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-rw-r--r--platform/ios/src/MGLMapView.h19
1 files changed, 0 insertions, 19 deletions
diff --git a/platform/ios/src/MGLMapView.h b/platform/ios/src/MGLMapView.h
index db273ebcb6..40a9ad51f7 100644
--- a/platform/ios/src/MGLMapView.h
+++ b/platform/ios/src/MGLMapView.h
@@ -44,25 +44,6 @@ typedef NS_ENUM(NSUInteger, MGLAnnotationVerticalAlignment) {
MGLAnnotationVerticalAlignmentBottom,
};
-/** Options for enabling debugging features in an `MGLMapView` instance. */
-typedef NS_OPTIONS(NSUInteger, MGLMapDebugMaskOptions) {
- /** Edges of tile boundaries are shown as thick, red lines to help diagnose
- tile clipping issues. */
- MGLMapDebugTileBoundariesMask = 1 << 1,
- /** Each tile shows its tile coordinate (x/y/z) in the upper-left corner. */
- MGLMapDebugTileInfoMask = 1 << 2,
- /** Each tile shows a timestamp indicating when it was loaded. */
- MGLMapDebugTimestampsMask = 1 << 3,
- /** Edges of glyphs and symbols are shown as faint, green lines to help
- diagnose collision and label placement issues. */
- MGLMapDebugCollisionBoxesMask = 1 << 4,
- /** Each drawing operation is replaced by a translucent fill. Overlapping
- drawing operations appear more prominent to help diagnose overdrawing.
- @note This option does nothing in Release builds of the SDK.
- */
- MGLMapDebugOverdrawVisualizationMask = 1 << 5,
-};
-
/**
An interactive, customizable map view with an interface similar to the one
provided by Apple’s MapKit.