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-rw-r--r--platform/node/src/node_map.cpp34
1 files changed, 24 insertions, 10 deletions
diff --git a/platform/node/src/node_map.cpp b/platform/node/src/node_map.cpp
index 2599996f7c..bb0080271e 100644
--- a/platform/node/src/node_map.cpp
+++ b/platform/node/src/node_map.cpp
@@ -3,15 +3,18 @@
#include "node_feature.hpp"
#include "node_conversion.hpp"
#include "node_geojson.hpp"
+#include "node_renderer_frontend.hpp"
#include <mbgl/gl/headless_display.hpp>
#include <mbgl/util/exception.hpp>
+#include <mbgl/renderer/renderer.hpp>
#include <mbgl/style/conversion/source.hpp>
#include <mbgl/style/conversion/layer.hpp>
#include <mbgl/style/conversion/filter.hpp>
#include <mbgl/style/style.hpp>
#include <mbgl/style/image.hpp>
#include <mbgl/map/backend_scope.hpp>
+#include <mbgl/map/map_observer.hpp>
#include <mbgl/util/premultiply.hpp>
#include <unistd.h>
@@ -396,7 +399,7 @@ void NodeMap::startRender(NodeMap::RenderOptions options) {
map->setDebug(options.debugOptions);
}
- map->renderStill(*view, [this](const std::exception_ptr eptr) {
+ map->renderStill([this](const std::exception_ptr eptr) {
if (eptr) {
error = std::move(eptr);
uv_async_send(async);
@@ -501,7 +504,7 @@ void NodeMap::release() {
uv_close(reinterpret_cast<uv_handle_t *>(async), [] (uv_handle_t *h) {
delete reinterpret_cast<uv_async_t *>(h);
});
-
+
map.reset();
}
@@ -528,9 +531,14 @@ void NodeMap::Cancel(const Nan::FunctionCallbackInfo<v8::Value>& info) {
void NodeMap::cancel() {
auto style = map->getStyle().getJSON();
+
+ // Reset map explicitly as it resets the renderer frontend
+ map.reset();
- map = std::make_unique<mbgl::Map>(backend, mapObserver, mbgl::Size{ 256, 256 },
- pixelRatio, *this, threadpool, mbgl::MapMode::Still);
+ auto renderer = std::make_unique<mbgl::Renderer>(backend, pixelRatio, *this, threadpool);
+ rendererFrontend = std::make_unique<NodeRendererFrontend>(std::move(renderer), [this] { return view.get(); });
+ map = std::make_unique<mbgl::Map>(*rendererFrontend, mapObserver, mbgl::Size{ 256, 256 }, pixelRatio,
+ *this, threadpool, mbgl::MapMode::Still);
// FIXME: Reload the style after recreating the map. We need to find
// a better way of canceling an ongoing rendering on the core level
@@ -884,6 +892,11 @@ void NodeMap::DumpDebugLogs(const Nan::FunctionCallbackInfo<v8::Value>& info) {
if (!nodeMap->map) return Nan::ThrowError(releasedMessage());
nodeMap->map->dumpDebugLogs();
+
+ if (nodeMap->rendererFrontend) {
+ nodeMap->rendererFrontend->dumpDebugLogs();
+ }
+
info.GetReturnValue().SetUndefined();
}
@@ -945,7 +958,7 @@ void NodeMap::QueryRenderedFeatures(const Nan::FunctionCallbackInfo<v8::Value>&
auto pos0 = Nan::Get(posOrBox, 0).ToLocalChecked().As<v8::Array>();
auto pos1 = Nan::Get(posOrBox, 1).ToLocalChecked().As<v8::Array>();
- optional = nodeMap->map->queryRenderedFeatures(mbgl::ScreenBox {
+ optional = nodeMap->rendererFrontend->queryRenderedFeatures(mbgl::ScreenBox {
{
Nan::Get(pos0, 0).ToLocalChecked()->NumberValue(),
Nan::Get(pos0, 1).ToLocalChecked()->NumberValue()
@@ -956,7 +969,7 @@ void NodeMap::QueryRenderedFeatures(const Nan::FunctionCallbackInfo<v8::Value>&
}, queryOptions);
} else {
- optional = nodeMap->map->queryRenderedFeatures(mbgl::ScreenCoordinate {
+ optional = nodeMap->rendererFrontend->queryRenderedFeatures(mbgl::ScreenCoordinate {
Nan::Get(posOrBox, 0).ToLocalChecked()->NumberValue(),
Nan::Get(posOrBox, 1).ToLocalChecked()->NumberValue()
}, queryOptions);
@@ -980,11 +993,12 @@ NodeMap::NodeMap(v8::Local<v8::Object> options)
.ToLocalChecked()
->NumberValue()
: 1.0;
- }()),
- mapObserver(NodeMapObserver()),
- map(std::make_unique<mbgl::Map>(backend,
+ }())
+ , mapObserver(NodeMapObserver())
+ , rendererFrontend(std::make_unique<NodeRendererFrontend>(std::make_unique<mbgl::Renderer>(backend, pixelRatio, *this, threadpool), [this] { return view.get(); }))
+ , map(std::make_unique<mbgl::Map>(*rendererFrontend,
mapObserver,
- mbgl::Size{ 256, 256 },
+ mbgl::Size { 256, 256 },
pixelRatio,
*this,
threadpool,