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-rw-r--r--platform/darwin/src/MGLCircleStyleLayer.h4
-rw-r--r--platform/darwin/src/MGLFeature.h27
-rw-r--r--platform/darwin/src/MGLFillExtrusionStyleLayer.h4
-rw-r--r--platform/darwin/src/MGLFillStyleLayer.h4
-rw-r--r--platform/darwin/src/MGLHeatmapStyleLayer.h2
-rw-r--r--platform/darwin/src/MGLHillshadeStyleLayer.h2
-rw-r--r--platform/darwin/src/MGLLineStyleLayer.h4
-rw-r--r--platform/darwin/src/MGLPointAnnotation.h2
-rw-r--r--platform/darwin/src/MGLPointCollection.h2
-rw-r--r--platform/darwin/src/MGLPolygon.h6
-rw-r--r--platform/darwin/src/MGLPolyline.h6
-rw-r--r--platform/darwin/src/MGLRasterTileSource.h4
-rw-r--r--platform/darwin/src/MGLShape.h15
-rw-r--r--platform/darwin/src/MGLShapeCollection.h6
-rw-r--r--platform/darwin/src/MGLSource.h8
-rw-r--r--platform/darwin/src/MGLStyle.mm17
-rw-r--r--platform/darwin/src/MGLStyle_Private.h2
-rw-r--r--platform/darwin/src/MGLSymbolStyleLayer.h4
-rw-r--r--platform/darwin/src/MGLTileSource.h6
-rw-r--r--platform/darwin/src/MGLVectorStyleLayer.h2
-rw-r--r--platform/darwin/src/MGLVectorTileSource.h (renamed from platform/darwin/src/MGLVectorSource.h)32
-rw-r--r--platform/darwin/src/MGLVectorTileSource.mm (renamed from platform/darwin/src/MGLVectorSource.mm)12
-rw-r--r--platform/darwin/src/MGLVectorTileSource_Private.h (renamed from platform/darwin/src/MGLVectorSource_Private.h)4
23 files changed, 89 insertions, 86 deletions
diff --git a/platform/darwin/src/MGLCircleStyleLayer.h b/platform/darwin/src/MGLCircleStyleLayer.h
index aa2d07db26..926005b444 100644
--- a/platform/darwin/src/MGLCircleStyleLayer.h
+++ b/platform/darwin/src/MGLCircleStyleLayer.h
@@ -62,8 +62,8 @@ typedef NS_ENUM(NSUInteger, MGLCircleTranslationAnchor) {
circles on the map.
Use a circle style layer to configure the visual appearance of point or point
- collection features in vector tiles loaded by an `MGLVectorSource` object or
- `MGLPointAnnotation`, `MGLPointFeature`, `MGLPointCollection`, or
+ collection features in vector tiles loaded by an `MGLVectorTileSource` object
+ or `MGLPointAnnotation`, `MGLPointFeature`, `MGLPointCollection`, or
`MGLPointCollectionFeature` instances in an `MGLShapeSource` object.
A circle style layer renders circles whose radii are measured in screen units.
diff --git a/platform/darwin/src/MGLFeature.h b/platform/darwin/src/MGLFeature.h
index a13821cf96..d0c9e26062 100644
--- a/platform/darwin/src/MGLFeature.h
+++ b/platform/darwin/src/MGLFeature.h
@@ -11,7 +11,7 @@ NS_ASSUME_NONNULL_BEGIN
/**
The `MGLFeature` protocol is used to provide details about geographic features
- contained in an `MGLShapeSource` or `MGLVectorSource` object. Each concrete
+ contained in an `MGLShapeSource` or `MGLVectorTileSource` object. Each concrete
subclass of `MGLShape` in turn has a subclass that conforms to this protocol. A
feature object associates a shape with an optional identifier and attributes.
@@ -23,8 +23,8 @@ NS_ASSUME_NONNULL_BEGIN
In addition to adding data to the map, you can also extract data from the map:
`-[MGLMapView visibleFeaturesAtPoint:]` and related methods return feature
objects that correspond to features in the source. This enables you to inspect
- the properties of features in vector tiles loaded by `MGLVectorSource` objects.
- You also reuse these feature objects as overlay annotations.
+ the properties of features in vector tiles loaded by `MGLVectorTileSource`
+ objects. You also reuse these feature objects as overlay annotations.
While it is possible to add `MGLFeature`-conforming objects to the map as
annotations using `-[MGLMapView addAnnotations:]` and related methods, doing so
@@ -43,12 +43,12 @@ NS_ASSUME_NONNULL_BEGIN
source.
You can configure an `MGLVectorStyleLayer` object to include or exclude a
- specific feature in an `MGLShapeSource` or `MGLVectorSource`. In the
+ specific feature in an `MGLShapeSource` or `MGLVectorTileSource`. In the
`MGLVectorStyleLayer.predicate` property, compare the special `$id` attribute
to the feature’s identifier.
- In vector tiles loaded by `MGLVectorSource` objects, the identifier corresponds
- to the
+ In vector tiles loaded by `MGLVectorTileSource` objects, the identifier
+ corresponds to the
<a href="https://github.com/mapbox/vector-tile-spec/tree/master/2.1#42-features">feature identifier</a>
(`id`). If the source does not specify the feature’s identifier, the value of
this property is `nil`. If specified, the identifier may be an integer,
@@ -83,7 +83,7 @@ NS_ASSUME_NONNULL_BEGIN
A dictionary of attributes for this feature.
You can configure an `MGLVectorStyleLayer` object to include or exclude a
- specific feature in an `MGLShapeSource` or `MGLVectorSource`. In the
+ specific feature in an `MGLShapeSource` or `MGLVectorTileSource`. In the
`MGLVectorStyleLayer.predicate` property, compare a key of the attribute
dictionary to the value you want to include. For example, if you want an
`MGLLineStyleLayer` object to display only important features, you might assign
@@ -107,7 +107,7 @@ NS_ASSUME_NONNULL_BEGIN
`MGLSymbolStyleLayer.textField` to an `MGLStyleValue` object containing the
raw string value `{name}`.
- In vector tiles loaded by `MGLVectorSource` objects, the keys and values of
+ In vector tiles loaded by `MGLVectorTileSource` objects, the keys and values of
each feature’s attribute dictionary are determined by the source. Each
attribute name is a string, while each attribute value may be a null value,
Boolean value, integer, floating-point number, or string. These data types are
@@ -238,11 +238,12 @@ MGL_EXPORT
An `MGLShapeCollectionFeature` object associates a shape collection with an
optional identifier and attributes.
- `MGLShapeCollectionFeature` is most commonly used to add multiple shapes to a single
- `MGLShapeSource`. Configure the appearance of an `MGLSource`’s shape collection
- collectively using an `MGLSymbolStyleLayer` object, or use multiple instances of
- `MGLCircleStyleLayer`, `MGLFillStyleLayer`, and `MGLLineStyleLayer` to
- configure the appearance of each kind of shape inside the collection.
+ `MGLShapeCollectionFeature` is most commonly used to add multiple shapes to a
+ single `MGLShapeSource`. Configure the appearance of an `MGLSource`’s shape
+ collection collectively using an `MGLSymbolStyleLayer` object, or use multiple
+ instances of `MGLCircleStyleLayer`, `MGLFillStyleLayer`, and
+ `MGLLineStyleLayer` to configure the appearance of each kind of shape inside
+ the collection.
A shape collection feature is known as a
<a href="https://tools.ietf.org/html/rfc7946#section-3.3">feature collection</a>
diff --git a/platform/darwin/src/MGLFillExtrusionStyleLayer.h b/platform/darwin/src/MGLFillExtrusionStyleLayer.h
index 2eb3174675..88c13a52d7 100644
--- a/platform/darwin/src/MGLFillExtrusionStyleLayer.h
+++ b/platform/darwin/src/MGLFillExtrusionStyleLayer.h
@@ -29,8 +29,8 @@ typedef NS_ENUM(NSUInteger, MGLFillExtrusionTranslationAnchor) {
extruded polygons on the map.
Use a fill-extrusion style layer to configure the visual appearance of polygon
- or multipolygon features in vector tiles loaded by an `MGLVectorSource` object
- or `MGLPolygon`, `MGLPolygonFeature`, `MGLMultiPolygon`, or
+ or multipolygon features in vector tiles loaded by an `MGLVectorTileSource`
+ object or `MGLPolygon`, `MGLPolygonFeature`, `MGLMultiPolygon`, or
`MGLMultiPolygonFeature` instances in an `MGLShapeSource` object.
You can access an existing fill-extrusion style layer using the
diff --git a/platform/darwin/src/MGLFillStyleLayer.h b/platform/darwin/src/MGLFillStyleLayer.h
index 421813bbca..9cab084dd7 100644
--- a/platform/darwin/src/MGLFillStyleLayer.h
+++ b/platform/darwin/src/MGLFillStyleLayer.h
@@ -28,8 +28,8 @@ typedef NS_ENUM(NSUInteger, MGLFillTranslationAnchor) {
optionally stroked) polygons on the map.
Use a fill style layer to configure the visual appearance of polygon or
- multipolygon features in vector tiles loaded by an `MGLVectorSource` object or
- `MGLPolygon`, `MGLPolygonFeature`, `MGLMultiPolygon`, or
+ multipolygon features in vector tiles loaded by an `MGLVectorTileSource` object
+ or `MGLPolygon`, `MGLPolygonFeature`, `MGLMultiPolygon`, or
`MGLMultiPolygonFeature` instances in an `MGLShapeSource` object.
You can access an existing fill style layer using the
diff --git a/platform/darwin/src/MGLHeatmapStyleLayer.h b/platform/darwin/src/MGLHeatmapStyleLayer.h
index 1c68e2cae8..46fc13fb50 100644
--- a/platform/darwin/src/MGLHeatmapStyleLayer.h
+++ b/platform/darwin/src/MGLHeatmapStyleLayer.h
@@ -14,7 +14,7 @@ NS_ASSUME_NONNULL_BEGIN
data, using color to avoid cluttering the map with individual points at low
zoom levels. The points are weighted by an attribute you specify. Use a heatmap
style layer in conjunction with point or point collection features in vector
- tiles loaded by an `MGLVectorSource` object or `MGLPointAnnotation`,
+ tiles loaded by an `MGLVectorTileSource` object or `MGLPointAnnotation`,
`MGLPointFeature`, `MGLPointCollection`, or `MGLPointCollectionFeature`
instances in an `MGLShapeSource` object.
diff --git a/platform/darwin/src/MGLHillshadeStyleLayer.h b/platform/darwin/src/MGLHillshadeStyleLayer.h
index bc831c7f06..4c8e519572 100644
--- a/platform/darwin/src/MGLHillshadeStyleLayer.h
+++ b/platform/darwin/src/MGLHillshadeStyleLayer.h
@@ -36,7 +36,7 @@ typedef NS_ENUM(NSUInteger, MGLHillshadeIlluminationAnchor) {
To display posterized hillshading based on vector shapes, as with the <a
href="https://www.mapbox.com/vector-tiles/mapbox-terrain/">Mapbox Terrain</a>
- source, use an `MGLVectorSource` object in conjunction with several
+ source, use an `MGLVectorTileSource` object in conjunction with several
`MGLFillStyleLayer` objects.
You can access an existing hillshade style layer using the
diff --git a/platform/darwin/src/MGLLineStyleLayer.h b/platform/darwin/src/MGLLineStyleLayer.h
index d8e109d559..4ee8735b34 100644
--- a/platform/darwin/src/MGLLineStyleLayer.h
+++ b/platform/darwin/src/MGLLineStyleLayer.h
@@ -78,8 +78,8 @@ typedef NS_ENUM(NSUInteger, MGLLineTranslationAnchor) {
polylines on the map.
Use a line style layer to configure the visual appearance of polyline or
- multipolyline features in vector tiles loaded by an `MGLVectorSource` object or
- `MGLPolyline`, `MGLPolylineFeature`, `MGLMultiPolyline`, or
+ multipolyline features in vector tiles loaded by an `MGLVectorTileSource`
+ object or `MGLPolyline`, `MGLPolylineFeature`, `MGLMultiPolyline`, or
`MGLMultiPolylineFeature` instances in an `MGLShapeSource` object.
You can access an existing line style layer using the
diff --git a/platform/darwin/src/MGLPointAnnotation.h b/platform/darwin/src/MGLPointAnnotation.h
index 78b92f45ac..3dac7a969c 100644
--- a/platform/darwin/src/MGLPointAnnotation.h
+++ b/platform/darwin/src/MGLPointAnnotation.h
@@ -15,7 +15,7 @@ NS_ASSUME_NONNULL_BEGIN
You can add point shapes to the map by adding them to an `MGLShapeSource`
object. Configure the appearance of an `MGLShapeSource`’s or
- `MGLVectorSource`’s point shapes collectively using an `MGLCircleStyleLayer` or
+ `MGLVectorTileSource`’s point shapes collectively using an `MGLCircleStyleLayer` or
`MGLSymbolStyleLayer` object.
For more interactivity, add a selectable point annotation to a map view using
diff --git a/platform/darwin/src/MGLPointCollection.h b/platform/darwin/src/MGLPointCollection.h
index 5aab580b4d..65ce95cb0f 100644
--- a/platform/darwin/src/MGLPointCollection.h
+++ b/platform/darwin/src/MGLPointCollection.h
@@ -14,7 +14,7 @@
You can add point collections to the map by adding them to an `MGLShapeSource`
object. Configure the appearance of an `MGLShapeSource`’s or
- `MGLVectorSource`’s point collections collectively using an
+ `MGLVectorTileSource`’s point collections collectively using an
`MGLCircleStyleLayer` or `MGLSymbolStyleLayer` object. To access a point
collection’s attributes, use an `MGLPointCollectionFeature` object.
diff --git a/platform/darwin/src/MGLPolygon.h b/platform/darwin/src/MGLPolygon.h
index bdd2e1eeab..190b6df9c5 100644
--- a/platform/darwin/src/MGLPolygon.h
+++ b/platform/darwin/src/MGLPolygon.h
@@ -17,7 +17,7 @@ NS_ASSUME_NONNULL_BEGIN
You can add polygon shapes to the map by adding them to an `MGLShapeSource`
object. Configure the appearance of an `MGLShapeSource`’s or
- `MGLVectorSource`’s polygons collectively using an `MGLFillStyleLayer` or
+ `MGLVectorTileSource`’s polygons collectively using an `MGLFillStyleLayer` or
`MGLSymbolStyleLayer` object. To access a polygon’s attributes, use an
`MGLPolygonFeature` object.
@@ -96,8 +96,8 @@ MGL_EXPORT
You can add multipolygon shapes to the map by adding them to an
`MGLShapeSource` object. Configure the appearance of an `MGLShapeSource`’s or
- `MGLVectorSource`’s multipolygons collectively using an `MGLFillStyleLayer` or
- `MGLSymbolStyleLayer` object.
+ `MGLVectorTileSource`’s multipolygons collectively using an `MGLFillStyleLayer`
+ or `MGLSymbolStyleLayer` object.
You cannot add an `MGLMultiPolygon` object directly to a map view using
`-[MGLMapView addAnnotation:]` or `-[MGLMapView addOverlay:]`. However, you can
diff --git a/platform/darwin/src/MGLPolyline.h b/platform/darwin/src/MGLPolyline.h
index 1ed3dd0b9f..b1fca5bf28 100644
--- a/platform/darwin/src/MGLPolyline.h
+++ b/platform/darwin/src/MGLPolyline.h
@@ -17,7 +17,7 @@ NS_ASSUME_NONNULL_BEGIN
You can add polyline shapes to the map by adding them to an `MGLShapeSource`
object. Configure the appearance of an `MGLShapeSource`’s or
- `MGLVectorSource`’s polylines collectively using an `MGLLineStyleLayer` or
+ `MGLVectorTileSource`’s polylines collectively using an `MGLLineStyleLayer` or
`MGLSymbolStyleLayer` object. To access a polyline’s attributes, use an
`MGLPolylineFeature` object.
@@ -75,8 +75,8 @@ MGL_EXPORT
You can add multipolyline shapes to the map by adding them to an
`MGLShapeSource` object. Configure the appearance of an `MGLShapeSource`’s or
- `MGLVectorSource`’s multipolylines collectively using an `MGLLineStyleLayer` or
- `MGLSymbolStyleLayer` object.
+ `MGLVectorTileSource`’s multipolylines collectively using an
+ `MGLLineStyleLayer` or `MGLSymbolStyleLayer` object.
You cannot add an `MGLMultiPolyline` object directly to a map view using
`-[MGLMapView addAnnotation:]` or `-[MGLMapView addOverlay:]`. However, you can
diff --git a/platform/darwin/src/MGLRasterTileSource.h b/platform/darwin/src/MGLRasterTileSource.h
index 6306ead5fb..fe71e8e6ad 100644
--- a/platform/darwin/src/MGLRasterTileSource.h
+++ b/platform/darwin/src/MGLRasterTileSource.h
@@ -17,8 +17,8 @@ NS_ASSUME_NONNULL_BEGIN
requires a value of 256, as do many third-party tile servers, so consult your
provider’s documentation for the correct value.
- This option is only applicable to `MGLRasterTileSource` objects; it is ignored when
- initializing `MGLVectorSource` objects.
+ This option is only applicable to `MGLRasterTileSource` objects; it is ignored
+ when initializing `MGLVectorTileSource` objects.
*/
extern MGL_EXPORT const MGLTileSourceOption MGLTileSourceOptionTileSize;
diff --git a/platform/darwin/src/MGLShape.h b/platform/darwin/src/MGLShape.h
index 4bab2b81c1..e0ef0999db 100644
--- a/platform/darwin/src/MGLShape.h
+++ b/platform/darwin/src/MGLShape.h
@@ -12,9 +12,10 @@ NS_ASSUME_NONNULL_BEGIN
Create instances of `MGLPointAnnotation`, `MGLPointCollection`, `MGLPolyline`,
`MGLMultiPolyline`, `MGLPolygon`, `MGLMultiPolygon`, or `MGLShapeCollection` in
- order to use `MGLShape`'s methods. Do not create instances of `MGLShape` directly,
- and do not create your own subclasses of this class. The shape classes correspond
- to the <a href="https://tools.ietf.org/html/rfc7946#section-3.1">Geometry</a> object
+ order to use `MGLShape`'s methods. Do not create instances of `MGLShape`
+ directly, and do not create your own subclasses of this class. The shape
+ classes correspond to the
+ <a href="https://tools.ietf.org/html/rfc7946#section-3.1">Geometry</a> object
types in the GeoJSON standard, but some have nonstandard names for backwards
compatibility.
@@ -24,10 +25,10 @@ NS_ASSUME_NONNULL_BEGIN
shape’s attributes, use the corresponding `MGLFeature` class instead.
You can add shapes to the map by adding them to an `MGLShapeSource` object.
- Configure the appearance of an `MGLShapeSource`’s or `MGLVectorSource`’s shapes
- collectively using a concrete instance of `MGLVectorStyleLayer`. Alternatively,
- you can add some kinds of shapes directly to a map view as annotations or
- overlays.
+ Configure the appearance of an `MGLShapeSource`’s or `MGLVectorTileSource`’s
+ shapes collectively using a concrete instance of `MGLVectorStyleLayer`.
+ Alternatively, you can add some kinds of shapes directly to a map view as
+ annotations or overlays.
*/
MGL_EXPORT
@interface MGLShape : NSObject <MGLAnnotation, NSSecureCoding>
diff --git a/platform/darwin/src/MGLShapeCollection.h b/platform/darwin/src/MGLShapeCollection.h
index 094c630167..bec482ca61 100644
--- a/platform/darwin/src/MGLShapeCollection.h
+++ b/platform/darwin/src/MGLShapeCollection.h
@@ -14,7 +14,7 @@ NS_ASSUME_NONNULL_BEGIN
`MGLShapeCollection` is most commonly used to add multiple shapes to a single
`MGLShapeSource`. Configure the appearance of an `MGLShapeSource`’s or
- `MGLVectorSource`’s shape collection collectively using an
+ `MGLVectorTileSource`’s shape collection collectively using an
`MGLSymbolStyleLayer` object, or use multiple instances of
`MGLCircleStyleLayer`, `MGLFillStyleLayer`, and `MGLLineStyleLayer` to
configure the appearance of each kind of shape inside the collection.
@@ -27,8 +27,8 @@ NS_ASSUME_NONNULL_BEGIN
To represent a collection of point, polyline, or polygon shapes, it may be more
convenient to use an `MGLPointCollection`, `MGLMultiPolyline`, or
- `MGLMultiPolygon` object, respectively. To access a shape collection’s attributes,
- use the corresponding `MGLFeature` object.
+ `MGLMultiPolygon` object, respectively. To access a shape collection’s
+ attributes, use the corresponding `MGLFeature` object.
A shape collection is known as a
<a href="https://tools.ietf.org/html/rfc7946#section-3.1.8">GeometryCollection</a>
diff --git a/platform/darwin/src/MGLSource.h b/platform/darwin/src/MGLSource.h
index e3e45faca8..9657f2f1eb 100644
--- a/platform/darwin/src/MGLSource.h
+++ b/platform/darwin/src/MGLSource.h
@@ -16,10 +16,10 @@ NS_ASSUME_NONNULL_BEGIN
add and remove sources dynamically using methods such as
`-[MGLStyle addSource:]` and `-[MGLStyle sourceWithIdentifier:]`.
- Create instances of `MGLShapeSource`, `MGLImageSource` and the concrete subclasses of
- `MGLTileSource` (`MGLVectorSource` and `MGLRasterTileSource`) in order to use
- `MGLSource`'s properties and methods. Do not create instances of `MGLSource`
- directly, and do not create your own subclasses of this class.
+ Create instances of `MGLShapeSource`, `MGLImageSource` and the concrete
+ subclasses of `MGLTileSource` (`MGLVectorTileSource` and `MGLRasterTileSource`)
+ in order to use `MGLSource`'s properties and methods. Do not create instances
+ of `MGLSource` directly, and do not create your own subclasses of this class.
*/
MGL_EXPORT
@interface MGLSource : NSObject
diff --git a/platform/darwin/src/MGLStyle.mm b/platform/darwin/src/MGLStyle.mm
index 35db1b2118..66abf4391e 100644
--- a/platform/darwin/src/MGLStyle.mm
+++ b/platform/darwin/src/MGLStyle.mm
@@ -18,8 +18,7 @@
#import "MGLSource_Private.h"
#import "MGLLight_Private.h"
#import "MGLTileSource_Private.h"
-#import "MGLVectorSource.h"
-#import "MGLVectorSource_Private.h"
+#import "MGLVectorTileSource_Private.h"
#import "MGLRasterTileSource.h"
#import "MGLRasterDEMSource.h"
#import "MGLShapeSource.h"
@@ -183,7 +182,7 @@ static_assert(6 == mbgl::util::default_styles::numOrderedStyles,
// TODO: Fill in options specific to the respective source classes
// https://github.com/mapbox/mapbox-gl-native/issues/6584
if (auto vectorSource = rawSource->as<mbgl::style::VectorSource>()) {
- return [[MGLVectorSource alloc] initWithRawSource:vectorSource mapView:self.mapView];
+ return [[MGLVectorTileSource alloc] initWithRawSource:vectorSource mapView:self.mapView];
} else if (auto geoJSONSource = rawSource->as<mbgl::style::GeoJSONSource>()) {
return [[MGLShapeSource alloc] initWithRawSource:geoJSONSource mapView:self.mapView];
} else if (auto rasterSource = rawSource->as<mbgl::style::RasterSource>()) {
@@ -578,15 +577,15 @@ static_assert(6 == mbgl::util::default_styles::numOrderedStyles,
}
if (_localizesLabels) {
- NSString *preferredLanguage = [MGLVectorSource preferredMapboxStreetsLanguage];
+ NSString *preferredLanguage = [MGLVectorTileSource preferredMapboxStreetsLanguage];
NSMutableDictionary *localizedKeysByKeyBySourceIdentifier = [NSMutableDictionary dictionary];
for (MGLSymbolStyleLayer *layer in self.layers) {
if (![layer isKindOfClass:[MGLSymbolStyleLayer class]]) {
continue;
}
- MGLVectorSource *source = (MGLVectorSource *)[self sourceWithIdentifier:layer.sourceIdentifier];
- if (![source isKindOfClass:[MGLVectorSource class]] || !source.mapboxStreets) {
+ MGLVectorTileSource *source = (MGLVectorTileSource *)[self sourceWithIdentifier:layer.sourceIdentifier];
+ if (![source isKindOfClass:[MGLVectorTileSource class]] || !source.mapboxStreets) {
continue;
}
@@ -639,9 +638,9 @@ static_assert(6 == mbgl::util::default_styles::numOrderedStyles,
}
}
-- (NS_SET_OF(MGLVectorSource *) *)mapboxStreetsSources {
- return [self.sources objectsPassingTest:^BOOL (__kindof MGLVectorSource * _Nonnull source, BOOL * _Nonnull stop) {
- return [source isKindOfClass:[MGLVectorSource class]] && source.mapboxStreets;
+- (NS_SET_OF(MGLVectorTileSource *) *)mapboxStreetsSources {
+ return [self.sources objectsPassingTest:^BOOL (__kindof MGLVectorTileSource * _Nonnull source, BOOL * _Nonnull stop) {
+ return [source isKindOfClass:[MGLVectorTileSource class]] && source.mapboxStreets;
}];
}
diff --git a/platform/darwin/src/MGLStyle_Private.h b/platform/darwin/src/MGLStyle_Private.h
index 4cbe953a44..d7ad2975ef 100644
--- a/platform/darwin/src/MGLStyle_Private.h
+++ b/platform/darwin/src/MGLStyle_Private.h
@@ -14,7 +14,7 @@ namespace mbgl {
@class MGLAttributionInfo;
@class MGLMapView;
@class MGLOpenGLStyleLayer;
-@class MGLVectorSource;
+@class MGLVectorTileSource;
@class MGLVectorStyleLayer;
@interface MGLStyle (Private)
diff --git a/platform/darwin/src/MGLSymbolStyleLayer.h b/platform/darwin/src/MGLSymbolStyleLayer.h
index 2fd5ef2479..8f698ef1a0 100644
--- a/platform/darwin/src/MGLSymbolStyleLayer.h
+++ b/platform/darwin/src/MGLSymbolStyleLayer.h
@@ -320,8 +320,8 @@ typedef NS_ENUM(NSUInteger, MGLTextTranslationAnchor) {
points or along lines on the map.
Use a symbol style layer to configure the visual appearance of labels for
- features in vector tiles loaded by an `MGLVectorSource` object or `MGLShape` or
- `MGLFeature` instances in an `MGLShapeSource` object.
+ features in vector tiles loaded by an `MGLVectorTileSource` object or
+ `MGLShape` or `MGLFeature` instances in an `MGLShapeSource` object.
You can access an existing symbol style layer using the
`-[MGLStyle layerWithIdentifier:]` method if you know its identifier;
diff --git a/platform/darwin/src/MGLTileSource.h b/platform/darwin/src/MGLTileSource.h
index c6e63179c9..4bf09026f2 100644
--- a/platform/darwin/src/MGLTileSource.h
+++ b/platform/darwin/src/MGLTileSource.h
@@ -184,9 +184,9 @@ typedef NS_ENUM(NSUInteger, MGLDEMEncoding) {
Mapbox-hosted tile set, view it in
<a href="https://www.mapbox.com/studio/tilesets/">Mapbox Studio’s Tilesets editor</a>.
- Create instances of `MGLRasterTileSource` and `MGLVectorSource` in order to use
- `MGLTileSource`'s properties and methods. Do not create instances of `MGLTileSource`
- directly, and do not create your own subclasses of this class.
+ Create instances of `MGLRasterTileSource` and `MGLVectorTileSource` in order
+ to use `MGLTileSource`'s properties and methods. Do not create instances of
+ `MGLTileSource` directly, and do not create your own subclasses of this class.
*/
MGL_EXPORT
@interface MGLTileSource : MGLSource
diff --git a/platform/darwin/src/MGLVectorStyleLayer.h b/platform/darwin/src/MGLVectorStyleLayer.h
index 177b1b70f0..b3c8fc2433 100644
--- a/platform/darwin/src/MGLVectorStyleLayer.h
+++ b/platform/darwin/src/MGLVectorStyleLayer.h
@@ -7,7 +7,7 @@ NS_ASSUME_NONNULL_BEGIN
/**
`MGLVectorStyleLayer` is an abstract superclass for style layers whose content
- is defined by an `MGLShapeSource` or `MGLVectorSource` object.
+ is defined by an `MGLShapeSource` or `MGLVectorTileSource` object.
Create instances of `MGLCircleStyleLayer`, `MGLFillStyleLayer`,
`MGLFillExtrusionStyleLayer`, `MGLHeatmapStyleLayer`, `MGLLineStyleLayer`, and
diff --git a/platform/darwin/src/MGLVectorSource.h b/platform/darwin/src/MGLVectorTileSource.h
index 968be3c0e0..fbf29204c9 100644
--- a/platform/darwin/src/MGLVectorSource.h
+++ b/platform/darwin/src/MGLVectorTileSource.h
@@ -5,29 +5,30 @@
NS_ASSUME_NONNULL_BEGIN
/**
- `MGLVectorSource` is a map content source that supplies tiled vector data in
- <a href="https://www.mapbox.com/vector-tiles/">Mapbox Vector Tile</a> format to
- be shown on the map. The location of and metadata about the tiles are defined
- either by an option dictionary or by an external file that conforms to the
+ `MGLVectorTileSource` is a map content source that supplies tiled vector data
+ in <a href="https://www.mapbox.com/vector-tiles/">Mapbox Vector Tile</a> format
+ to be shown on the map. The location of and metadata about the tiles are
+ defined either by an option dictionary or by an external file that conforms to
+ the
<a href="https://github.com/mapbox/tilejson-spec/">TileJSON specification</a>.
- A vector source is added to an `MGLStyle` object along with one or more
+ A vector tile source is added to an `MGLStyle` object along with one or more
`MGLVectorStyleLayer` objects. A vector style layer defines the appearance of
- any content supplied by the vector source.
+ any content supplied by the vector tile source.
Each
<a href="https://www.mapbox.com/mapbox-gl-style-spec/#sources-vector"><code>vector</code></a>
source defined by the style JSON file is represented at runtime by an
- `MGLVectorSource` object that you can use to initialize new style layers. You
- can also add and remove sources dynamically using methods such as
+ `MGLVectorTileSource` object that you can use to initialize new style layers.
+ You can also add and remove sources dynamically using methods such as
`-[MGLStyle addSource:]` and `-[MGLStyle sourceWithIdentifier:]`.
Within each vector tile, each geometric coordinate must lie between
−1&nbsp;×&nbsp;<var>extent</var> and
(<var>extent</var>&nbsp;×&nbsp;2)&nbsp;−&nbsp;1, inclusive. Any vector style
- layer initialized with a vector source must have a non-`nil` value in its
+ layer initialized with a vector tile source must have a non-`nil` value in its
`sourceLayerIdentifier` property.
- Commonly used vector sources include
+ Commonly used vector tile sources include
<a href="https://www.mapbox.com/vector-tiles/mapbox-streets/">Mapbox Streets</a>,
<a href="https://www.mapbox.com/vector-tiles/mapbox-terrain/">Mapbox Terrain</a>,
and
@@ -36,7 +37,7 @@ NS_ASSUME_NONNULL_BEGIN
### Example
```swift
- let source = MGLVectorSource(identifier: "pois", tileURLTemplates: ["https://example.com/vector-tiles/{z}/{x}/{y}.mvt"], options: [
+ let source = MGLVectorTileSource(identifier: "pois", tileURLTemplates: ["https://example.com/vector-tiles/{z}/{x}/{y}.mvt"], options: [
.minimumZoomLevel: 9,
.maximumZoomLevel: 16,
.attributionInfos: [
@@ -47,12 +48,13 @@ NS_ASSUME_NONNULL_BEGIN
```
*/
MGL_EXPORT
-@interface MGLVectorSource : MGLTileSource
+@interface MGLVectorTileSource : MGLTileSource
#pragma mark Initializing a Source
/**
- Returns a vector source initialized with an identifier and configuration URL.
+ Returns a vector tile source initialized with an identifier and configuration
+ URL.
After initializing and configuring the source, add it to a map view’s style
using the `-[MGLStyle addSource:]` method.
@@ -66,12 +68,12 @@ MGL_EXPORT
which it is added.
@param configurationURL A URL to a TileJSON configuration file describing the
source’s contents and other metadata.
- @return An initialized vector source.
+ @return An initialized vector tile source.
*/
- (instancetype)initWithIdentifier:(NSString *)identifier configurationURL:(NSURL *)configurationURL NS_DESIGNATED_INITIALIZER;
/**
- Returns a vector source initialized an identifier, tile URL templates, and
+ Returns a vector tile source initialized an identifier, tile URL templates, and
options.
Tile URL templates are strings that specify the URLs of the vector tiles to
diff --git a/platform/darwin/src/MGLVectorSource.mm b/platform/darwin/src/MGLVectorTileSource.mm
index 90ffe6f98b..5678d9c0bb 100644
--- a/platform/darwin/src/MGLVectorSource.mm
+++ b/platform/darwin/src/MGLVectorTileSource.mm
@@ -1,4 +1,4 @@
-#import "MGLVectorSource_Private.h"
+#import "MGLVectorTileSource_Private.h"
#import "MGLFeature_Private.h"
#import "MGLSource_Private.h"
@@ -13,13 +13,13 @@
#include <mbgl/style/sources/vector_source.hpp>
#include <mbgl/renderer/renderer.hpp>
-@interface MGLVectorSource ()
+@interface MGLVectorTileSource ()
@property (nonatomic, readonly) mbgl::style::VectorSource *rawSource;
@end
-@implementation MGLVectorSource
+@implementation MGLVectorTileSource
- (instancetype)initWithIdentifier:(NSString *)identifier configurationURL:(NSURL *)configurationURL {
auto source = std::make_unique<mbgl::style::VectorSource>(identifier.UTF8String,
@@ -73,7 +73,7 @@
@end
-@implementation MGLVectorSource (Private)
+@implementation MGLVectorTileSource (Private)
+ (NS_SET_OF(NSString *) *)mapboxStreetsLanguages {
// https://www.mapbox.com/vector-tiles/mapbox-streets-v7/#overview
@@ -87,7 +87,7 @@
}
+ (NSString *)preferredMapboxStreetsLanguage {
- NSArray<NSString *> *supportedLanguages = [MGLVectorSource mapboxStreetsLanguages].allObjects;
+ NSArray<NSString *> *supportedLanguages = [MGLVectorTileSource mapboxStreetsLanguages].allObjects;
NSArray<NSString *> *preferredLanguages = [NSBundle preferredLocalizationsFromArray:supportedLanguages
forPreferences:[NSLocale preferredLanguages]];
NSString *mostSpecificLanguage;
@@ -116,7 +116,7 @@
// Replace {name} and {name_*} with the matching localized name tag.
NSString *localizedKey = preferredLanguage ? [NSString stringWithFormat:@"name_%@", preferredLanguage] : @"name";
NSMutableDictionary *localizedKeysByKey = [NSMutableDictionary dictionaryWithObject:localizedKey forKey:@"name"];
- for (NSString *languageCode in [MGLVectorSource mapboxStreetsLanguages]) {
+ for (NSString *languageCode in [MGLVectorTileSource mapboxStreetsLanguages]) {
NSString *key = [NSString stringWithFormat:@"name_%@", languageCode];
localizedKeysByKey[key] = localizedKey;
}
diff --git a/platform/darwin/src/MGLVectorSource_Private.h b/platform/darwin/src/MGLVectorTileSource_Private.h
index 7d19e03a99..41873b4ff6 100644
--- a/platform/darwin/src/MGLVectorSource_Private.h
+++ b/platform/darwin/src/MGLVectorTileSource_Private.h
@@ -1,8 +1,8 @@
-#import "MGLVectorSource.h"
+#import "MGLVectorTileSource.h"
NS_ASSUME_NONNULL_BEGIN
-@interface MGLVectorSource (Private)
+@interface MGLVectorTileSource (Private)
@property (nonatomic, readonly, getter=isMapboxStreets) BOOL mapboxStreets;