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# master
+- Many new features and enhancements, including:
+ - Expressions
+ - Hillshade layer type
+ - Heatmap layer type
+ - Line gradients
+ - Improve label collision
+ - Support for data-driven values for more style properties
+ - Support for rendering with SwiftShader rather than hardware GPU
+- Improved performance and stability
- Don't default-show text/icons that depend on the placement of a paired icon/text [#12483](https://github.com/mapbox/mapbox-gl-native/issues/12483)
- Fix symbol querying for annotations near tile boundaries at high zoom. ([#12472](https://github.com/mapbox/mapbox-gl-native/issues/12472))
- The `Map` constructor now accepts a `mode` option which can be either `"static"` (default) or `"tile"`. It must be set to `"tile"` when rendering individual tiles in order for the symbols to match across tiles.
- Remove unnecessary memory use when collision debug mode is not enabled ([#12294](https://github.com/mapbox/mapbox-gl-native/issues/12294))
- Added support for rendering `symbol-placement: line-center` ([#12337](https://github.com/mapbox/mapbox-gl-native/pull/12337))
+- Fix rendering of fill outlines that have a different color than the fill itself ([#9699](https://github.com/mapbox/mapbox-gl-native/pull/9699))
- Add support for feature expressions in `line-pattern`, `fill-pattern`, and `fill-extrusion-pattern` properties. [#12284](https://github.com/mapbox/mapbox-gl-native/pull/12284)
- Fixed a cubic-bezier interpolation bug. ([#12812] (https://github.com/mapbox/mapbox-gl-native/issues/12812))
- Fixed an issue that could cause "allow-overlap" symbols to fade in during pan operations instead of always showing. ([#12683] (https://github.com/mapbox/mapbox-gl-native/issues/12683))