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Diffstat (limited to 'platform/node/CHANGELOG.md')
-rw-r--r-- | platform/node/CHANGELOG.md | 14 |
1 files changed, 14 insertions, 0 deletions
diff --git a/platform/node/CHANGELOG.md b/platform/node/CHANGELOG.md index d64aa5238c..aabed907e1 100644 --- a/platform/node/CHANGELOG.md +++ b/platform/node/CHANGELOG.md @@ -1,3 +1,17 @@ +# 3.4.2 - November 15, 2016 + +- Switches back to publishing Linux binaries with GLX, to eliminate a runtime dependency on `libOSMesa.so.8` and enable dynamically linking against `libGL.so` provided by an alternate implementation, such as the NVIDIA proproetary drivers ([#7503](https://github.com/mapbox/mapbox-gl-native/pull/7053)) + +# 3.4.1 - November 10, 2016 + +- Skips assigning clip IDs to tiles that won't be rendered, mitigating a `stencil mask overflow` error ([#6871](https://github.com/mapbox/mapbox-gl-native/pull/6871)) +- Fixes camera logic to avoid unnecessary or redundant setting of camera options ([#6990](https://github.com/mapbox/mapbox-gl-native/pull/6990)) + +# 3.4.0 - November 2, 2016 + +- Fixes Bitrise configuration to automatically publish macOS binaries ([#6789](https://github.com/mapbox/mapbox-gl-native/pull/6789)) +- Switches from using individual thread pools for each `mbgl::Map` object to sharing the built-in Node.js thread pool for NodeMap implementations ([#6687](https://github.com/mapbox/mapbox-gl-native/pull/6687)) + # 3.3.3 - September 6, 2016 - Switches to using a NodeRequest member function (with a JavaScript shim in front to preserve the API) instead of a new `v8::Context` to avoid a memory leak ([#5704](https://github.com/mapbox/mapbox-gl-native/pull/5704)) |