diff options
Diffstat (limited to 'platform/darwin/src/headless_view_cgl.cpp')
-rw-r--r-- | platform/darwin/src/headless_view_cgl.cpp | 74 |
1 files changed, 0 insertions, 74 deletions
diff --git a/platform/darwin/src/headless_view_cgl.cpp b/platform/darwin/src/headless_view_cgl.cpp deleted file mode 100644 index 08f0da8751..0000000000 --- a/platform/darwin/src/headless_view_cgl.cpp +++ /dev/null @@ -1,74 +0,0 @@ -#include <mbgl/platform/default/headless_view.hpp> - -#include <mbgl/gl/gl.hpp> - -#include <cassert> - -namespace mbgl { - -void HeadlessView::bindFramebuffer() { - assert(fbo); - MBGL_CHECK_ERROR(glBindFramebufferEXT(GL_FRAMEBUFFER_EXT, fbo)); -} - -void HeadlessView::resizeFramebuffer() { - const unsigned int w = dimensions[0] * pixelRatio; - const unsigned int h = dimensions[1] * pixelRatio; - - // Create depth/stencil buffer - MBGL_CHECK_ERROR(glGenRenderbuffersEXT(1, &fboDepthStencil)); - MBGL_CHECK_ERROR(glBindRenderbufferEXT(GL_RENDERBUFFER_EXT, fboDepthStencil)); - MBGL_CHECK_ERROR(glRenderbufferStorageEXT(GL_RENDERBUFFER_EXT, GL_DEPTH24_STENCIL8_EXT, w, h)); - MBGL_CHECK_ERROR(glBindRenderbufferEXT(GL_RENDERBUFFER_EXT, 0)); - - MBGL_CHECK_ERROR(glGenRenderbuffersEXT(1, &fboColor)); - MBGL_CHECK_ERROR(glBindRenderbufferEXT(GL_RENDERBUFFER_EXT, fboColor)); - MBGL_CHECK_ERROR(glRenderbufferStorageEXT(GL_RENDERBUFFER_EXT, GL_RGBA8, w, h)); - MBGL_CHECK_ERROR(glBindRenderbufferEXT(GL_RENDERBUFFER_EXT, 0)); - - MBGL_CHECK_ERROR(glGenFramebuffersEXT(1, &fbo)); - MBGL_CHECK_ERROR(glBindFramebufferEXT(GL_FRAMEBUFFER_EXT, fbo)); - - MBGL_CHECK_ERROR(glFramebufferRenderbufferEXT(GL_FRAMEBUFFER_EXT, GL_COLOR_ATTACHMENT0_EXT, GL_RENDERBUFFER_EXT, fboColor)); - MBGL_CHECK_ERROR(glFramebufferRenderbufferEXT(GL_FRAMEBUFFER_EXT, GL_DEPTH_STENCIL_ATTACHMENT, GL_RENDERBUFFER_EXT, fboDepthStencil)); - - GLenum status = MBGL_CHECK_ERROR(glCheckFramebufferStatusEXT(GL_FRAMEBUFFER_EXT)); - - if (status != GL_FRAMEBUFFER_COMPLETE_EXT) { - std::string error("Couldn't create framebuffer: "); - switch (status) { - case GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT_EXT: (error += "incomplete attachment"); break; - case GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT_EXT: error += "incomplete missing attachment"; break; - case GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS_EXT: error += "incomplete dimensions"; break; - case GL_FRAMEBUFFER_INCOMPLETE_FORMATS_EXT: error += "incomplete formats"; break; - case GL_FRAMEBUFFER_INCOMPLETE_DRAW_BUFFER_EXT: error += "incomplete draw buffer"; break; - case GL_FRAMEBUFFER_INCOMPLETE_READ_BUFFER_EXT: error += "incomplete read buffer"; break; - case GL_FRAMEBUFFER_UNSUPPORTED: error += "unsupported"; break; - default: error += "other"; break; - } - throw std::runtime_error(error); - } - - MBGL_CHECK_ERROR(glViewport(0, 0, w, h)); -} - -void HeadlessView::clearBuffers() { - MBGL_CHECK_ERROR(glBindFramebufferEXT(GL_FRAMEBUFFER_EXT, 0)); - - if (fbo) { - MBGL_CHECK_ERROR(glDeleteFramebuffersEXT(1, &fbo)); - fbo = 0; - } - - if (fboColor) { - MBGL_CHECK_ERROR(glDeleteRenderbuffersEXT(1, &fboColor)); - fboColor = 0; - } - - if (fboDepthStencil) { - MBGL_CHECK_ERROR(glDeleteRenderbuffersEXT(1, &fboDepthStencil)); - fboDepthStencil = 0; - } -} - -} // namespace mbgl |