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-rw-r--r--platform/darwin/src/MGLFillStyleLayer.h24
1 files changed, 12 insertions, 12 deletions
diff --git a/platform/darwin/src/MGLFillStyleLayer.h b/platform/darwin/src/MGLFillStyleLayer.h
index 799fa380c0..9bbda26ce4 100644
--- a/platform/darwin/src/MGLFillStyleLayer.h
+++ b/platform/darwin/src/MGLFillStyleLayer.h
@@ -39,13 +39,6 @@ typedef NS_ENUM(NSUInteger, MGLFillTranslateAnchor) {
*/
@property (nonatomic, null_resettable) MGLStyleValue<NSNumber *> *fillAntialias;
-/**
- The opacity of the entire fill layer. In contrast to the `fillColor`, this value will also affect the 1pt stroke around the fill, if the stroke is used.
-
- The default value of this property is an `MGLStyleValue` object containing an `NSNumber` object containing the float `1`. Set this property to `nil` to reset it to the default value.
- */
-@property (nonatomic, null_resettable) MGLStyleValue<NSNumber *> *fillOpacity;
-
#if TARGET_OS_IPHONE
/**
The color of the filled part of this layer.
@@ -67,6 +60,13 @@ typedef NS_ENUM(NSUInteger, MGLFillTranslateAnchor) {
#endif
/**
+ The opacity of the entire fill layer. In contrast to the `fillColor`, this value will also affect the 1pt stroke around the fill, if the stroke is used.
+
+ The default value of this property is an `MGLStyleValue` object containing an `NSNumber` object containing the float `1`. Set this property to `nil` to reset it to the default value.
+ */
+@property (nonatomic, null_resettable) MGLStyleValue<NSNumber *> *fillOpacity;
+
+/**
The outline color of the fill. Matches the value of `fillColor` if unspecified.
This property is only applied to the style if `fillPattern` is set to `nil`, and `fillAntialias` is set to an `MGLStyleValue` object containing an `NSNumber` object containing `YES`. Otherwise, it is ignored.
@@ -74,6 +74,11 @@ typedef NS_ENUM(NSUInteger, MGLFillTranslateAnchor) {
@property (nonatomic, null_resettable) MGLStyleValue<MGLColor *> *fillOutlineColor;
/**
+ Name of image in sprite to use for drawing image fills. For seamless patterns, image width and height must be a factor of two (2, 4, 8, ..., 512).
+ */
+@property (nonatomic, null_resettable) MGLStyleValue<NSString *> *fillPattern;
+
+/**
The geometry's offset.
This property is measured in points.
@@ -91,11 +96,6 @@ typedef NS_ENUM(NSUInteger, MGLFillTranslateAnchor) {
*/
@property (nonatomic, null_resettable) MGLStyleValue<NSValue *> *fillTranslateAnchor;
-/**
- Name of image in sprite to use for drawing image fills. For seamless patterns, image width and height must be a factor of two (2, 4, 8, ..., 512).
- */
-@property (nonatomic, null_resettable) MGLStyleValue<NSString *> *fillPattern;
-
@end
NS_ASSUME_NONNULL_END