl { -AttributeLocation bindAttributeLocation(ProgramID id, AttributeLocation location, const char* name) { +void bindAttributeLocation(ProgramID id, AttributeLocation location, const char* name) { + if (location >= MAX_ATTRIBUTES) { + throw gl::Error("too many vertex attributes"); + } MBGL_CHECK_ERROR(glBindAttribLocation(id, location, name)); - return location; +} + +std::set<std::string> getActiveAttributes(ProgramID id) { + std::set<std::string> activeAttributes; + + GLint attributeCount; + MBGL_CHECK_ERROR(glGetProgramiv(id, GL_ACTIVE_ATTRIBUTES, &attributeCount)); + + GLint maxAttributeLength; + MBGL_CHECK_ERROR(glGetProgramiv(id, GL_ACTIVE_ATTRIBUTE_MAX_LENGTH, &maxAttributeLength)); + + std::string attributeName; + attributeName.resize(maxAttributeLength); + + GLsizei actualLength; + GLint size; + GLenum type; + + for (int32_t i = 0; i < attributeCount; i++) { + MBGL_CHECK_ERROR(glGetActiveAttrib(id, i, maxAttributeLength, &actualLength, &size, &type, &attributeName[0])); + activeAttributes.emplace(std::string(attributeName, 0, actualLength)); + } + + return activeAttributes; } } // namespace gl |