diff options
Diffstat (limited to 'platform/darwin/src/MGLGeometry.mm')
-rw-r--r-- | platform/darwin/src/MGLGeometry.mm | 46 |
1 files changed, 46 insertions, 0 deletions
diff --git a/platform/darwin/src/MGLGeometry.mm b/platform/darwin/src/MGLGeometry.mm new file mode 100644 index 0000000000..70f00afd2f --- /dev/null +++ b/platform/darwin/src/MGLGeometry.mm @@ -0,0 +1,46 @@ +#import "MGLGeometry_Private.h" + +#import <mbgl/util/projection.hpp> + +/** Vertical field of view, measured in degrees, for determining the altitude + of the viewpoint. + + TransformState::getProjMatrix() assumes a vertical field of view of + 2 arctan ⅓ rad ≈ 36.9°, but MapKit uses a vertical field of view of 30°. + flyTo() assumes a field of view of 2 arctan ½ rad. */ +const CLLocationDegrees MGLAngularFieldOfView = 30; + +const MGLCoordinateSpan MGLCoordinateSpanZero = {0, 0}; + +CGRect MGLExtendRect(CGRect rect, CGPoint point) { + if (point.x < rect.origin.x) { + rect.size.width += rect.origin.x - point.x; + rect.origin.x = point.x; + } + if (point.x > rect.origin.x + rect.size.width) { + rect.size.width += point.x - (rect.origin.x + rect.size.width); + } + if (point.y < rect.origin.y) { + rect.size.height += rect.origin.y - point.y; + rect.origin.y = point.y; + } + if (point.y > rect.origin.y + rect.size.height) { + rect.size.height += point.y - (rect.origin.y + rect.size.height); + } + return rect; +} + +CLLocationDistance MGLAltitudeForZoomLevel(double zoomLevel, CGFloat pitch, CLLocationDegrees latitude, CGSize size) { + CLLocationDistance metersPerPixel = mbgl::Projection::getMetersPerPixelAtLatitude(latitude, zoomLevel); + CLLocationDistance metersTall = metersPerPixel * size.height; + CLLocationDistance altitude = metersTall / 2 / std::tan(MGLRadiansFromDegrees(MGLAngularFieldOfView) / 2.); + return altitude * std::sin(M_PI_2 - MGLRadiansFromDegrees(pitch)) / std::sin(M_PI_2); +} + +double MGLZoomLevelForAltitude(CLLocationDistance altitude, CGFloat pitch, CLLocationDegrees latitude, CGSize size) { + CLLocationDistance eyeAltitude = altitude / std::sin(M_PI_2 - MGLRadiansFromDegrees(pitch)) * std::sin(M_PI_2); + CLLocationDistance metersTall = eyeAltitude * 2 * std::tan(MGLRadiansFromDegrees(MGLAngularFieldOfView) / 2.); + CLLocationDistance metersPerPixel = metersTall / size.height; + CGFloat mapPixelWidthAtZoom = std::cos(MGLRadiansFromDegrees(latitude)) * mbgl::util::M2PI * mbgl::util::EARTH_RADIUS_M / metersPerPixel; + return ::log2(mapPixelWidthAtZoom / mbgl::util::tileSize); +} |