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-rw-r--r--platform/android/src/bitmap_factory.cpp25
1 files changed, 25 insertions, 0 deletions
diff --git a/platform/android/src/bitmap_factory.cpp b/platform/android/src/bitmap_factory.cpp
new file mode 100644
index 0000000000..7d9b068b20
--- /dev/null
+++ b/platform/android/src/bitmap_factory.cpp
@@ -0,0 +1,25 @@
+#include "bitmap_factory.hpp"
+
+namespace mbgl {
+namespace android {
+
+void BitmapFactory::registerNative(jni::JNIEnv& env) {
+ _class = *jni::Class<BitmapFactory>::Find(env).NewGlobalRef(env).release();
+}
+
+jni::Class<BitmapFactory> BitmapFactory::_class;
+
+jni::Object<Bitmap> BitmapFactory::DecodeByteArray(jni::JNIEnv& env,
+ jni::Array<jni::jbyte> data,
+ jni::jint offset,
+ jni::jint length) {
+
+ // Images are loaded with ARGB_8888 config, and premultiplied by default, which is exactly
+ // what we want, so we're not providing a BitmapFactory.Options object.
+ using Signature = jni::Object<Bitmap>(jni::Array<jni::jbyte>, jni::jint, jni::jint);
+ auto method = _class.GetStaticMethod<Signature>(env, "decodeByteArray");
+ return _class.Call(env, method, data, offset, length);
+}
+
+} // namespace android
+} // namespace mbgl