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-rw-r--r--src/mbgl/gfx/context.hpp43
1 files changed, 43 insertions, 0 deletions
diff --git a/src/mbgl/gfx/context.hpp b/src/mbgl/gfx/context.hpp
index b57cfcb65c..05a87eeeac 100644
--- a/src/mbgl/gfx/context.hpp
+++ b/src/mbgl/gfx/context.hpp
@@ -4,6 +4,7 @@
#include <mbgl/gfx/vertex_buffer.hpp>
#include <mbgl/gfx/index_vector.hpp>
#include <mbgl/gfx/index_buffer.hpp>
+#include <mbgl/gfx/texture.hpp>
#include <mbgl/gfx/types.hpp>
namespace mbgl {
@@ -56,6 +57,48 @@ protected:
createIndexBufferResource(const void* data, std::size_t size, const BufferUsageType) = 0;
virtual void
updateIndexBufferResource(const IndexBufferResource&, const void* data, std::size_t size) = 0;
+
+public:
+ // Create a texture from an image with data.
+ template <typename Image>
+ Texture createTexture(const Image& image,
+ uint8_t unit = 0,
+ TextureChannelDataType type = TextureChannelDataType::UnsignedByte) {
+ auto format = image.channels == 4 ? TexturePixelType::RGBA : TexturePixelType::Alpha;
+ return { image.size,
+ createTextureResource(image.size, image.data.get(), format, unit, type) };
+ }
+
+ // Creates an empty texture with the specified dimensions.
+ Texture createTexture(const Size size,
+ TexturePixelType format = TexturePixelType::RGBA,
+ uint8_t unit = 0,
+ TextureChannelDataType type = TextureChannelDataType::UnsignedByte) {
+ return { size, createTextureResource(size, nullptr, format, unit, type) };
+ }
+
+ template <typename Image>
+ void updateTexture(Texture& texture,
+ const Image& image,
+ uint8_t unit = 0,
+ TextureChannelDataType type = TextureChannelDataType::UnsignedByte) {
+ auto format = image.channels == 4 ? TexturePixelType::RGBA : TexturePixelType::Alpha;
+ updateTextureResource(*texture.resource, image.size, image.data.get(), format, unit, type);
+ texture.size = image.size;
+ }
+
+ virtual void bindTexture(Texture&,
+ uint8_t unit = 0,
+ TextureFilterType = TextureFilterType::Nearest,
+ TextureMipMapType = TextureMipMapType::No,
+ TextureWrapType wrapX = TextureWrapType::Clamp,
+ TextureWrapType wrapY = TextureWrapType::Clamp) = 0;
+
+protected:
+ virtual std::unique_ptr<const TextureResource> createTextureResource(
+ Size, const void* data, TexturePixelType, uint8_t unit, TextureChannelDataType) = 0;
+ virtual void updateTextureResource(const TextureResource&, Size, const void* data,
+ TexturePixelType, uint8_t unit, TextureChannelDataType) = 0;
};
} // namespace gfx