summaryrefslogtreecommitdiff
path: root/platform/macos/app/LimeGreenStyleLayer.m
diff options
context:
space:
mode:
Diffstat (limited to 'platform/macos/app/LimeGreenStyleLayer.m')
-rw-r--r--platform/macos/app/LimeGreenStyleLayer.m8
1 files changed, 4 insertions, 4 deletions
diff --git a/platform/macos/app/LimeGreenStyleLayer.m b/platform/macos/app/LimeGreenStyleLayer.m
index 0d2e642db9..40c336cd98 100644
--- a/platform/macos/app/LimeGreenStyleLayer.m
+++ b/platform/macos/app/LimeGreenStyleLayer.m
@@ -14,11 +14,11 @@
- (void)didMoveToMapView:(MGLMapView *)mapView {
static const GLchar *vertexShaderSource = "attribute vec2 a_pos; void main() { gl_Position = vec4(a_pos, 0, 1); }";
static const GLchar *fragmentShaderSource = "void main() { gl_FragColor = vec4(0, 1, 0, 1); }";
-
+
_program = glCreateProgram();
_vertexShader = glCreateShader(GL_VERTEX_SHADER);
_fragmentShader = glCreateShader(GL_FRAGMENT_SHADER);
-
+
glShaderSource(_vertexShader, 1, &vertexShaderSource, NULL);
glCompileShader(_vertexShader);
glAttachShader(_program, _vertexShader);
@@ -27,7 +27,7 @@
glAttachShader(_program, _fragmentShader);
glLinkProgram(_program);
_aPos = glGetAttribLocation(_program, "a_pos");
-
+
GLfloat background[] = { -1,-1, 1,-1, -1,1, 1,1 };
glGenBuffers(1, &_buffer);
glBindBuffer(GL_ARRAY_BUFFER, _buffer);
@@ -48,7 +48,7 @@
if (!_program) {
return;
}
-
+
glDeleteBuffers(1, &_buffer);
glDetachShader(_program, _vertexShader);
glDetachShader(_program, _fragmentShader);