diff options
Diffstat (limited to 'platform/darwin/src/MGLVectorSource.h')
-rw-r--r-- | platform/darwin/src/MGLVectorSource.h | 8 |
1 files changed, 4 insertions, 4 deletions
diff --git a/platform/darwin/src/MGLVectorSource.h b/platform/darwin/src/MGLVectorSource.h index bfa52f5b49..2322c62f29 100644 --- a/platform/darwin/src/MGLVectorSource.h +++ b/platform/darwin/src/MGLVectorSource.h @@ -12,22 +12,22 @@ NS_ASSUME_NONNULL_BEGIN A vector source is added to an `MGLStyle` object along with one or more `MGLVectorStyleLayer` objects. A vector style layer defines the appearance of any content supplied by the vector source. - + Each <a href="https://www.mapbox.com/mapbox-gl-style-spec/#sources-vector"><code>vector</code></a> source defined by the style JSON file is represented at runtime by an `MGLVectorSource` object that you can use to initialize new style layers. You can also add and remove sources dynamically using methods such as `-[MGLStyle addSource:]` and `-[MGLStyle sourceWithIdentifier:]`. - + Within each vector tile, each geometric coordinate must lie between −1 × <var>extent</var> and (<var>extent</var> × 2) − 1, inclusive. Any vector style layer initialized with a vector source must have a non-`nil` value in its `sourceLayerIdentifier` property. - + ### Example - + ```swift let source = MGLVectorSource(identifier: "pois", tileURLTemplates: ["https://example.com/vector-tiles/{z}/{x}/{y}.mvt"], options: [ .minimumZoomLevel: 9, |