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-rw-r--r--platform/darwin/src/MGLFillExtrusionStyleLayer.h4
1 files changed, 2 insertions, 2 deletions
diff --git a/platform/darwin/src/MGLFillExtrusionStyleLayer.h b/platform/darwin/src/MGLFillExtrusionStyleLayer.h
index 2eb3174675..88c13a52d7 100644
--- a/platform/darwin/src/MGLFillExtrusionStyleLayer.h
+++ b/platform/darwin/src/MGLFillExtrusionStyleLayer.h
@@ -29,8 +29,8 @@ typedef NS_ENUM(NSUInteger, MGLFillExtrusionTranslationAnchor) {
extruded polygons on the map.
Use a fill-extrusion style layer to configure the visual appearance of polygon
- or multipolygon features in vector tiles loaded by an `MGLVectorSource` object
- or `MGLPolygon`, `MGLPolygonFeature`, `MGLMultiPolygon`, or
+ or multipolygon features in vector tiles loaded by an `MGLVectorTileSource`
+ object or `MGLPolygon`, `MGLPolygonFeature`, `MGLMultiPolygon`, or
`MGLMultiPolygonFeature` instances in an `MGLShapeSource` object.
You can access an existing fill-extrusion style layer using the