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-rw-r--r--src/mbgl/geometry/line_buffer.cpp37
1 files changed, 0 insertions, 37 deletions
diff --git a/src/mbgl/geometry/line_buffer.cpp b/src/mbgl/geometry/line_buffer.cpp
deleted file mode 100644
index 0eabf8e1e9..0000000000
--- a/src/mbgl/geometry/line_buffer.cpp
+++ /dev/null
@@ -1,37 +0,0 @@
-#include <mbgl/geometry/line_buffer.hpp>
-
-#include <cmath>
-
-namespace mbgl {
-
-uint32_t LineVertexBuffer::add(vertex_type x, vertex_type y, float ex, float ey, bool tx, bool ty, int8_t dir, int32_t linesofar) {
- uint32_t idx = index();
- void *data = addElement();
-
- int16_t *coords = static_cast<int16_t *>(data);
- coords[0] = (x * 2) | tx;
- coords[1] = (y * 2) | ty;
-
- uint8_t *ubytes = static_cast<uint8_t *>(data);
- // add 128 to store an byte in an unsigned byte
- ubytes[4] = ::round(extrudeScale * ex) + 128;
- ubytes[5] = ::round(extrudeScale * ey) + 128;
-
- // Encode the -1/0/1 direction value into the first two bits of .z of a_data.
- // Combine it with the lower 6 bits of `linesofar` (shifted by 2 bites to make
- // room for the direction value). The upper 8 bits of `linesofar` are placed in
- // the `w` component. `linesofar` is scaled down by `LINE_DISTANCE_SCALE` so that
- // we can store longer distances while sacrificing precision.
-
- // Encode the -1/0/1 direction value into .zw coordinates of a_data, which is normally covered
- // by linesofar, so we need to merge them.
- // The z component's first bit, as well as the sign bit is reserved for the direction,
- // so we need to shift the linesofar.
-
- ubytes[6] = ((dir == 0 ? 0 : (dir < 0 ? -1 : 1 )) + 1) | ((linesofar & 0x3F) << 2);
- ubytes[7] = linesofar >> 6;
-
- return idx;
-}
-
-} // namespace mbgl