diff options
Diffstat (limited to 'src/map/sprite.cpp')
-rw-r--r-- | src/map/sprite.cpp | 28 |
1 files changed, 14 insertions, 14 deletions
diff --git a/src/map/sprite.cpp b/src/map/sprite.cpp index c069ece45a..876586e4b0 100644 --- a/src/map/sprite.cpp +++ b/src/map/sprite.cpp @@ -13,13 +13,13 @@ using namespace mbgl; -SpritePosition::SpritePosition(uint16_t x, uint16_t y, uint16_t width, uint16_t height, float pixelRatio, bool sdf) - : x(x), - y(y), - width(width), - height(height), - pixelRatio(pixelRatio), - sdf(sdf) { +SpritePosition::SpritePosition(uint16_t x_, uint16_t y_, uint16_t width_, uint16_t height_, float pixelRatio_, bool sdf_) + : x(x_), + y(y_), + width(width_), + height(height_), + pixelRatio(pixelRatio_), + sdf(sdf_) { } util::ptr<Sprite> Sprite::Create(const std::string& base_url, float pixelRatio, const util::ptr<FileSource> &fileSource) { @@ -28,11 +28,11 @@ util::ptr<Sprite> Sprite::Create(const std::string& base_url, float pixelRatio, return sprite; } -Sprite::Sprite(const Key &, const std::string& base_url, float pixelRatio) +Sprite::Sprite(const Key &, const std::string& base_url, float pixelRatio_) : valid(base_url.length() > 0), - pixelRatio(pixelRatio), - spriteURL(base_url + (pixelRatio > 1 ? "@2x" : "") + ".png"), - jsonURL(base_url + (pixelRatio > 1 ? "@2x" : "") + ".json"), + pixelRatio(pixelRatio_), + spriteURL(base_url + (pixelRatio_ > 1 ? "@2x" : "") + ".png"), + jsonURL(base_url + (pixelRatio_ > 1 ? "@2x" : "") + ".json"), raster(), loadedImage(false), loadedJSON(false), @@ -123,16 +123,16 @@ void Sprite::parseJSON() { uint16_t y = 0; uint16_t width = 0; uint16_t height = 0; - float pixelRatio = 1.0f; + float spritePixelRatio = 1.0f; bool sdf = false; if (value.HasMember("x")) x = value["x"].GetInt(); if (value.HasMember("y")) y = value["y"].GetInt(); if (value.HasMember("width")) width = value["width"].GetInt(); if (value.HasMember("height")) height = value["height"].GetInt(); - if (value.HasMember("pixelRatio")) pixelRatio = value["pixelRatio"].GetInt(); + if (value.HasMember("pixelRatio")) spritePixelRatio = value["pixelRatio"].GetInt(); if (value.HasMember("sdf")) sdf = value["sdf"].GetBool(); - pos.emplace(name, SpritePosition { x, y, width, height, pixelRatio, sdf }); + pos.emplace(name, SpritePosition { x, y, width, height, spritePixelRatio, sdf }); } } } else { |