diff options
Diffstat (limited to 'platform/darwin')
-rw-r--r-- | platform/darwin/src/MGLOpenGLStyleLayer.mm | 2 | ||||
-rw-r--r-- | platform/darwin/src/MGLRendererFrontend.h | 10 | ||||
-rw-r--r-- | platform/darwin/src/headless_backend_cgl.mm (renamed from platform/darwin/src/headless_backend_cgl.cpp) | 9 | ||||
-rw-r--r-- | platform/darwin/src/headless_backend_eagl.mm | 8 |
4 files changed, 11 insertions, 18 deletions
diff --git a/platform/darwin/src/MGLOpenGLStyleLayer.mm b/platform/darwin/src/MGLOpenGLStyleLayer.mm index 945348cb03..b010e363b3 100644 --- a/platform/darwin/src/MGLOpenGLStyleLayer.mm +++ b/platform/darwin/src/MGLOpenGLStyleLayer.mm @@ -191,7 +191,7 @@ private: causing the `-drawInMapView:withContext:` method to be called. */ - (void)setNeedsDisplay { - [self.style.mapView setNeedsGLDisplay]; + [self.style.mapView setNeedsRerender]; } @end diff --git a/platform/darwin/src/MGLRendererFrontend.h b/platform/darwin/src/MGLRendererFrontend.h index ead6ad2660..1358f5fafa 100644 --- a/platform/darwin/src/MGLRendererFrontend.h +++ b/platform/darwin/src/MGLRendererFrontend.h @@ -1,7 +1,7 @@ #include <mbgl/gfx/backend_scope.hpp> #include <mbgl/renderer/renderer.hpp> #include <mbgl/renderer/renderer_frontend.hpp> -#include <mbgl/gl/renderer_backend.hpp> +#include <mbgl/gfx/renderer_backend.hpp> #include <mbgl/util/async_task.hpp> #include <mbgl/util/optional.hpp> @@ -13,13 +13,13 @@ class MGLRenderFrontend : public mbgl::RendererFrontend { public: - MGLRenderFrontend(std::unique_ptr<mbgl::Renderer> renderer_, MGLMapView* nativeView_, mbgl::gl::RendererBackend& mbglBackend_, bool async = false) + MGLRenderFrontend(std::unique_ptr<mbgl::Renderer> renderer_, MGLMapView* nativeView_, mbgl::gfx::RendererBackend& mbglBackend_, bool async = false) : renderer(std::move(renderer_)) , nativeView(nativeView_) , mbglBackend(mbglBackend_) { if (async) { asyncInvalidate.emplace([&]() { - [nativeView setNeedsGLDisplay]; + [nativeView setNeedsRerender]; }); } } @@ -35,7 +35,7 @@ public: if (asyncInvalidate) { asyncInvalidate->send(); } else { - [nativeView setNeedsGLDisplay]; + [nativeView setNeedsRerender]; } } @@ -69,7 +69,7 @@ public: private: std::unique_ptr<mbgl::Renderer> renderer; __weak MGLMapView *nativeView = nullptr; - mbgl::gl::RendererBackend& mbglBackend; + mbgl::gfx::RendererBackend& mbglBackend; std::shared_ptr<mbgl::UpdateParameters> updateParameters; mbgl::optional<mbgl::util::AsyncTask> asyncInvalidate; }; diff --git a/platform/darwin/src/headless_backend_cgl.cpp b/platform/darwin/src/headless_backend_cgl.mm index a21bcad9d0..4d13f6f705 100644 --- a/platform/darwin/src/headless_backend_cgl.cpp +++ b/platform/darwin/src/headless_backend_cgl.mm @@ -2,6 +2,7 @@ #include <mbgl/util/logging.hpp> #include <OpenGL/OpenGL.h> +#include <Foundation/NSString.h> #include <CoreFoundation/CoreFoundation.h> #include <string> @@ -92,12 +93,8 @@ public: throw std::runtime_error("Failed to load OpenGL framework."); } - CFStringRef str = - CFStringCreateWithCString(kCFAllocatorDefault, name, kCFStringEncodingASCII); - void* symbol = CFBundleGetFunctionPointerForName(framework, str); - CFRelease(str); - - return reinterpret_cast<gl::ProcAddress>(symbol); + return reinterpret_cast<gl::ProcAddress>(CFBundleGetFunctionPointerForName( + framework, (__bridge CFStringRef)[NSString stringWithUTF8String:name])); } void activateContext() final { diff --git a/platform/darwin/src/headless_backend_eagl.mm b/platform/darwin/src/headless_backend_eagl.mm index 4ccc485313..f2c7d8c2fb 100644 --- a/platform/darwin/src/headless_backend_eagl.mm +++ b/platform/darwin/src/headless_backend_eagl.mm @@ -26,12 +26,8 @@ public: throw std::runtime_error("Failed to load OpenGL framework."); } - CFStringRef str = - CFStringCreateWithCString(kCFAllocatorDefault, name, kCFStringEncodingASCII); - void* symbol = CFBundleGetFunctionPointerForName(framework, str); - CFRelease(str); - - return reinterpret_cast<gl::ProcAddress>(symbol); + return reinterpret_cast<gl::ProcAddress>(CFBundleGetFunctionPointerForName( + framework, (__bridge CFStringRef)[NSString stringWithUTF8String:name])); } void activateContext() final { |