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-rw-r--r--src/map/sprite.cpp28
1 files changed, 14 insertions, 14 deletions
diff --git a/src/map/sprite.cpp b/src/map/sprite.cpp
index c069ece45a..876586e4b0 100644
--- a/src/map/sprite.cpp
+++ b/src/map/sprite.cpp
@@ -13,13 +13,13 @@
using namespace mbgl;
-SpritePosition::SpritePosition(uint16_t x, uint16_t y, uint16_t width, uint16_t height, float pixelRatio, bool sdf)
- : x(x),
- y(y),
- width(width),
- height(height),
- pixelRatio(pixelRatio),
- sdf(sdf) {
+SpritePosition::SpritePosition(uint16_t x_, uint16_t y_, uint16_t width_, uint16_t height_, float pixelRatio_, bool sdf_)
+ : x(x_),
+ y(y_),
+ width(width_),
+ height(height_),
+ pixelRatio(pixelRatio_),
+ sdf(sdf_) {
}
util::ptr<Sprite> Sprite::Create(const std::string& base_url, float pixelRatio, const util::ptr<FileSource> &fileSource) {
@@ -28,11 +28,11 @@ util::ptr<Sprite> Sprite::Create(const std::string& base_url, float pixelRatio,
return sprite;
}
-Sprite::Sprite(const Key &, const std::string& base_url, float pixelRatio)
+Sprite::Sprite(const Key &, const std::string& base_url, float pixelRatio_)
: valid(base_url.length() > 0),
- pixelRatio(pixelRatio),
- spriteURL(base_url + (pixelRatio > 1 ? "@2x" : "") + ".png"),
- jsonURL(base_url + (pixelRatio > 1 ? "@2x" : "") + ".json"),
+ pixelRatio(pixelRatio_),
+ spriteURL(base_url + (pixelRatio_ > 1 ? "@2x" : "") + ".png"),
+ jsonURL(base_url + (pixelRatio_ > 1 ? "@2x" : "") + ".json"),
raster(),
loadedImage(false),
loadedJSON(false),
@@ -123,16 +123,16 @@ void Sprite::parseJSON() {
uint16_t y = 0;
uint16_t width = 0;
uint16_t height = 0;
- float pixelRatio = 1.0f;
+ float spritePixelRatio = 1.0f;
bool sdf = false;
if (value.HasMember("x")) x = value["x"].GetInt();
if (value.HasMember("y")) y = value["y"].GetInt();
if (value.HasMember("width")) width = value["width"].GetInt();
if (value.HasMember("height")) height = value["height"].GetInt();
- if (value.HasMember("pixelRatio")) pixelRatio = value["pixelRatio"].GetInt();
+ if (value.HasMember("pixelRatio")) spritePixelRatio = value["pixelRatio"].GetInt();
if (value.HasMember("sdf")) sdf = value["sdf"].GetBool();
- pos.emplace(name, SpritePosition { x, y, width, height, pixelRatio, sdf });
+ pos.emplace(name, SpritePosition { x, y, width, height, spritePixelRatio, sdf });
}
}
} else {