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-rw-r--r--platform/darwin/src/MGLFillStyleLayer.h4
1 files changed, 2 insertions, 2 deletions
diff --git a/platform/darwin/src/MGLFillStyleLayer.h b/platform/darwin/src/MGLFillStyleLayer.h
index 421813bbca..9cab084dd7 100644
--- a/platform/darwin/src/MGLFillStyleLayer.h
+++ b/platform/darwin/src/MGLFillStyleLayer.h
@@ -28,8 +28,8 @@ typedef NS_ENUM(NSUInteger, MGLFillTranslationAnchor) {
optionally stroked) polygons on the map.
Use a fill style layer to configure the visual appearance of polygon or
- multipolygon features in vector tiles loaded by an `MGLVectorSource` object or
- `MGLPolygon`, `MGLPolygonFeature`, `MGLMultiPolygon`, or
+ multipolygon features in vector tiles loaded by an `MGLVectorTileSource` object
+ or `MGLPolygon`, `MGLPolygonFeature`, `MGLMultiPolygon`, or
`MGLMultiPolygonFeature` instances in an `MGLShapeSource` object.
You can access an existing fill style layer using the