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-rw-r--r--platform/darwin/src/MGLStyleLayer.h.ejs26
-rw-r--r--platform/darwin/src/MGLStyleLayer.mm.ejs16
-rw-r--r--platform/darwin/src/MGLSymbolStyleLayer.h40
-rw-r--r--platform/darwin/src/MGLSymbolStyleLayer.mm18
4 files changed, 50 insertions, 50 deletions
diff --git a/platform/darwin/src/MGLStyleLayer.h.ejs b/platform/darwin/src/MGLStyleLayer.h.ejs
index 4bbb9e9f0d..91ba813b17 100644
--- a/platform/darwin/src/MGLStyleLayer.h.ejs
+++ b/platform/darwin/src/MGLStyleLayer.h.ejs
@@ -21,17 +21,17 @@ NS_ASSUME_NONNULL_BEGIN
<% for (const property of layoutProperties) { -%>
<% if (definesEnum(property, layoutProperties)) { -%>
/**
-<%- propertyDoc(property.name, property, type, 'enum').wrap(80, 1) %>
+<%- propertyDoc(enumName(property), property, type, 'enum').wrap(80, 1) %>
Values of this type are used in the `MGL<%- camelize(type) %>StyleLayer.<%- camelizeWithLeadingLowercase(property.name) %>`
property.
*/
-typedef NS_ENUM(NSUInteger, MGL<%- camelize(property.name) %>) {
+typedef NS_ENUM(NSUInteger, MGL<%- camelize(enumName(property)) %>) {
<% for (const value in property.values) { -%>
/**
-<%- propertyDoc(property.name, property.values[value], type, 'enum').wrap(80, 4+1) %>
+<%- propertyDoc(enumName(property), property.values[value], type, 'enum').wrap(80, 4+1) %>
*/
- MGL<%- camelize(property.name) %><%- camelize(value) %>,
+ MGL<%- camelize(enumName(property)) %><%- camelize(value) %>,
<% } -%>
};
@@ -40,17 +40,17 @@ typedef NS_ENUM(NSUInteger, MGL<%- camelize(property.name) %>) {
<% for (const property of paintProperties) { -%>
<% if (definesEnum(property, paintProperties)) { -%>
/**
-<%- propertyDoc(property.name, property, type, 'enum').wrap(80, 1) %>
+<%- propertyDoc(enumName(property), property, type, 'enum').wrap(80, 1) %>
- Values of this type are used in the `MGL<%- camelize(type) %>StyleLayer.<%- camelizeWithLeadingLowercase(property.name) %>`
+ Values of this type are used in the `MGL<%- camelize(type) %>StyleLayer.<%- camelizeWithLeadingLowercase(enumName(property)) %>`
property.
*/
-typedef NS_ENUM(NSUInteger, MGL<%- camelize(property.name) %>) {
+typedef NS_ENUM(NSUInteger, MGL<%- camelize(enumName(property)) %>) {
<% for (const value in property.values) { -%>
/**
-<%- propertyDoc(property.name, property.values[value], type, 'enum').wrap(80, 4+1) %>
+<%- propertyDoc(enumName(property), property.values[value], type, 'enum').wrap(80, 4+1) %>
*/
- MGL<%- camelize(property.name) %><%- camelize(value) %>,
+ MGL<%- camelize(enumName(property)) %><%- camelize(value) %>,
<% } -%>
};
@@ -180,17 +180,17 @@ which it is added.
<% for (let property of enumProperties) { -%>
/**
- Creates a new value object containing the given `MGL<%- camelize(property.name) %>` enumeration.
+ Creates a new value object containing the given `MGL<%- camelize(enumName(property)) %>` enumeration.
@param <%- objCName(property) %> The value for the new object.
@return A new value object that contains the enumeration value.
*/
-+ (instancetype)valueWithMGL<%- camelize(property.name) %>:(MGL<%- camelize(property.name) %>)<%- objCName(property) %>;
++ (instancetype)valueWithMGL<%- camelize(enumName(property)) %>:(MGL<%- camelize(enumName(property)) %>)<%- objCName(property) %>;
/**
- The `MGL<%- camelize(property.name) %>` enumeration representation of the value.
+ The `MGL<%- camelize(enumName(property)) %>` enumeration representation of the value.
*/
-@property (readonly) MGL<%- camelize(property.name) %> MGL<%- camelize(property.name) %>Value;
+@property (readonly) MGL<%- camelize(enumName(property)) %> MGL<%- camelize(enumName(property)) %>Value;
<% } -%>
@end
diff --git a/platform/darwin/src/MGLStyleLayer.mm.ejs b/platform/darwin/src/MGLStyleLayer.mm.ejs
index e8c8d8cfd9..5d9f546cd7 100644
--- a/platform/darwin/src/MGLStyleLayer.mm.ejs
+++ b/platform/darwin/src/MGLStyleLayer.mm.ejs
@@ -26,9 +26,9 @@ namespace mbgl {
<% if (layoutProperties.length) { -%>
<% for (const property of layoutProperties) { -%>
<% if (definesEnum(property, layoutProperties)) { -%>
- MBGL_DEFINE_ENUM(MGL<%- camelize(property.name) %>, {
+ MBGL_DEFINE_ENUM(MGL<%- camelize(enumName(property)) %>, {
<% for (const value in property.values) { -%>
- { MGL<%- camelize(property.name) %><%- camelize(value) %>, "<%-value%>" },
+ { MGL<%- camelize(enumName(property)) %><%- camelize(value) %>, "<%-value%>" },
<% } -%>
});
@@ -38,9 +38,9 @@ namespace mbgl {
<% if (paintProperties.length) { -%>
<% for (const property of paintProperties) { -%>
<% if (definesEnum(property, paintProperties)) { -%>
- MBGL_DEFINE_ENUM(MGL<%- camelize(property.name) %>, {
+ MBGL_DEFINE_ENUM(MGL<%- camelize(enumName(property)) %>, {
<% for (const value in property.values) { -%>
- { MGL<%- camelize(property.name) %><%- camelize(value) %>, "<%-value%>" },
+ { MGL<%- camelize(enumName(property)) %><%- camelize(value) %>, "<%-value%>" },
<% } -%>
});
@@ -239,12 +239,12 @@ namespace mbgl {
@implementation NSValue (MGL<%- camelize(type) %>StyleLayerAdditions)
<% for (let property of enumProperties) { -%>
-+ (NSValue *)valueWithMGL<%- camelize(property.name) %>:(MGL<%- camelize(property.name) %>)<%- objCName(property) %> {
- return [NSValue value:&<%- objCName(property) %> withObjCType:@encode(MGL<%- camelize(property.name) %>)];
++ (NSValue *)valueWithMGL<%- camelize(enumName(property)) %>:(MGL<%- camelize(enumName(property)) %>)<%- objCName(property) %> {
+ return [NSValue value:&<%- objCName(property) %> withObjCType:@encode(MGL<%- camelize(enumName(property)) %>)];
}
-- (MGL<%- camelize(property.name) %>)MGL<%- camelize(property.name) %>Value {
- MGL<%- camelize(property.name) %> <%- objCName(property) %>;
+- (MGL<%- camelize(enumName(property)) %>)MGL<%- camelize(enumName(property)) %>Value {
+ MGL<%- camelize(enumName(property)) %> <%- objCName(property) %>;
[self getValue:&<%- objCName(property) %>];
return <%- objCName(property) %>;
}
diff --git a/platform/darwin/src/MGLSymbolStyleLayer.h b/platform/darwin/src/MGLSymbolStyleLayer.h
index cbbd4577d0..93c9e38477 100644
--- a/platform/darwin/src/MGLSymbolStyleLayer.h
+++ b/platform/darwin/src/MGLSymbolStyleLayer.h
@@ -317,27 +317,27 @@ typedef NS_ENUM(NSUInteger, MGLTextTransform) {
};
/**
- The property allows to control an orientation of a symbol. Note, that the
- property values act as a hint, so that Symbols whose language doesn't support
- provided orientation, will be laid out in their natural orientation. Example:
- English point symbol will be rendered horizontally even if `"textWritingMode":
- ["vertical"]` is set. The order of elements in an array define priority order
- for the placement of an orientation variant.
+ The property allows to control an orientation of a symbol. Note that the
+ property values act as a hint, so that a symbol whose language doesn’t support
+ the provided orientation will be laid out in its natural orientation. Example:
+ English point symbol will be rendered horizontally even if array value contains
+ single 'vertical' enum value. The order of elements in an array define priority
+ order for the placement of an orientation variant.
Values of this type are used in the `MGLSymbolStyleLayer.textWritingModes`
property.
*/
-typedef NS_ENUM(NSUInteger, MGLTextWritingModes) {
+typedef NS_ENUM(NSUInteger, MGLTextWritingMode) {
/**
If a text's language supports horizontal writing mode, symbols with point
placement would be laid out horizontally.
*/
- MGLTextWritingModesHorizontal,
+ MGLTextWritingModeHorizontal,
/**
If a text's language supports vertical writing mode, symbols with point
placement would be laid out vertically.
*/
- MGLTextWritingModesVertical,
+ MGLTextWritingModeVertical,
};
/**
@@ -1671,12 +1671,12 @@ MGL_EXPORT
@property (nonatomic, null_resettable) NSExpression *textVariableAnchor;
/**
- The property allows to control an orientation of a symbol. Note, that the
- property values act as a hint, so that Symbols whose language doesn't support
- provided orientation, will be laid out in their natural orientation. Example:
- English point symbol will be rendered horizontally even if `"textWritingMode":
- ["vertical"]` is set. The order of elements in an array define priority order
- for the placement of an orientation variant.
+ The property allows to control an orientation of a symbol. Note that the
+ property values act as a hint, so that a symbol whose language doesn’t support
+ the provided orientation will be laid out in its natural orientation. Example:
+ English point symbol will be rendered horizontally even if array value contains
+ single 'vertical' enum value. The order of elements in an array define priority
+ order for the placement of an orientation variant.
This property is only applied to the style if `text` is non-`nil`, and
`symbolPlacement` is set to an expression that evaluates to or
@@ -1688,7 +1688,7 @@ MGL_EXPORT
You can set this property to an expression containing any of the following:
- * Constant `MGLTextWritingModes` array values
+ * Constant `MGLTextWritingMode` array values
* Constant array, whose each element is any of the following constant string
values:
* `horizontal`: If a text's language supports horizontal writing mode,
@@ -2446,17 +2446,17 @@ MGL_EXPORT
@property (readonly) MGLTextTransform MGLTextTransformValue;
/**
- Creates a new value object containing the given `MGLTextWritingModes` enumeration.
+ Creates a new value object containing the given `MGLTextWritingMode` enumeration.
@param textWritingModes The value for the new object.
@return A new value object that contains the enumeration value.
*/
-+ (instancetype)valueWithMGLTextWritingModes:(MGLTextWritingModes)textWritingModes;
++ (instancetype)valueWithMGLTextWritingMode:(MGLTextWritingMode)textWritingModes;
/**
- The `MGLTextWritingModes` enumeration representation of the value.
+ The `MGLTextWritingMode` enumeration representation of the value.
*/
-@property (readonly) MGLTextWritingModes MGLTextWritingModesValue;
+@property (readonly) MGLTextWritingMode MGLTextWritingModeValue;
/**
Creates a new value object containing the given `MGLIconTranslationAnchor` enumeration.
diff --git a/platform/darwin/src/MGLSymbolStyleLayer.mm b/platform/darwin/src/MGLSymbolStyleLayer.mm
index e60da45a38..e89b9c3e88 100644
--- a/platform/darwin/src/MGLSymbolStyleLayer.mm
+++ b/platform/darwin/src/MGLSymbolStyleLayer.mm
@@ -96,9 +96,9 @@ namespace mbgl {
{ MGLTextTransformLowercase, "lowercase" },
});
- MBGL_DEFINE_ENUM(MGLTextWritingModes, {
- { MGLTextWritingModesHorizontal, "horizontal" },
- { MGLTextWritingModesVertical, "vertical" },
+ MBGL_DEFINE_ENUM(MGLTextWritingMode, {
+ { MGLTextWritingModeHorizontal, "horizontal" },
+ { MGLTextWritingModeVertical, "vertical" },
});
MBGL_DEFINE_ENUM(MGLIconTranslationAnchor, {
@@ -1032,7 +1032,7 @@ namespace mbgl {
MGLAssertStyleLayerIsValid();
MGLLogDebug(@"Setting textWritingModes: %@", textWritingModes);
- auto mbglValue = MGLStyleValueTransformer<std::vector<mbgl::style::TextWritingModeType>, NSArray<NSValue *> *, mbgl::style::TextWritingModeType, MGLTextWritingModes>().toPropertyValue<mbgl::style::PropertyValue<std::vector<mbgl::style::TextWritingModeType>>>(textWritingModes, false);
+ auto mbglValue = MGLStyleValueTransformer<std::vector<mbgl::style::TextWritingModeType>, NSArray<NSValue *> *, mbgl::style::TextWritingModeType, MGLTextWritingMode>().toPropertyValue<mbgl::style::PropertyValue<std::vector<mbgl::style::TextWritingModeType>>>(textWritingModes, false);
self.rawLayer->setTextWritingMode(mbglValue);
}
@@ -1043,7 +1043,7 @@ namespace mbgl {
if (propertyValue.isUndefined()) {
propertyValue = self.rawLayer->getDefaultTextWritingMode();
}
- return MGLStyleValueTransformer<std::vector<mbgl::style::TextWritingModeType>, NSArray<NSValue *> *, mbgl::style::TextWritingModeType, MGLTextWritingModes>().toExpression(propertyValue);
+ return MGLStyleValueTransformer<std::vector<mbgl::style::TextWritingModeType>, NSArray<NSValue *> *, mbgl::style::TextWritingModeType, MGLTextWritingMode>().toExpression(propertyValue);
}
- (void)setTextWritingMode:(NSExpression *)textWritingMode {
@@ -1629,12 +1629,12 @@ namespace mbgl {
return textTransform;
}
-+ (NSValue *)valueWithMGLTextWritingModes:(MGLTextWritingModes)textWritingModes {
- return [NSValue value:&textWritingModes withObjCType:@encode(MGLTextWritingModes)];
++ (NSValue *)valueWithMGLTextWritingMode:(MGLTextWritingMode)textWritingModes {
+ return [NSValue value:&textWritingModes withObjCType:@encode(MGLTextWritingMode)];
}
-- (MGLTextWritingModes)MGLTextWritingModesValue {
- MGLTextWritingModes textWritingModes;
+- (MGLTextWritingMode)MGLTextWritingModeValue {
+ MGLTextWritingMode textWritingModes;
[self getValue:&textWritingModes];
return textWritingModes;
}