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Diffstat (limited to 'platform/ios/test/MGLMapViewDirectionTests.mm')
-rw-r--r--platform/ios/test/MGLMapViewDirectionTests.mm33
1 files changed, 33 insertions, 0 deletions
diff --git a/platform/ios/test/MGLMapViewDirectionTests.mm b/platform/ios/test/MGLMapViewDirectionTests.mm
index 7f7e0903e3..d3990b581b 100644
--- a/platform/ios/test/MGLMapViewDirectionTests.mm
+++ b/platform/ios/test/MGLMapViewDirectionTests.mm
@@ -51,6 +51,39 @@ static MGLMapView *mapView;
XCTAssertEqual(mapView.direction, 0, @"Reset-to-north should set direction to 0°.");
}
+- (void)testRotateEnabled {
+ mapView.zoomLevel = 10;
+
+ UIRotationGestureRecognizer *gesture = [[UIRotationGestureRecognizer alloc] initWithTarget:nil action:nil];
+ gesture.state = UIGestureRecognizerStateBegan;
+ gesture.rotation = MGLRadiansFromDegrees(30);
+ CGFloat wrappedRotation = mbgl::util::wrap(-MGLDegreesFromRadians(gesture.rotation), 0., 360.);
+
+ // Disabled
+ {
+ mapView.rotateEnabled = NO;
+ XCTAssertEqual(mapView.allowsRotating, NO);
+
+ [mapView handleRotateGesture:gesture];
+ XCTAssertNotEqual(mapView.direction, wrappedRotation, @"Gestural rotation should not work when rotation is disabled.");
+
+ mapView.direction = 45.f;
+ XCTAssertEqualWithAccuracy(mapView.direction, 45, 0.001, @"Programmatic rotation is allowed when rotateEnabled = NO.");
+ }
+
+ // Enabled
+ {
+ [mapView resetNorthAnimated:NO];
+ mapView.rotateEnabled = YES;
+ XCTAssertEqual(mapView.allowsRotating, YES);
+
+ gesture.state = UIGestureRecognizerStateChanged;
+ gesture.rotation = MGLRadiansFromDegrees(30);
+ [mapView handleRotateGesture:gesture];
+ XCTAssertEqualWithAccuracy(mapView.direction, wrappedRotation, 0.001, @"Gestural rotation should work when rotation is enabled.");
+ }
+}
+
- (void)testRotateGesture {
mapView.zoomLevel = 15;