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Diffstat (limited to 'platform/macos/macos.xcworkspace/xcshareddata/xcschemes/mbgl-render.xcscheme')
-rw-r--r--platform/macos/macos.xcworkspace/xcshareddata/xcschemes/mbgl-render.xcscheme92
1 files changed, 92 insertions, 0 deletions
diff --git a/platform/macos/macos.xcworkspace/xcshareddata/xcschemes/mbgl-render.xcscheme b/platform/macos/macos.xcworkspace/xcshareddata/xcschemes/mbgl-render.xcscheme
new file mode 100644
index 0000000000..c176861999
--- /dev/null
+++ b/platform/macos/macos.xcworkspace/xcshareddata/xcschemes/mbgl-render.xcscheme
@@ -0,0 +1,92 @@
+<?xml version="1.0" encoding="UTF-8"?>
+<Scheme
+ LastUpgradeVersion = "0720"
+ version = "1.3">
+ <BuildAction
+ parallelizeBuildables = "YES"
+ buildImplicitDependencies = "YES">
+ <BuildActionEntries>
+ <BuildActionEntry
+ buildForTesting = "YES"
+ buildForRunning = "YES"
+ buildForProfiling = "YES"
+ buildForArchiving = "YES"
+ buildForAnalyzing = "YES">
+ <BuildableReference
+ BuildableIdentifier = "primary"
+ BlueprintIdentifier = "D27AE71B9B193AD277AD4CFE"
+ BuildableName = "mbgl-render"
+ BlueprintName = "mbgl-render"
+ ReferencedContainer = "container:../../build/macos/platform/macos/platform.xcodeproj">
+ </BuildableReference>
+ </BuildActionEntry>
+ </BuildActionEntries>
+ </BuildAction>
+ <TestAction
+ buildConfiguration = "Debug"
+ selectedDebuggerIdentifier = "Xcode.DebuggerFoundation.Debugger.LLDB"
+ selectedLauncherIdentifier = "Xcode.DebuggerFoundation.Launcher.LLDB"
+ shouldUseLaunchSchemeArgsEnv = "YES">
+ <Testables>
+ </Testables>
+ <MacroExpansion>
+ <BuildableReference
+ BuildableIdentifier = "primary"
+ BlueprintIdentifier = "D27AE71B9B193AD277AD4CFE"
+ BuildableName = "mbgl-render"
+ BlueprintName = "mbgl-render"
+ ReferencedContainer = "container:../../build/macos/platform/macos/platform.xcodeproj">
+ </BuildableReference>
+ </MacroExpansion>
+ <AdditionalOptions>
+ </AdditionalOptions>
+ </TestAction>
+ <LaunchAction
+ buildConfiguration = "Debug"
+ selectedDebuggerIdentifier = "Xcode.DebuggerFoundation.Debugger.LLDB"
+ selectedLauncherIdentifier = "Xcode.DebuggerFoundation.Launcher.LLDB"
+ launchStyle = "0"
+ useCustomWorkingDirectory = "YES"
+ customWorkingDirectory = "$(PROJECT_DIR)/../.."
+ ignoresPersistentStateOnLaunch = "NO"
+ debugDocumentVersioning = "YES"
+ debugServiceExtension = "internal"
+ allowLocationSimulation = "YES">
+ <BuildableProductRunnable
+ runnableDebuggingMode = "0">
+ <BuildableReference
+ BuildableIdentifier = "primary"
+ BlueprintIdentifier = "D27AE71B9B193AD277AD4CFE"
+ BuildableName = "mbgl-render"
+ BlueprintName = "mbgl-render"
+ ReferencedContainer = "container:../../build/macos/platform/macos/platform.xcodeproj">
+ </BuildableReference>
+ </BuildableProductRunnable>
+ <AdditionalOptions>
+ </AdditionalOptions>
+ </LaunchAction>
+ <ProfileAction
+ buildConfiguration = "Release"
+ shouldUseLaunchSchemeArgsEnv = "YES"
+ savedToolIdentifier = ""
+ useCustomWorkingDirectory = "NO"
+ debugDocumentVersioning = "YES">
+ <BuildableProductRunnable
+ runnableDebuggingMode = "0">
+ <BuildableReference
+ BuildableIdentifier = "primary"
+ BlueprintIdentifier = "D27AE71B9B193AD277AD4CFE"
+ BuildableName = "mbgl-render"
+ BlueprintName = "mbgl-render"
+ ReferencedContainer = "container:../../build/macos/platform/macos/platform.xcodeproj">
+ </BuildableReference>
+ </BuildableProductRunnable>
+ </ProfileAction>
+ <AnalyzeAction
+ buildConfiguration = "Debug">
+ </AnalyzeAction>
+ <ArchiveAction
+ buildConfiguration = "Release"
+ revealArchiveInOrganizer = "YES">
+ </ArchiveAction>
+</Scheme>