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Diffstat (limited to 'platform/macos/src/MGLMapView.h')
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diff --git a/platform/macos/src/MGLMapView.h b/platform/macos/src/MGLMapView.h new file mode 100644 index 0000000000..7b3efd293b --- /dev/null +++ b/platform/macos/src/MGLMapView.h @@ -0,0 +1,903 @@ +#import <Cocoa/Cocoa.h> +#import <CoreLocation/CoreLocation.h> + +#import "MGLGeometry.h" + +NS_ASSUME_NONNULL_BEGIN + +/** Options for enabling debugging features in an MGLMapView instance. */ +typedef NS_OPTIONS(NSUInteger, MGLMapDebugMaskOptions) { + /** Edges of tile boundaries are shown as thick, red lines to help diagnose + tile clipping issues. */ + MGLMapDebugTileBoundariesMask = 1 << 1, + + /** Each tile shows its tile coordinate (x/y/z) in the upper-left corner. */ + MGLMapDebugTileInfoMask = 1 << 2, + + /** Each tile shows a timestamp indicating when it was loaded. */ + MGLMapDebugTimestampsMask = 1 << 3, + + /** Edges of glyphs and symbols are shown as faint, green lines to help + diagnose collision and label placement issues. */ + MGLMapDebugCollisionBoxesMask = 1 << 4, + + /** Line widths, backgrounds, and fill colors are ignored to create a + wireframe effect. */ + MGLMapDebugWireframesMask = 1 << 5, + + /** The stencil buffer is shown instead of the color buffer. */ + MGLMapDebugStencilBufferMask = 1 << 6, +}; + +@class MGLAnnotationImage; +@class MGLMapCamera; + +@protocol MGLAnnotation; +@protocol MGLMapViewDelegate; +@protocol MGLOverlay; +@protocol MGLFeature; + +/** + An interactive, customizable map view with an interface similar to the one + provided by Apple’s MapKit. + + Using `MGLMapView`, you can embed the map inside a view, allow users to + manipulate it with standard gestures, animate the map between different + viewpoints, and present information in the form of annotations and overlays. + + The map view loads scalable vector tiles that conform to the + <a href="https://github.com/mapbox/vector-tile-spec">Mapbox Vector Tile Specification</a>. + It styles them with a style that conforms to the + <a href="https://www.mapbox.com/mapbox-gl-style-spec/">Mapbox GL style specification</a>. + Such styles can be designed in + <a href="https://www.mapbox.com/studio/">Mapbox Studio</a> and hosted on + mapbox.com. + + A collection of Mapbox-hosted styles is available through the `MGLStyle` class. + These basic styles use + <a href="https://www.mapbox.com/developers/vector-tiles/mapbox-streets">Mapbox Streets</a> + or <a href="https://www.mapbox.com/satellite/">Mapbox Satellite</a> data + sources, but you can specify a custom style that makes use of your own data. + + Mapbox-hosted vector tiles and styles require an API access token, which you + can obtain from the + <a href="https://www.mapbox.com/studio/account/tokens/">Mapbox account page</a>. + Access tokens associate requests to Mapbox’s vector tile and style APIs with + your Mapbox account. They also deter other developers from using your styles + without your permission. + + @note You are responsible for getting permission to use the map data and for + ensuring that your use adheres to the relevant terms of use. + */ +IB_DESIGNABLE +@interface MGLMapView : NSView + +#pragma mark Creating Instances + +/** + Initializes and returns a newly allocated map view with the specified frame and + the default style. + + @param frame The frame for the view, measured in points. + @return An initialized map view. + */ +- (instancetype)initWithFrame:(NSRect)frame; + +/** + Initializes and returns a newly allocated map view with the specified frame and + style URL. + + @param frame The frame for the view, measured in points. + @param styleURL URL of the map style to display. The URL may be a full HTTP or + HTTPS URL, a Mapbox URL indicating the style’s map ID + (`mapbox://styles/<user>/<style>`), or a path to a local file relative to + the application’s resource path. Specify `nil` for the default style. + @return An initialized map view. + */ +- (instancetype)initWithFrame:(NSRect)frame styleURL:(nullable NSURL *)styleURL; + +#pragma mark Accessing the Delegate + +/** + The receiver’s delegate. + + A map view sends messages to its delegate to notify it of changes to its + contents or the viewpoint. The delegate also provides information about + annotations displayed on the map, such as the styles to apply to individual + annotations. + */ +@property (nonatomic, weak, nullable) IBOutlet id <MGLMapViewDelegate> delegate; + +#pragma mark Configuring the Map’s Appearance + +/** + URL of the style currently displayed in the receiver. + + The URL may be a full HTTP or HTTPS URL, a Mapbox URL indicating the style’s + map ID (`mapbox://styles/<user>/<style>`), or a path to a local file relative + to the application’s resource path. + + If you set this property to `nil`, the receiver will use the default style and + this property will automatically be set to that style’s URL. + */ +@property (nonatomic, null_resettable) NSURL *styleURL; + +/** + Reloads the style. + + You do not normally need to call this method. The map view automatically + responds to changes in network connectivity by reloading the style. You may + need to call this method if you change the access token after a style has + loaded but before loading a style associated with a different Mapbox account. + */ +- (IBAction)reloadStyle:(id)sender; + +/** + A control for zooming in and out, positioned in the lower-right corner. + */ +@property (nonatomic, readonly) NSSegmentedControl *zoomControls; + +/** + A control indicating the map’s direction and allowing the user to manipulate + the direction, positioned above the zoom controls in the lower-right corner. + */ +@property (nonatomic, readonly) NSSlider *compass; + +/** + The Mapbox logo, positioned in the lower-left corner. + + @note The Mapbox terms of service, which governs the use of Mapbox-hosted + vector tiles and styles, + <a href="https://www.mapbox.com/help/mapbox-logo/">requires</a> most Mapbox + customers to display the Mapbox logo. If this applies to you, do not hide + this view or change its contents. + */ +@property (nonatomic, readonly) NSImageView *logoView; + +/** + A view showing legally required copyright notices, positioned along the bottom + of the map view, to the left of the Mapbox logo. + + @note The Mapbox terms of service, which governs the use of Mapbox-hosted + vector tiles and styles, + <a href="https://www.mapbox.com/help/attribution/">requires</a> these + copyright notices to accompany any map that features Mapbox-designed styles, + OpenStreetMap data, or other Mapbox data such as satellite or terrain data. + If that applies to this map view, do not hide this view or remove any + notices from it. + */ +@property (nonatomic, readonly) NSView *attributionView; + +#pragma mark Manipulating the Viewpoint + +/** + The geographic coordinate at the center of the map view. + + Changing the value of this property centers the map on the new coordinate + without changing the current zoom level. + + Changing the value of this property updates the map view immediately. If you + want to animate the change, use the `-setCenterCoordinate:animated:` method + instead. + */ +@property (nonatomic) CLLocationCoordinate2D centerCoordinate; + +/** + Changes the center coordinate of the map and optionally animates the change. + + Changing the center coordinate centers the map on the new coordinate without + changing the current zoom level. + + @param coordinate The new center coordinate for the map. + @param animated Specify `YES` if you want the map view to scroll to the new + location or `NO` if you want the map to display the new location + immediately. + */ +- (void)setCenterCoordinate:(CLLocationCoordinate2D)coordinate animated:(BOOL)animated; + +/** + The zoom level of the receiver. + + In addition to affecting the visual size and detail of features on the map, the + zoom level affects the size of the vector tiles that are loaded. At zoom level + 0, each tile covers the entire world map; at zoom level 1, it covers ¼ of the + world; at zoom level 2, <sup>1</sup>⁄<sub>16</sub> of the world, and so on. + + Changing the value of this property updates the map view immediately. If you + want to animate the change, use the `-setZoomLevel:animated:` method instead. + */ +@property (nonatomic) double zoomLevel; + +/** + The minimum zoom level at which the map can be shown. + + Depending on the map view’s aspect ratio, the map view may be prevented from + reaching the minimum zoom level, in order to keep the map from repeating within + the current viewport. + + If the value of this property is greater than that of the `maximumZoomLevel` + property, the behavior is undefined. + + The default value of this property is 0. + */ +@property (nonatomic) double minimumZoomLevel; + +/** + The maximum zoom level the map can be shown at. + + If the value of this property is smaller than that of the `minimumZoomLevel` + property, the behavior is undefined. + + The default value of this property is 20. + */ +@property (nonatomic) double maximumZoomLevel; + +/** + Changes the zoom level of the map and optionally animates the change. + + Changing the zoom level scales the map without changing the current center + coordinate. + + @param zoomLevel The new zoom level for the map. + @param animated Specify `YES` if you want the map view to animate the change + to the new zoom level or `NO` if you want the map to display the new zoom + level immediately. + */ +- (void)setZoomLevel:(double)zoomLevel animated:(BOOL)animated; + +/** + The heading of the map, measured in degrees clockwise from true north. + + The value `0` means that the top edge of the map view corresponds to true + north. The value `90` means the top of the map is pointing due east. The value + `180` means the top of the map points due south, and so on. + + Changing the value of this property updates the map view immediately. If you + want to animate the change, use the `-setDirection:animated:` method instead. + */ +@property (nonatomic) CLLocationDirection direction; + +/** + Changes the heading of the map and optionally animates the change. + + Changing the heading rotates the map without changing the current center + coordinate or zoom level. + + @param direction The heading of the map, measured in degrees clockwise from + true north. + @param animated Specify `YES` if you want the map view to animate the change + to the new heading or `NO` if you want the map to display the new heading + immediately. + */ +- (void)setDirection:(CLLocationDirection)direction animated:(BOOL)animated; + +/** + A camera representing the current viewpoint of the map. + */ +@property (nonatomic, copy) MGLMapCamera *camera; + +/** + Moves the viewpoint to a different location with respect to the map with an + optional transition animation. + + @param camera The new viewpoint. + @param animated Specify `YES` if you want the map view to animate the change to + the new viewpoint or `NO` if you want the map to display the new viewpoint + immediately. + */ +- (void)setCamera:(MGLMapCamera *)camera animated:(BOOL)animated; + +/** + Moves the viewpoint to a different location with respect to the map with an + optional transition duration and timing function. + + @param camera The new viewpoint. + @param duration The amount of time, measured in seconds, that the transition + animation should take. Specify `0` to jump to the new viewpoint + instantaneously. + @param function A timing function used for the animation. Set this parameter to + `nil` for a transition that matches most system animations. If the duration + is `0`, this parameter is ignored. + @param completion The block to execute after the animation finishes. + */ +- (void)setCamera:(MGLMapCamera *)camera withDuration:(NSTimeInterval)duration animationTimingFunction:(nullable CAMediaTimingFunction *)function completionHandler:(nullable void (^)(void))completion; + +/** + Moves the viewpoint to a different location using a transition animation that + evokes powered flight and a default duration based on the length of the flight + path. + + The transition animation seamlessly incorporates zooming and panning to help + the user find his or her bearings even after traversing a great distance. + + @param camera The new viewpoint. + @param completion The block to execute after the animation finishes. + */ +- (void)flyToCamera:(MGLMapCamera *)camera completionHandler:(nullable void (^)(void))completion; + +/** + Moves the viewpoint to a different location using a transition animation that + evokes powered flight and an optional transition duration. + + The transition animation seamlessly incorporates zooming and panning to help + the user find his or her bearings even after traversing a great distance. + + @param camera The new viewpoint. + @param duration The amount of time, measured in seconds, that the transition + animation should take. Specify `0` to jump to the new viewpoint + instantaneously. Specify a negative value to use the default duration, which + is based on the length of the flight path. + @param completion The block to execute after the animation finishes. + */ +- (void)flyToCamera:(MGLMapCamera *)camera withDuration:(NSTimeInterval)duration completionHandler:(nullable void (^)(void))completion; + +/** + Moves the viewpoint to a different location using a transition animation that + evokes powered flight and an optional transition duration and peak altitude. + + The transition animation seamlessly incorporates zooming and panning to help + the user find his or her bearings even after traversing a great distance. + + @param camera The new viewpoint. + @param duration The amount of time, measured in seconds, that the transition + animation should take. Specify `0` to jump to the new viewpoint + instantaneously. Specify a negative value to use the default duration, which + is based on the length of the flight path. + @param peakAltitude The altitude, measured in meters, at the midpoint of the + animation. The value of this parameter is ignored if it is negative or if + the animation transition resulting from a similar call to + `-setCamera:animated:` would have a midpoint at a higher altitude. + @param completion The block to execute after the animation finishes. + */ +- (void)flyToCamera:(MGLMapCamera *)camera withDuration:(NSTimeInterval)duration peakAltitude:(CLLocationDistance)peakAltitude completionHandler:(nullable void (^)(void))completion; + +/** + The geographic coordinate bounds visible in the receiver’s viewport. + + Changing the value of this property updates the receiver immediately. If you + want to animate the change, use the `-setVisibleCoordinateBounds:animated:` + method instead. + */ +@property (nonatomic) MGLCoordinateBounds visibleCoordinateBounds; + +/** + Changes the receiver’s viewport to fit the given coordinate bounds, optionally + animating the change. + + @param bounds The bounds that the viewport will show in its entirety. + @param animated Specify `YES` to animate the change by smoothly scrolling and + zooming or `NO` to immediately display the given bounds. + */ +- (void)setVisibleCoordinateBounds:(MGLCoordinateBounds)bounds animated:(BOOL)animated; + +/** + Changes the receiver’s viewport to fit the given coordinate bounds and + optionally some additional padding on each side. + + @param bounds The bounds that the viewport will show in its entirety. + @param insets The minimum padding (in screen points) that will be visible + around the given coordinate bounds. + @param animated Specify `YES` to animate the change by smoothly scrolling and + zooming or `NO` to immediately display the given bounds. + */ +- (void)setVisibleCoordinateBounds:(MGLCoordinateBounds)bounds edgePadding:(NSEdgeInsets)insets animated:(BOOL)animated; + +/** + Returns the camera that best fits the given coordinate bounds. + + @param bounds The coordinate bounds to fit to the receiver’s viewport. + @return A camera object centered on the same location as the coordinate bounds + with zoom level as high (close to the ground) as possible while still + including the entire coordinate bounds. The camera object uses the current + direction and pitch. + */ +- (MGLMapCamera *)cameraThatFitsCoordinateBounds:(MGLCoordinateBounds)bounds; + +/** + Returns the camera that best fits the given coordinate bounds, optionally with + some additional padding on each side. + + @param bounds The coordinate bounds to fit to the receiver’s viewport. + @param insets The minimum padding (in screen points) that would be visible + around the returned camera object if it were set as the receiver’s camera. + @return A camera object centered on the same location as the coordinate bounds + with zoom level as high (close to the ground) as possible while still + including the entire coordinate bounds. The camera object uses the current + direction and pitch. + */ +- (MGLMapCamera *)cameraThatFitsCoordinateBounds:(MGLCoordinateBounds)bounds edgePadding:(NSEdgeInsets)insets; + +/** + A Boolean value indicating whether the receiver automatically adjusts its + content insets. + + When the value of this property is `YES`, the map view automatically updates + its `contentInsets` property to account for any overlapping title bar or + toolbar. To overlap with the title bar or toolbar, the containing window’s + style mask must have `NSFullSizeContentViewWindowMask` set, and the title bar + must not be transparent. + + The default value of this property is `YES`. + */ +@property (nonatomic, assign) BOOL automaticallyAdjustsContentInsets; + +/** + The distance from the edges of the map view’s frame to the edges of the map + view’s logical viewport. + + When the value of this property is equal to `NSEdgeInsetsZero`, viewport + properties such as `centerCoordinate` assume a viewport that matches the map + view’s frame. Otherwise, those properties are inset, excluding part of the + frame from the viewport. For instance, if the only the top edge is inset, the + map center is effectively shifted downward. + + When the value of the `automaticallyAdjustsContentInsets` property is `YES`, + the value of this property may be overridden at any time. + + Changing the value of this property updates the map view immediately. If you + want to animate the change, use the `-setContentInsets:animated:` method + instead. + */ +@property (nonatomic, assign) NSEdgeInsets contentInsets; + +/** + Sets the distance from the edges of the map view’s frame to the edges of the + map view’s logical viewport, with an optional transition animation. + + When the value of this property is equal to `NSEdgeInsetsZero`, viewport + properties such as `centerCoordinate` assume a viewport that matches the map + view’s frame. Otherwise, those properties are inset, excluding part of the + frame from the viewport. For instance, if the only the top edge is inset, the + map center is effectively shifted downward. + + When the value of the `automaticallyAdjustsContentInsets` property is `YES`, + the value of this property may be overridden at any time. + + @param contentInsets The new values to inset the content by. + @param animated Specify `YES` if you want the map view to animate the change to + the content insets or `NO` if you want the map to inset the content + immediately. + */ +- (void)setContentInsets:(NSEdgeInsets)contentInsets animated:(BOOL)animated; + +#pragma mark Configuring How the User Interacts with the Map + +/** + A Boolean value that determines whether the user may zoom the map in and out, + changing the zoom level. + + When this property is set to `YES`, the default, the user may zoom the map in + and out by pinching two fingers, by using a scroll wheel on a traditional + mouse, or by dragging the mouse cursor up and down while holding down the Shift + key. When the receiver has focus, the user may also zoom by pressing the up and + down arrow keys while holding down the Option key. + + This property controls only user interactions with the map. If you set the + value of this property to `NO`, you may still change the map zoom + programmatically. + */ +@property (nonatomic, getter=isZoomEnabled) BOOL zoomEnabled; + +/** + A Boolean value that determines whether the user may scroll around the map, + changing the center coordinate. + + When this property is set to `YES`, the default, the user may scroll the map by + swiping with two fingers or dragging the mouse cursor. When the receiver has + focus, the user may also scroll around the map by pressing the arrow keys. + + This property controls only user interactions with the map. If you set the + value of this property to `NO`, you may still change the map location + programmatically. + */ +@property (nonatomic, getter=isScrollEnabled) BOOL scrollEnabled; + +/** + A Boolean value that determines whether the user may rotate the map, changing + the direction. + + When this property is set to `YES`, the default, the user may rotate the map by + moving two fingers in a circular motion or by dragging the mouse cursor left + and right while holding down the Option key. When the receiver has focus, the + user may also zoom by pressing the left and right arrow keys while holding down + the Option key. + + This property controls only user interactions with the map. If you set the + value of this property to `NO`, you may still rotate the map programmatically. + */ +@property (nonatomic, getter=isRotateEnabled) BOOL rotateEnabled; + +/** + A Boolean value that determines whether the user may tilt of the map, changing + the pitch. + + When this property is set to `YES`, the default, the user may rotate the map by + dragging the mouse cursor up and down while holding down the Option key. + + This property controls only user interactions with the map. If you set the + value of this property to `NO`, you may still change the pitch of the map + programmatically. + */ +@property (nonatomic, getter=isPitchEnabled) BOOL pitchEnabled; + +#pragma mark Annotating the Map + +/** + The complete list of annotations associated with the receiver. (read-only) + + The objects in this array must adopt the `MGLAnnotation` protocol. If no + annotations are associated with the map view, the value of this property is + `nil`. + */ +@property (nonatomic, readonly, nullable) NS_ARRAY_OF(id <MGLAnnotation>) *annotations; + +/** + Adds an annotation to the map view. + + @note `MGLMultiPolyline`, `MGLMultiPolygon`, and `MGLShapeCollection` objects + cannot be added to the map view at this time. Nor can `MGLMultiPoint` + objects that are not instances of `MGLPolyline` or `MGLPolygon`. Any + multipoint, multipolyline, multipolygon, or shape collection object that is + specified is silently ignored. + + @param annotation The annotation object to add to the receiver. This object + must conform to the `MGLAnnotation` protocol. The map view retains the + annotation object. + */ +- (void)addAnnotation:(id <MGLAnnotation>)annotation; + +/** + Adds an array of annotations to the map view. + + @note `MGLMultiPolyline`, `MGLMultiPolygon`, and `MGLShapeCollection` objects + cannot be added to the map view at this time. Nor can `MGLMultiPoint` + objects that are not instances of `MGLPolyline` or `MGLPolygon`. Any + multipoint, multipolyline, multipolygon, or shape collection objects that + are specified are silently ignored. + + @param annotations An array of annotation objects. Each object in the array + must conform to the `MGLAnnotation` protocol. The map view retains each + individual annotation object. + */ +- (void)addAnnotations:(NS_ARRAY_OF(id <MGLAnnotation>) *)annotations; + +/** + Removes an annotation from the map view, deselecting it if it is selected. + + Removing an annotation object dissociates it from the map view entirely, + preventing it from being displayed on the map. Thus you would typically call + this method only when you want to hide or delete a given annotation. + + @param annotation The annotation object to remove. This object must conform to + the `MGLAnnotation` protocol. + */ +- (void)removeAnnotation:(id <MGLAnnotation>)annotation; + +/** + Removes an array of annotations from the map view, deselecting any selected + annotations in the array. + + Removing annotation objects dissociates them from the map view entirely, + preventing them from being displayed on the map. Thus you would typically call + this method only when you want to hide or delete the given annotations. + + @param annotations The array of annotation objects to remove. Objects in the + array must conform to the `MGLAnnotation` protocol. + */ +- (void)removeAnnotations:(NS_ARRAY_OF(id <MGLAnnotation>) *)annotations; + +/** + Returns a reusable annotation image object associated with its identifier. + + For performance reasons, you should generally reuse `MGLAnnotationImage` + objects for identical-looking annotations in your map views. Dequeueing saves + time and memory during performance-critical operations such as scrolling. + + @param identifier A string identifying the annotation image to be reused. This + string is the same one you specify when initially returning the annotation + image object using the `-mapView:imageForAnnotation:` method. + @return An annotation image object with the given identifier, or `nil` if no + such object exists in the reuse queue. + */ +- (nullable MGLAnnotationImage *)dequeueReusableAnnotationImageWithIdentifier:(NSString *)identifier; + +#pragma mark Managing Annotation Selections + +/** + The currently selected annotations. + + Assigning a new array to this property selects only the first annotation in the + array. + */ +@property (nonatomic, copy) NS_ARRAY_OF(id <MGLAnnotation>) *selectedAnnotations; + +/** + Selects an annotation and displays a callout popover for it. + + If the given annotation is not visible within the current viewport, this method + has no effect. + + @param annotation The annotation object to select. + */ +- (void)selectAnnotation:(id <MGLAnnotation>)annotation; + +/** + Deselects an annotation and hides its callout popover. + + @param annotation The annotation object to deselect. + */ +- (void)deselectAnnotation:(nullable id <MGLAnnotation>)annotation; + +/** + A common view controller for managing a callout popover’s content view. + + Like any instance of `NSPopover`, an annotation callout manages its contents + with a view controller. The annotation object is the view controller’s + represented object. This means that you can bind controls in the view + controller’s content view to KVO-compliant properties of the annotation object, + such as `title` and `subtitle`. + + This property defines a common view controller that is used for every + annotation’s callout view. If you set this property to `nil`, a default view + controller will be used that manages a simple title label and subtitle label. + If you need distinct view controllers for different annotations, the map view’s + delegate should implement `-mapView:calloutViewControllerForAnnotation:` + instead. + */ +@property (nonatomic, strong, null_resettable) IBOutlet NSViewController *calloutViewController; + +#pragma mark Finding Annotations + +/** + Returns a point annotation located at the given point. + + @param point A point in the view’s coordinate system. + @return A point annotation whose annotation image coincides with the point. If + multiple point annotations coincide with the point, the return value is the + annotation that would be selected if the user clicks at this point. + */ +- (id <MGLAnnotation>)annotationAtPoint:(NSPoint)point; + +#pragma mark Overlaying the Map + +/** + Adds a single overlay to the map. + + To remove an overlay from a map, use the `-removeOverlay:` method. + + @param overlay The overlay object to add. This object must conform to the + `MGLOverlay` protocol. + */ +- (void)addOverlay:(id <MGLOverlay>)overlay; + +/** + Adds an array of overlays to the map. + + To remove multiple overlays from a map, use the `-removeOverlays:` method. + + @param overlays An array of objects, each of which must conform to the + `MGLOverlay` protocol. + */ +- (void)addOverlays:(NS_ARRAY_OF(id <MGLOverlay>) *)overlays; + +/** + Removes a single overlay from the map. + + If the specified overlay is not currently associated with the map view, this + method does nothing. + + @param overlay The overlay object to remove. + */ +- (void)removeOverlay:(id <MGLOverlay>)overlay; + +/** + Removes an array of overlays from the map. + + If a given overlay object is not associated with the map view, it is ignored. + + @param overlays An array of objects, each of which conforms to the `MGLOverlay` + protocol. + */ +- (void)removeOverlays:(NS_ARRAY_OF(id <MGLOverlay>) *)overlays; + +#pragma mark Accessing the Underlying Map Data + +/** + Returns an array of rendered map features that intersect with a given point. + + This method may return features from any of the map’s style layers. To restrict + the search to a particular layer or layers, use the + `-visibleFeaturesAtPoint:inStyleLayersWithIdentifiers:` method. For more + information about searching for map features, see that method’s documentation. + + @param point A point expressed in the map view’s coordinate system. + @return An array of objects conforming to the `MGLFeature` protocol that + represent features in the sources used by the current style. + */ +- (NS_ARRAY_OF(id <MGLFeature>) *)visibleFeaturesAtPoint:(NSPoint)point NS_SWIFT_NAME(visibleFeatures(_:)); + +/** + Returns an array of rendered map features that intersect with a given point, + restricted to the given style layers. + + Each object in the returned array represents a feature rendered by the + current style and provides access to attributes specified by the relevant + <a href="https://www.mapbox.com/mapbox-gl-style-spec/#sources">tile sources</a>. + The returned array includes features specified in vector and GeoJSON tile + sources but does not include anything from raster, image, or video sources. + + Only visible features are returned. For example, suppose the current style uses + the + <a href="https://www.mapbox.com/vector-tiles/mapbox-streets/">Mapbox Streets source</a>, + but none of the specified style layers includes features that have the `maki` + property set to `bus`. If you pass a point corresponding to the location of a + bus stop into this method, the bus stop feature does not appear in the + resulting array. On the other hand, if the style does include bus stops, an + `MGLFeature` object representing that bus stop is returned and its + `attributes` dictionary has the `maki` key set to `bus` (along with other + attributes). The dictionary contains only the attributes provided by the + tile source; it does not include computed attribute values or rules about how + the feature is rendered by the current style. + + The returned array is sorted by z-order, starting with the topmost rendered + feature and ending with the bottommost rendered feature. A feature that is + rendered multiple times due to wrapping across the antimeridian at low zoom + levels is included only once, subject to the caveat that follows. + + Features come from tiled vector data or GeoJSON data that is converted to tiles + internally, so feature geometries are clipped at tile boundaries and features + may appear duplicated across tiles. For example, suppose the specified point + lies along a road that spans the screen. The resulting array includes those + parts of the road that lie within the map tile that contain the specified + point, even if the road extends into other tiles. + + To find out the layer names in a particular style, view the style in + <a href="https://www.mapbox.com/studio/">Mapbox Studio</a>. + + @param point A point expressed in the map view’s coordinate system. + @param styleLayerIdentifiers A set of strings that correspond to the names of + layers defined in the current style. Only the features contained in these + layers are included in the returned array. + @return An array of objects conforming to the `MGLFeature` protocol that + represent features in the sources used by the current style. + */ +- (NS_ARRAY_OF(id <MGLFeature>) *)visibleFeaturesAtPoint:(NSPoint)point inStyleLayersWithIdentifiers:(nullable NS_SET_OF(NSString *) *)styleLayerIdentifiers NS_SWIFT_NAME(visibleFeatures(_:styleLayerIdentifiers:)); + +/** + Returns an array of rendered map features that intersect with the given + rectangle. + + This method may return features from any of the map’s style layers. To restrict + the search to a particular layer or layers, use the + `-visibleFeaturesAtPoint:inStyleLayersWithIdentifiers:` method. For more + information about searching for map features, see that method’s documentation. + + @param rect A rectangle expressed in the map view’s coordinate system. + @return An array of objects conforming to the `MGLFeature` protocol that + represent features in the sources used by the current style. + */ +- (NS_ARRAY_OF(id <MGLFeature>) *)visibleFeaturesInRect:(NSRect)rect NS_SWIFT_NAME(visibleFeatures(_:)); + +/** + Returns an array of rendered map features that intersect with the given + rectangle, restricted to the given style layers. + + Each object in the returned array represents a feature rendered by the + current style and provides access to attributes specified by the relevant + <a href="https://www.mapbox.com/mapbox-gl-style-spec/#sources">tile sources</a>. + The returned array includes features specified in vector and GeoJSON tile + sources but does not include anything from raster, image, or video sources. + + Only visible features are returned. For example, suppose the current style uses + the + <a href="https://www.mapbox.com/vector-tiles/mapbox-streets/">Mapbox Streets source</a>, + but none of the specified style layers includes features that have the `maki` + property set to `bus`. If you pass a rectangle containing the location of a bus + stop into this method, the bus stop feature does not appear in the resulting + array. On the other hand, if the style does include bus stops, an `MGLFeature` + object representing that bus stop is returned and its `attributes` dictionary + has the `maki` key set to `bus` (along with other attributes). The dictionary + contains only the attributes provided by the tile source; it does not include + computed attribute values or rules about how the feature is rendered by the + current style. + + The returned array is sorted by z-order, starting with the topmost rendered + feature and ending with the bottommost rendered feature. A feature that is + rendered multiple times due to wrapping across the antimeridian at low zoom + levels is included only once, subject to the caveat that follows. + + Features come from tiled vector data or GeoJSON data that is converted to tiles + internally, so feature geometries are clipped at tile boundaries and features + may appear duplicated across tiles. For example, suppose the specified + rectangle intersects with a road that spans the screen. The resulting array + includes those parts of the road that lie within the map tiles covering the + specified rectangle, even if the road extends into other tiles. The portion of + the road within each map tile is included individually. + + To find out the layer names in a particular style, view the style in + <a href="https://www.mapbox.com/studio/">Mapbox Studio</a>. + + @param rect A rectangle expressed in the map view’s coordinate system. + @param styleLayerIdentifiers A set of strings that correspond to the names of + layers defined in the current style. Only the features contained in these + layers are included in the returned array. + @return An array of objects conforming to the `MGLFeature` protocol that + represent features in the sources used by the current style. + */ +- (NS_ARRAY_OF(id <MGLFeature>) *)visibleFeaturesInRect:(NSRect)rect inStyleLayersWithIdentifiers:(nullable NS_SET_OF(NSString *) *)styleLayerIdentifiers NS_SWIFT_NAME(visibleFeatures(_:styleLayerIdentifiers:)); + +#pragma mark Converting Geographic Coordinates + +/** + Converts a geographic coordinate to a point in the given view’s coordinate + system. + + @param coordinate The geographic coordinate to convert. + @param view The view in whose coordinate system the returned point should be + expressed. If this parameter is `nil`, the returned point is expressed in + the window’s coordinate system. If `view` is not `nil`, it must belong to + the same window as the map view. + @return The point (in the appropriate view or window coordinate system) + corresponding to the given geographic coordinate. + */ +- (NSPoint)convertCoordinate:(CLLocationCoordinate2D)coordinate toPointToView:(nullable NSView *)view; + +/** + Converts a point in the given view’s coordinate system to a geographic + coordinate. + + @param point The point to convert. + @param view The view in whose coordinate system the point is expressed. + @return The geographic coordinate at the given point. + */ +- (CLLocationCoordinate2D)convertPoint:(NSPoint)point toCoordinateFromView:(nullable NSView *)view; + +/** + Converts a geographic bounding box to a rectangle in the given view’s + coordinate system. + + @param bounds The geographic bounding box to convert. + @param view The view in whose coordinate system the returned rectangle should + be expressed. If this parameter is `nil`, the returned rectangle is + expressed in the window’s coordinate system. If `view` is not `nil`, it must + belong to the same window as the map view. + */ +- (NSRect)convertCoordinateBounds:(MGLCoordinateBounds)bounds toRectToView:(nullable NSView *)view; + +/** + Converts a rectangle in the given view’s coordinate system to a geographic + bounding box. + + @param rect The rectangle to convert. + @param view The view in whose coordinate system the rectangle is expressed. + @return The geographic bounding box coextensive with the given rectangle. + */ +- (MGLCoordinateBounds)convertRect:(NSRect)rect toCoordinateBoundsFromView:(nullable NSView *)view; + +/** + Returns the distance spanned by one point in the map view’s coordinate system + at the given latitude and current zoom level. + + The distance between points decreases as the latitude approaches the poles. + This relationship parallels the relationship between longitudinal coordinates + at different latitudes. + + @param latitude The latitude of the geographic coordinate represented by the + point. + @return The distance in meters spanned by a single point. + */ +- (CLLocationDistance)metersPerPointAtLatitude:(CLLocationDegrees)latitude; + +#pragma mark Debugging the Map + +/** + The options that determine which debugging aids are shown on the map. + + These options are all disabled by default and should remain disabled in + released software for performance and aesthetic reasons. + */ +@property (nonatomic) MGLMapDebugMaskOptions debugMask; + +@end + +NS_ASSUME_NONNULL_END |