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# Developing the Mapbox GL Native Node.js module
-This document explains how to build the [Node.js](https://nodejs.org/) bindings for [../../README.md](Mapbox GL Native) for contributing to the development of the bindings themselves. If you just want to use the module, you can simply install it via `npm`; see [README.md](README.md) for installation and usage instructions.
+This document explains how to build the [Node.js](https://nodejs.org/) bindings for [Mapbox GL Native](../../README.md) for contributing to the development of the bindings themselves. If you just want to use the module, you can simply install it via `npm`; see [README.md](README.md) for installation and usage instructions.
## Building
-To develop these bindings, you’ll need to build them from source. Building requires [installing all of the basic dependencies needed for Mapbox GL Native](../../INSTALL.md), then running:
+To develop these bindings, you’ll need to build them from source. Building requires the prerequisites listed in either
+the [macOS](../macos/INSTALL.md#requirements) or [Linux](../linux/README.md#prerequisites) install documentation, depending
+on the target platform.
- npm install --build-from-source
+To compile the Node.js bindings and install module dependencies, from the repository root directory, run:
-From the root directory. This will compile the Node.js bindings and install module dependencies.
+ npm install --build-from-source
To recompile just the C++ code while developing, run `make node`.