diff options
Diffstat (limited to 'platform/darwin/src/MGLFillStyleLayer.h')
-rw-r--r-- | platform/darwin/src/MGLFillStyleLayer.h | 32 |
1 files changed, 16 insertions, 16 deletions
diff --git a/platform/darwin/src/MGLFillStyleLayer.h b/platform/darwin/src/MGLFillStyleLayer.h index d9ce1abace..712bfea998 100644 --- a/platform/darwin/src/MGLFillStyleLayer.h +++ b/platform/darwin/src/MGLFillStyleLayer.h @@ -1,7 +1,7 @@ // This file is generated. // Edit platform/darwin/scripts/generate-style-code.js, then run `make style-code-darwin`. -#import "MGLStyleAttributeValue.h" +#import "MGLStyleValue.h" #import "MGLVectorStyleLayer.h" NS_ASSUME_NONNULL_BEGIN @@ -35,66 +35,66 @@ typedef NS_ENUM(NSUInteger, MGLFillTranslateAnchor) { /** Whether or not the fill should be antialiased. - The default value of this property is an `NSNumber` object containing `YES`. Set this property to `nil` to reset it to the default value. + The default value of this property is an `MGLStyleValue` object containing an `NSNumber` object containing `YES`. Set this property to `nil` to reset it to the default value. */ -@property (nonatomic, null_resettable) id <MGLStyleAttributeValue> fillAntialias; +@property (nonatomic, null_resettable) MGLStyleValue<NSNumber *> *fillAntialias; /** The opacity of the entire fill layer. In contrast to the `fillColor`, this value will also affect the 1pt stroke around the fill, if the stroke is used. - The default value of this property is an `NSNumber` object containing the float `1`. Set this property to `nil` to reset it to the default value. + The default value of this property is an `MGLStyleValue` object containing an `NSNumber` object containing the float `1`. Set this property to `nil` to reset it to the default value. */ -@property (nonatomic, null_resettable) id <MGLStyleAttributeValue> fillOpacity; +@property (nonatomic, null_resettable) MGLStyleValue<NSNumber *> *fillOpacity; #if TARGET_OS_IPHONE /** The color of the filled part of this layer. This color can be specified as `rgba` with an alpha component and the color's opacity will not affect the opacity of the 1pt stroke, if it is used. - The default value of this property is `UIColor.blackColor`. Set this property to `nil` to reset it to the default value. + The default value of this property is an `MGLStyleValue` object containing `UIColor.blackColor`. Set this property to `nil` to reset it to the default value. This property is only applied to the style if `fillPattern` is set to `nil`. Otherwise, it is ignored. */ -@property (nonatomic, null_resettable) id <MGLStyleAttributeValue> fillColor; +@property (nonatomic, null_resettable) MGLStyleValue<MGLColor *> *fillColor; #else /** The color of the filled part of this layer. This color can be specified as `rgba` with an alpha component and the color's opacity will not affect the opacity of the 1pt stroke, if it is used. - The default value of this property is `NSColor.blackColor`. Set this property to `nil` to reset it to the default value. + The default value of this property is an `MGLStyleValue` object containing `NSColor.blackColor`. Set this property to `nil` to reset it to the default value. This property is only applied to the style if `fillPattern` is set to `nil`. Otherwise, it is ignored. */ -@property (nonatomic, null_resettable) id <MGLStyleAttributeValue> fillColor; +@property (nonatomic, null_resettable) MGLStyleValue<MGLColor *> *fillColor; #endif /** The outline color of the fill. Matches the value of `fillColor` if unspecified. - This property is only applied to the style if `fillPattern` is set to `nil`, and `fillAntialias` is set to an `NSNumber` object containing `YES`. Otherwise, it is ignored. + This property is only applied to the style if `fillPattern` is set to `nil`, and `fillAntialias` is set to an `MGLStyleValue` object containing an `NSNumber` object containing `YES`. Otherwise, it is ignored. */ -@property (nonatomic, null_resettable) id <MGLStyleAttributeValue> fillOutlineColor; +@property (nonatomic, null_resettable) MGLStyleValue<MGLColor *> *fillOutlineColor; /** The geometry's offset. Values are [x, y] where negatives indicate left and up, respectively. This property is measured in points. - The default value of this property is an `NSValue` object containing a `CGVector` struct set to 0 points from the left and 0 points from the top. Set this property to `nil` to reset it to the default value. + The default value of this property is an `MGLStyleValue` object containing an `NSValue` object containing a `CGVector` struct set to 0 points from the left and 0 points from the top. Set this property to `nil` to reset it to the default value. */ -@property (nonatomic, null_resettable) id <MGLStyleAttributeValue> fillTranslate; +@property (nonatomic, null_resettable) MGLStyleValue<NSValue *> *fillTranslate; /** Controls the translation reference point. - The default value of this property is an `NSValue` object containing `MGLFillTranslateAnchorMap`. Set this property to `nil` to reset it to the default value. + The default value of this property is an `MGLStyleValue` object containing an `NSValue` object containing `MGLFillTranslateAnchorMap`. Set this property to `nil` to reset it to the default value. This property is only applied to the style if `fillTranslate` is non-`nil`. Otherwise, it is ignored. */ -@property (nonatomic, null_resettable) id <MGLStyleAttributeValue> fillTranslateAnchor; +@property (nonatomic, null_resettable) MGLStyleValue<NSValue *> *fillTranslateAnchor; /** Name of image in sprite to use for drawing image fills. For seamless patterns, image width and height must be a factor of two (2, 4, 8, ..., 512). */ -@property (nonatomic, null_resettable) id <MGLStyleAttributeValue> fillPattern; +@property (nonatomic, null_resettable) MGLStyleValue<NSString *> *fillPattern; @end |