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+/*
+** SGI FREE SOFTWARE LICENSE B (Version 2.0, Sept. 18, 2008)
+** Copyright (C) [dates of first publication] Silicon Graphics, Inc.
+** All Rights Reserved.
+**
+** Permission is hereby granted, free of charge, to any person obtaining a copy
+** of this software and associated documentation files (the "Software"), to deal
+** in the Software without restriction, including without limitation the rights
+** to use, copy, modify, merge, publish, distribute, sublicense, and/or sell copies
+** of the Software, and to permit persons to whom the Software is furnished to do so,
+** subject to the following conditions:
+**
+** The above copyright notice including the dates of first publication and either this
+** permission notice or a reference to http://oss.sgi.com/projects/FreeB/ shall be
+** included in all copies or substantial portions of the Software.
+**
+** THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED,
+** INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS FOR A
+** PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL SILICON GRAPHICS, INC.
+** BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
+** TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE
+** OR OTHER DEALINGS IN THE SOFTWARE.
+**
+** Except as contained in this notice, the name of Silicon Graphics, Inc. shall not
+** be used in advertising or otherwise to promote the sale, use or other dealings in
+** this Software without prior written authorization from Silicon Graphics, Inc.
+*/
+/*
+** Author: Eric Veach, July 1994.
+*/
+
+#ifndef SWEEP_H
+#define SWEEP_H
+
+#include "mesh.h"
+
+/* tessComputeInterior( tess ) computes the planar arrangement specified
+* by the given contours, and further subdivides this arrangement
+* into regions. Each region is marked "inside" if it belongs
+* to the polygon, according to the rule given by tess->windingRule.
+* Each interior region is guaranteed be monotone.
+*/
+int tessComputeInterior( TESStesselator *tess );
+
+
+/* The following is here *only* for access by debugging routines */
+
+#include "dict.h"
+
+/* For each pair of adjacent edges crossing the sweep line, there is
+* an ActiveRegion to represent the region between them. The active
+* regions are kept in sorted order in a dynamic dictionary. As the
+* sweep line crosses each vertex, we update the affected regions.
+*/
+
+struct ActiveRegion {
+ TESShalfEdge *eUp; /* upper edge, directed right to left */
+ DictNode *nodeUp; /* dictionary node corresponding to eUp */
+ int windingNumber; /* used to determine which regions are
+ * inside the polygon */
+ int inside; /* is this region inside the polygon? */
+ int sentinel; /* marks fake edges at t = +/-infinity */
+ int dirty; /* marks regions where the upper or lower
+ * edge has changed, but we haven't checked
+ * whether they intersect yet */
+ int fixUpperEdge; /* marks temporary edges introduced when
+ * we process a "right vertex" (one without
+ * any edges leaving to the right) */
+};
+
+#define RegionBelow(r) ((ActiveRegion *) dictKey(dictPred((r)->nodeUp)))
+#define RegionAbove(r) ((ActiveRegion *) dictKey(dictSucc((r)->nodeUp)))
+
+#endif