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-rw-r--r--platform/ios/src/MGLMapView.mm11
1 files changed, 6 insertions, 5 deletions
diff --git a/platform/ios/src/MGLMapView.mm b/platform/ios/src/MGLMapView.mm
index 4cbe839179..4d980655cc 100644
--- a/platform/ios/src/MGLMapView.mm
+++ b/platform/ios/src/MGLMapView.mm
@@ -17,7 +17,6 @@
#include <mbgl/style/image.hpp>
#include <mbgl/style/transition_options.hpp>
#include <mbgl/style/layers/custom_layer.hpp>
-#include <mbgl/renderer/mode.hpp>
#include <mbgl/renderer/renderer.hpp>
#import <mbgl/gl/renderer_backend.hpp>
#import <mbgl/gl/renderable_resource.hpp>
@@ -482,7 +481,7 @@ public:
MGLRendererConfiguration *config = [MGLRendererConfiguration currentConfiguration];
_mbglThreadPool = mbgl::sharedThreadPool();
- auto renderer = std::make_unique<mbgl::Renderer>(*_mbglView, config.scaleFactor, *_mbglThreadPool, config.contextMode, config.cacheDir, config.localFontFamilyName);
+ auto renderer = std::make_unique<mbgl::Renderer>(*_mbglView, config.scaleFactor, *_mbglThreadPool, config.cacheDir, config.localFontFamilyName);
BOOL enableCrossSourceCollisions = !config.perSourceCollisions;
_rendererFrontend = std::make_unique<MGLRenderFrontend>(std::move(renderer), self, *_mbglView);
@@ -6737,9 +6736,11 @@ class MBGLView : public mbgl::gl::RendererBackend,
public mbgl::gfx::Renderable,
public mbgl::MapObserver {
public:
- MBGLView(MGLMapView* nativeView_) : mbgl::gfx::Renderable(
- nativeView_.framebufferSize,
- std::make_unique<MBGLMapViewRenderable>(*this)), nativeView(nativeView_) {
+ MBGLView(MGLMapView* nativeView_)
+ : mbgl::gl::RendererBackend(mbgl::gfx::ContextMode::Unique),
+ mbgl::gfx::Renderable(nativeView_.framebufferSize,
+ std::make_unique<MBGLMapViewRenderable>(*this)),
+ nativeView(nativeView_) {
}
/// This function is called before we start rendering, when iOS invokes our rendering method.