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-rw-r--r--platform/darwin/src/MGLSymbolStyleLayer.h4
1 files changed, 2 insertions, 2 deletions
diff --git a/platform/darwin/src/MGLSymbolStyleLayer.h b/platform/darwin/src/MGLSymbolStyleLayer.h
index 2fd5ef2479..8f698ef1a0 100644
--- a/platform/darwin/src/MGLSymbolStyleLayer.h
+++ b/platform/darwin/src/MGLSymbolStyleLayer.h
@@ -320,8 +320,8 @@ typedef NS_ENUM(NSUInteger, MGLTextTranslationAnchor) {
points or along lines on the map.
Use a symbol style layer to configure the visual appearance of labels for
- features in vector tiles loaded by an `MGLVectorSource` object or `MGLShape` or
- `MGLFeature` instances in an `MGLShapeSource` object.
+ features in vector tiles loaded by an `MGLVectorTileSource` object or
+ `MGLShape` or `MGLFeature` instances in an `MGLShapeSource` object.
You can access an existing symbol style layer using the
`-[MGLStyle layerWithIdentifier:]` method if you know its identifier;