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-rw-r--r--platform/node/test/memory.test.js4
1 files changed, 2 insertions, 2 deletions
diff --git a/platform/node/test/memory.test.js b/platform/node/test/memory.test.js
index ad54098832..e23cb60f89 100644
--- a/platform/node/test/memory.test.js
+++ b/platform/node/test/memory.test.js
@@ -27,7 +27,7 @@ var tile_raster = readFixture('raster.tile');
var tile_vector = readFixture('vector.tile');
test('Memory', function(t) {
- // Trigger garbage collection before starting test, then initialize
+ // Trigger garbage collection before starting test, then initialize
// heap size
if (typeof gc === 'function') gc();
var lastHeapSize = process.memoryUsage()['heapUsed'];
@@ -86,7 +86,7 @@ test('Memory', function(t) {
if (renderCount % (testParams.numRenderings / 10) == 0) {
// Manually trigger garbage collection
if (typeof gc === 'function') gc();
-
+
var currentHeapSize = process.memoryUsage()['heapUsed'];
// Print some progress, so slow build bots don't timeout.