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-rw-r--r--platform/macos/src/MGLMapView_Private.h62
1 files changed, 0 insertions, 62 deletions
diff --git a/platform/macos/src/MGLMapView_Private.h b/platform/macos/src/MGLMapView_Private.h
deleted file mode 100644
index 3d9b36c30a..0000000000
--- a/platform/macos/src/MGLMapView_Private.h
+++ /dev/null
@@ -1,62 +0,0 @@
-#import "MGLMapView.h"
-
-#include <mbgl/util/size.hpp>
-
-namespace mbgl {
- class Map;
- class Renderer;
-}
-
-@class MGLSource;
-
-@interface MGLMapView (Private)
-
-/// True if the view or application is in a state where it is not expected to be
-/// actively drawing.
-@property (nonatomic, readonly, getter=isDormant) BOOL dormant;
-
-// These properties exist because initially, both the latitude and longitude are
-// NaN. You have to set both the latitude and longitude simultaneously. If you
-// set the latitude but reuse the current longitude, and the current longitude
-// happens to be NaN, there will be no change because the resulting coordinate
-// pair is invalid.
-
-/// Center latitude set independently of the center longitude in an inspectable.
-@property (nonatomic) CLLocationDegrees pendingLatitude;
-/// Center longitude set independently of the center latitude in an inspectable.
-@property (nonatomic) CLLocationDegrees pendingLongitude;
-
-/// The map view’s OpenGL rendering context, if it is backed by an OpenGL based view.
-@property (readonly, nonatomic, nullable) CGLContextObj context;
-
-- (mbgl::Size)framebufferSize;
-
-/// Map observers
-- (void)cameraWillChangeAnimated:(BOOL)animated;
-- (void)cameraIsChanging;
-- (void)cameraDidChangeAnimated:(BOOL)animated;
-- (void)mapViewWillStartLoadingMap;
-- (void)mapViewDidFinishLoadingMap;
-- (void)mapViewDidFailLoadingMapWithError:(nonnull NSError *)error;
-- (void)mapViewWillStartRenderingFrame;
-- (void)mapViewDidFinishRenderingFrameFullyRendered:(BOOL)fullyRendered;
-- (void)mapViewWillStartRenderingMap;
-- (void)mapViewDidFinishRenderingMapFullyRendered:(BOOL)fullyRendered;
-- (void)mapViewDidBecomeIdle;
-- (void)mapViewDidFinishLoadingStyle;
-- (void)sourceDidChange:(nonnull MGLSource *)source;
-- (BOOL)shouldRemoveStyleImage:(nonnull NSString *)imageName;
-
-/// Asynchronously render a frame of the map.
-- (void)setNeedsRerender;
-
-/// Synchronously render a frame of the map.
-- (void)renderSync;
-
-- (BOOL)isTargetingInterfaceBuilder;
-
-- (nonnull mbgl::Map *)mbglMap;
-
-- (nonnull mbgl::Renderer *)renderer;
-
-@end