summaryrefslogtreecommitdiff
path: root/platform/qt/src/qmapboxgl.cpp
diff options
context:
space:
mode:
Diffstat (limited to 'platform/qt/src/qmapboxgl.cpp')
-rw-r--r--platform/qt/src/qmapboxgl.cpp34
1 files changed, 34 insertions, 0 deletions
diff --git a/platform/qt/src/qmapboxgl.cpp b/platform/qt/src/qmapboxgl.cpp
index e79c6af56a..105e1d8513 100644
--- a/platform/qt/src/qmapboxgl.cpp
+++ b/platform/qt/src/qmapboxgl.cpp
@@ -29,6 +29,7 @@
#include <mbgl/util/run_loop.hpp>
#include <mbgl/util/shared_thread_pool.hpp>
#include <mbgl/util/traits.hpp>
+#include <mbgl/actor/scheduler.hpp>
#if QT_VERSION >= 0x050000
#include <QGuiApplication>
@@ -362,6 +363,27 @@ void QMapboxGLSettings::setApiBaseUrl(const QString& url)
}
/*!
+ Returns resource transformation callback used to transform requested URLs.
+*/
+std::function<std::string(const std::string &&)> QMapboxGLSettings::resourceTransform() const
+{
+ return m_resourceTransform;
+}
+
+/*!
+ Sets the resource transformation callback.
+
+ When given, resource transformation callback will be used to transform the
+ requested resource URLs before they are requested from internet. This can be
+ used add or remove custom parameters, or reroute certain requests to other
+ servers or endpoints.
+*/
+void QMapboxGLSettings::setResourceTransform(std::function<std::string(const std::string &&)> &transform)
+{
+ m_resourceTransform = transform;
+}
+
+/*!
\class QMapboxGL
\brief The QMapboxGL class is a Qt wrapper for the Mapbox GL Native engine.
@@ -1499,6 +1521,18 @@ QMapboxGLPrivate::QMapboxGLPrivate(QMapboxGL *q, const QMapboxGLSettings &settin
settings.cacheDatabaseMaximumSize()))
, threadPool(mbgl::sharedThreadPool())
{
+ // Setup resource transform if needed
+ if (settings.resourceTransform()) {
+ m_resourceTransform =
+ std::make_unique< mbgl::Actor<mbgl::ResourceTransform> >( *mbgl::Scheduler::GetCurrent(),
+ [callback = settings.resourceTransform()]
+ (mbgl::Resource::Kind , const std::string&& url_) -> std::string {
+ return callback(std::move(url_));
+ }
+ );
+ fileSourceObj->setResourceTransform(m_resourceTransform->self());
+ }
+
// Setup and connect the renderer frontend
frontend = std::make_unique<QMapboxGLRendererFrontend>(
std::make_unique<mbgl::Renderer>(*this, pixelRatio, *fileSourceObj, *threadPool,