diff options
Diffstat (limited to 'platform/android/src/snapshotter')
-rw-r--r-- | platform/android/src/snapshotter/map_snapshotter.cpp | 7 | ||||
-rw-r--r-- | platform/android/src/snapshotter/map_snapshotter.hpp | 2 |
2 files changed, 2 insertions, 7 deletions
diff --git a/platform/android/src/snapshotter/map_snapshotter.cpp b/platform/android/src/snapshotter/map_snapshotter.cpp index 47a2781cb5..2eca6595e1 100644 --- a/platform/android/src/snapshotter/map_snapshotter.cpp +++ b/platform/android/src/snapshotter/map_snapshotter.cpp @@ -2,7 +2,6 @@ #include <mbgl/renderer/renderer.hpp> #include <mbgl/style/style.hpp> -#include <mbgl/util/shared_thread_pool.hpp> #include <mbgl/util/logging.hpp> #include <mbgl/util/string.hpp> #include <mbgl/actor/scheduler.hpp> @@ -27,8 +26,7 @@ MapSnapshotter::MapSnapshotter(jni::JNIEnv& _env, const jni::String& _programCacheDir, const jni::String& _localIdeographFontFamily) : javaPeer(_env, _obj) - , pixelRatio(_pixelRatio) - , threadPool(sharedThreadPool()) { + , pixelRatio(_pixelRatio) { // Get a reference to the JavaVM for callbacks if (_env.GetJavaVM(&vm) < 0) { @@ -58,8 +56,7 @@ MapSnapshotter::MapSnapshotter(jni::JNIEnv& _env, showLogo = _showLogo; // Create the core snapshotter - snapshotter = std::make_unique<mbgl::MapSnapshotter>(threadPool, - style, + snapshotter = std::make_unique<mbgl::MapSnapshotter>(style, size, pixelRatio, cameraOptions, diff --git a/platform/android/src/snapshotter/map_snapshotter.hpp b/platform/android/src/snapshotter/map_snapshotter.hpp index e8c0885ff1..791aa61d6a 100644 --- a/platform/android/src/snapshotter/map_snapshotter.hpp +++ b/platform/android/src/snapshotter/map_snapshotter.hpp @@ -1,7 +1,6 @@ #pragma once #include <mbgl/map/map_snapshotter.hpp> -#include <mbgl/util/default_thread_pool.hpp> #include <mbgl/util/util.hpp> #include "../file_source.hpp" @@ -63,7 +62,6 @@ private: float pixelRatio; bool showLogo; - std::shared_ptr<mbgl::ThreadPool> threadPool; std::unique_ptr<Actor<mbgl::MapSnapshotter::Callback>> snapshotCallback; std::unique_ptr<mbgl::MapSnapshotter> snapshotter; |