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Diffstat (limited to 'src/mbgl/geometry/vao.cpp')
-rw-r--r--src/mbgl/geometry/vao.cpp5
1 files changed, 3 insertions, 2 deletions
diff --git a/src/mbgl/geometry/vao.cpp b/src/mbgl/geometry/vao.cpp
index d7bddcac7a..214ed7a88d 100644
--- a/src/mbgl/geometry/vao.cpp
+++ b/src/mbgl/geometry/vao.cpp
@@ -1,6 +1,7 @@
#include <mbgl/geometry/vao.hpp>
#include <mbgl/platform/log.hpp>
#include <mbgl/util/string.hpp>
+#include <mbgl/gl/gl.hpp>
namespace mbgl {
@@ -31,7 +32,7 @@ void VertexArrayObject::bindVertexArrayObject(gl::Context& context) {
void VertexArrayObject::verifyBinding(Shader& shader,
gl::BufferID vertexBuffer,
gl::BufferID elementsBuffer,
- GLbyte* offset) {
+ int8_t* offset) {
if (bound_shader != shader.getID()) {
throw std::runtime_error(std::string("trying to rebind VAO to another shader from " +
util::toString(bound_shader) + "(" + bound_shader_name + ") to " +
@@ -48,7 +49,7 @@ void VertexArrayObject::verifyBinding(Shader& shader,
void VertexArrayObject::storeBinding(Shader& shader,
gl::BufferID vertexBuffer,
gl::BufferID elementsBuffer,
- GLbyte* offset) {
+ int8_t* offset) {
bound_shader = shader.getID();
bound_shader_name = shader.name;
bound_offset = offset;