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-rw-r--r--platform/darwin/src/MGLComputedShapeSource.h11
1 files changed, 5 insertions, 6 deletions
diff --git a/platform/darwin/src/MGLComputedShapeSource.h b/platform/darwin/src/MGLComputedShapeSource.h
index 25d2d4d0b2..068c49245c 100644
--- a/platform/darwin/src/MGLComputedShapeSource.h
+++ b/platform/darwin/src/MGLComputedShapeSource.h
@@ -70,12 +70,11 @@ extern MGL_EXPORT const MGLShapeSourceOption MGLShapeSourceOptionClipsCoordinate
source.
`MGLComputedShapeSource` is similar to `MGLShapeSource` but is optimized for
- data sets that change dynamically but are too large to fit completely in
- memory. It is also useful for data that is divided into tiles in a format other
- than <a href="https://www.mapbox.com/vector-tiles/">Mapbox Vector Tiles</a>.
- For <a href="http://geojson.org/">GeoJSON</a> data, use the `MGLShapeSource`
- class. For static tiles or Mapbox Vector Tiles, use the `MGLVectorTileSource`
- class.
+ data sets that change dynamically or are too large to fit completely in memory.
+ It is also useful for data that is divided into tiles in a format other than
+ <a href="https://www.mapbox.com/vector-tiles/">Mapbox Vector Tiles</a>. For
+ <a href="http://geojson.org/">GeoJSON</a> data, use the `MGLShapeSource` class.
+ For static tiles or Mapbox Vector Tiles, use the `MGLVectorTileSource` class.
You can add and remove sources dynamically using methods such as
`-[MGLStyle addSource:]` and `-[MGLStyle sourceWithIdentifier:]`. This class